Player Matchup

Merlin
Merlin
DuxDuecesXIV
Merlin
Level 132
God Stats
15W - 11L
1,500 SR
Queue Stats
21W - 23L
1,444 Elo+
Party 3
Janus
Janus
Gucci Eskeeetit
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 2
Shiva
Shiva
IndiGhxst
Shiva
Level 119
God Stats
8W - 1L
1,493 SR
Queue Stats
146W - 40L
1,702 Elo+
Party 2
Cernunnos
Cernunnos
LeefuPendragon
Cernunnos
Level 159
God Stats
1W - 0L
1,266 SR
Queue Stats
18W - 10L
1,628 Elo+
Party 3
Mercury
Mercury
raulitoB
Mercury
Level 156
God Stats
14W - 3L
1,655 SR
Queue Stats
193W - 90L
1,593 Elo+
Party 2
Team Averages
Level 138
1,483 SR
1,559 Elo+

VS

Team Averages
Level 151
1,454 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
uncookedchilly
Fenrir
Level 126
God Stats
4W - 8L
1,268 SR
Queue Stats
56W - 64L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 4
6,655
1,331
5,925
3,110
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,644
1,129
3,562
1,719
715
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
IndiGhxst
Shiva
11
1 / 0 / 5
5,963
1,193
4,715
2,717
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LeefuPendragon
Cernunnos
11
2 / 0 / 4
6,267
1,253
2,892
2,750
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
raulitoB
Mercury
11
1 / 0 / 6
6,037
1,207
2,819
3,878
3,199
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

414

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 0
6,039
1,208
3,266
6,623
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
10
0 / 2 / 1
5,813
1,163
3,755
10,317
7,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
10
0 / 2 / 0
5,370
1,074
2,156
3,597
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
 
Vulcan
9
0 / 1 / 0
5,149
1,030
3,119
1,336
410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 0
4,943
989
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
7
Kills
1
1
Deaths
7
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Atlas
 
Atlas
0
2
1
0.25
L
Izanami
 
Izanami
0
2
0
0
L
Vulcan
 
Vulcan
0
1
0
0
W
Merlin
3
1
4
5
W
0
0
5
2.5
W
Shiva
IndiGhxst
Shiva
1
0
5
3.5
W
Cernunnos
LeefuPendragon
Cernunnos
2
0
4
4
W
Mercury
raulitoB
Mercury
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
12,296
14,174
Taken
21,873
8,073
Mitigated
11,881
1,484
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,266
69
635
914
6,623
2,488
0
2,609
3,862
17,049
446
L
Atlas
 
Atlas
3,755
1,694
0
325
10,317
7,677
0
4,302
5,693
6,387
131
L
Izanami
 
Izanami
2,156
1,018
0
163
3,597
1,306
0
1,424
2,060
0
13,312
L
Vulcan
 
Vulcan
3,119
1,217
0
22
1,336
410
0
505
771
7,454
0
W
Merlin
5,925
681
0
750
3,110
1,331
0
2,118
992
12,404
0
W
3,562
358
0
0
1,719
715
0
1,615
104
11,261
0
W
Shiva
IndiGhxst
Shiva
4,715
1,131
0
0
2,717
1,794
0
1,470
1,247
0
12,679
W
Cernunnos
LeefuPendragon
Cernunnos
2,892
1,383
0
374
2,750
1,034
0
1,789
961
0
15,685
W
Mercury
raulitoB
Mercury
2,819
974
0
360
3,878
3,199
0
2,920
958
0
4,699
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
27,314
95
Minions Killed
74
5
Camps Cleared
3
535,824
Distance Traveled
300,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,039
1,208
34
7
1
96,556
0
L
Atlas
5,813
1,163
2
0
0
85,406
0
L
Izanami
5,370
1,074
21
4
0
65,699
0
L
Vulcan
5,149
1,030
17
3
2
52,966
0
W
Merlin
6,655
1,331
23
5
1
94,519
0
W
Janus
5,644
1,129
13
3
0
109,737
0
W
Shiva
5,963
1,193
26
5
0
108,652
0
W
Cernunnos
6,267
1,253
29
6
3
95,610
0
W
Mercury
6,037
1,207
4
1
1
127,306
0
L
Fenrir
4,943
989
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role