Player Matchup

Surtr
Surtr
 
Surtr
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bartje69420
Rama
Level 92
God Stats
4W - 0L
1,772 SR
Queue Stats
110W - 118L
1,487 Elo+
Solo
Da Ji
Da Ji
Bolog57as
Da Ji
Level 124
God Stats
3W - 1L
1,867 SR
Queue Stats
157W - 152L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
KMDG
Kumbhakarna
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,655 Elo+
Solo
Scylla
Scylla
PRV99399
Scylla
Level 94
God Stats
11W - 9L
1,682 SR
Queue Stats
295W - 272L
1,475 Elo+
Solo
Team Averages
Level 137
1,664 SR
1,520 Elo+

VS

Team Averages
Level 101
1,506 SR
1,486 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GuardianOfYevon
Ne Zha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,511 Elo+
Solo
Ra
Ra
SchilMann
Ra
Level 82
God Stats
9W - 12L
1,484 SR
Queue Stats
195W - 189L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Shinobi1KinObi
Cthulhu
Level 125
God Stats
10W - 11L
1,536 SR
Queue Stats
155W - 142L
1,442 Elo+
Solo
Ullr
Ullr
ansuzothalan
Ullr
Level 147
God Stats
15W - 7L
1,512 SR
Queue Stats
21W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 1 / 2
8,870
634
5,929
10,767
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 0
7,977
570
5,069
8,548
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Bolog57as
Da Ji
14
3 / 1 / 5
8,035
574
5,776
12,612
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
KMDG
Kumbhakarna
12
3 / 0 / 3
7,600
543
5,823
10,490
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
PRV99399
Scylla
13
2 / 3 / 1
7,383
527
3,231
6,701
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
4
0 / 0 / 1
4,959
354
1,291
2,899
1,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 1
7,086
506
7,212
14,502
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
6,919
494
5,197
6,576
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 1
6,194
442
4,124
8,498
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 1
7,889
564
6,144
8,336
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
2
3
L
Hel
 
Hel
0
0
1
0.5
W
0
2
0
0
W
Da Ji
Bolog57as
Da Ji
3
1
5
5.5
L
3
4
1
0.88
W
Kumbhakarna
KMDG
Kumbhakarna
3
0
3
4.5
W
Scylla
PRV99399
Scylla
2
3
1
0.83
L
1
3
0
0.33
L
1
3
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
23,968
49,118
Taken
40,811
24,747
Mitigated
21,646
16,924
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,929
2,319
0
4,365
10,767
6,763
307
2,516
7,734
5,364
66,189
L
Hel
 
Hel
1,291
85
840
1,494
2,899
1,406
0
1,012
1,887
4,443
1,771
W
5,069
4,194
0
3,044
8,548
3,175
680
366
8,182
0
62,380
W
Da Ji
Bolog57as
Da Ji
5,776
702
0
6,492
12,612
5,016
0
1,807
10,707
0
58,546
L
7,212
2,839
0
1,562
14,502
6,840
0
2,990
11,512
0
65,953
W
Kumbhakarna
KMDG
Kumbhakarna
5,823
805
0
2,668
10,490
7,594
0
2,099
8,349
27,116
0
W
Scylla
PRV99399
Scylla
3,231
497
0
355
6,701
2,199
333
2,072
4,629
53,274
1,316
L
5,197
695
108
1,150
6,576
2,560
0
3,866
2,710
49,386
1,265
L
4,124
643
36
2,570
8,498
7,514
0
719
7,779
30,226
0
L
6,144
2,820
0
740
8,336
3,326
0
686
7,650
0
68,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
33,047
447
Minions Killed
359
0
Camps Cleared
0
1,356,245
Distance Traveled
957,209
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,870
634
112
8
0
276,076
0
L
Hel
4,959
354
8
1
0
80,402
2
W
Rama
7,977
570
125
9
0
250,539
2
W
Da Ji
8,035
574
97
7
0
280,939
1
L
Ne Zha
7,086
506
89
6
0
263,637
0
W
Kumbhakarna
7,600
543
31
2
0
291,721
4
W
Scylla
7,383
527
82
6
0
256,970
0
L
Ra
6,919
494
90
6
0
211,772
3
L
Cthulhu
6,194
442
66
5
0
163,057
0
L
Ullr
7,889
564
106
8
0
238,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role