Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ScreamoKid33
Mulan
Level 108
God Stats
0W - 2L
1,791 SR
Queue Stats
46W - 64L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
chuckysg
Ah Puch
Level 46
God Stats
97W - 106L
1,449 SR
Queue Stats
152W - 162L
1,406 Elo+
Solo
Zeus
Zeus
l-GUAP-I
Zeus
Level 140
God Stats
3W - 7L
1,518 SR
Queue Stats
280W - 306L
1,546 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,480 Elo+

VS

Team Averages
Level 128
1,441 SR
1,484 Elo+
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
InfectedRonin
Kumbhakarna
Level 129
God Stats
5W - 3L
1,368 SR
Queue Stats
56W - 78L
1,431 Elo+
Solo
Chiron
Chiron
M0x3y1
Chiron
Level 105
God Stats
2W - 0L
1,495 SR
Queue Stats
52W - 30L
1,540 Elo+
Solo
Zeus
Zeus
Nexus F1reball9
Zeus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 64L
1,477 Elo+
Solo
Bacchus
Bacchus
Primordialas
Bacchus
Level 156
God Stats
3W - 5L
1,344 SR
Queue Stats
303W - 375L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 1
6,332
1,266
1,318
1,572
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ne Zha
 
Ne Zha
10
0 / 2 / 2
5,259
1,052
1,686
4,481
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 3
5,418
1,084
2,416
4,824
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
chuckysg
Ah Puch
10
0 / 0 / 4
5,178
1,036
0
0
0
Zeus
10
1 / 1 / 2
5,523
1,105
2,496
1,499
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

322

VS

Team 2 Tickets

437

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 3
5,592
1,118
2,676
4,196
1,383
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
InfectedRonin
Kumbhakarna
11
1 / 0 / 4
6,414
1,283
679
3,203
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chiron
M0x3y1
Chiron
10
0 / 0 / 3
5,752
1,150
1,277
1,189
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
4 / 0 / 0
6,892
1,378
2,997
1,522
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Primordialas
Bacchus
10
0 / 2 / 5
5,320
1,064
2,591
4,453
1,370
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
4
Kills
5
5
Deaths
4
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
0
1
3.5
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Ravana
 
Ravana
0
2
3
0.75
W
Kumbhakarna
InfectedRonin
Kumbhakarna
1
0
4
3
W
Chiron
M0x3y1
Chiron
0
0
3
1.5
W
4
0
0
4
W
Bacchus
Primordialas
Bacchus
0
2
5
1.25
L
0
2
3
0.75
L
Ah Puch
chuckysg
Ah Puch
0
0
4
2
L
Zeus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
10,220
12,376
Taken
14,563
7,764
Mitigated
5,502
517
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,318
115
0
370
1,572
1,266
0
923
649
4,436
0
L
Ne Zha
 
Ne Zha
1,686
815
0
5
4,481
1,866
0
2,112
2,369
0
4,864
W
Ravana
 
Ravana
2,676
875
0
103
4,196
1,383
0
801
2,108
0
15,374
W
Kumbhakarna
InfectedRonin
Kumbhakarna
679
0
0
446
3,203
1,722
0
861
2,077
2,428
17
W
Chiron
M0x3y1
Chiron
1,277
372
486
209
1,189
544
0
312
837
0
10,684
W
2,997
295
0
0
1,522
483
0
615
837
18,731
0
W
Bacchus
Primordialas
Bacchus
2,591
117
0
79
4,453
1,370
0
814
462
4,314
68
L
2,416
168
0
142
4,824
4,041
0
2,181
2,643
0
7,767
L
Ah Puch
chuckysg
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
2,496
221
0
0
1,499
591
0
983
516
7,737
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
29,970
36
Minions Killed
99
3
Camps Cleared
7
245,911
Distance Traveled
394,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,332
1,266
8
2
0
73,986
0
L
Ne Zha
5,259
1,052
7
1
2
44,715
0
W
Ravana
5,592
1,118
32
6
0
88,245
0
W
Kumbhakarna
6,414
1,283
3
1
0
91,130
0
W
Chiron
5,752
1,150
20
4
4
78,825
0
W
Zeus
6,892
1,378
41
8
3
81,683
0
W
Bacchus
5,320
1,064
3
1
0
54,758
0
L
Mulan
5,418
1,084
13
3
0
73,404
0
L
Ah Puch
5,178
1,036
0
0
0
0
0
L
Zeus
5,523
1,105
8
2
1
53,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role