Player Matchup

Agni
Agni
Gold III
BadNeim
Agni
Gold III
Level 58
God Stats
24W - 11L
1,808 SR
Queue Stats
47W - 43L
1,638 MMR
Solo
Arachne
Arachne
Gold I
IchibeHyosube
Arachne
Gold I
Level 155
God Stats
24W - 17L
1,628 SR
Queue Stats
184W - 190L
1,491 MMR
Solo
Geb
Geb
Gold III
SewuhaS
Geb
Gold III
Level 169
God Stats
6W - 4L
1,327 SR
Queue Stats
87W - 86L
1,552 MMR
Party 1
Nut
Nut
Gold II
TheBigVortex08
Nut
Gold II
Level 159
God Stats
9W - 6L
1,648 SR
Queue Stats
116W - 115L
1,490 MMR
Solo
Surtr
Surtr
Gold IV
Арollyon
Surtr
Gold IV
Level 158
God Stats
5W - 5L
1,152 SR
Queue Stats
75W - 73L
1,499 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,513 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,587 SR
1,535 MMR
Sobek
Sobek
Bronze V
BloodReaperPL
Sobek
Bronze V
Level 108
God Stats
0W - 2L
1,342 SR
Queue Stats
9W - 11L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
Reaperfisher
Hachiman
Platinum V
Level 157
God Stats
21W - 24L
1,491 SR
Queue Stats
85W - 73L
1,686 MMR
Party 2
Nemesis
Nemesis
Gold IV
WolfieJJ
Nemesis
Gold IV
Level 133
God Stats
1W - 1L
1,854 SR
Queue Stats
118W - 118L
1,393 MMR
Party 2
Chronos
Chronos
Gold II
sergialal
Chronos
Gold II
Level 231
God Stats
3W - 1L
1,689 SR
Queue Stats
162W - 165L
1,616 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xArthur22x
Morgan Le Fay
Gold V
Level 117
God Stats
5W - 5L
1,559 SR
Queue Stats
60W - 71L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BadNeim
Agni
19
3 / 0 / 12
12,432
622
19,597
11,398
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
17
13 / 1 / 9
12,119
606
12,824
18,774
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Geb
15
1 / 0 / 17
10,946
547
8,466
16,636
17,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

20
14 / 0 / 5
14,219
711
26,124
17,906
8,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
19
8 / 0 / 8
13,297
665
11,106
21,101
18,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangThorKali

VS

Bans
AthenaSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,984
399
5,480
24,084
24,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
Reaperfisher
Hachiman
16
0 / 7 / 0
8,840
442
10,585
18,789
7,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
WolfieJJ
Nemesis
13
0 / 7 / 0
7,974
399
5,049
18,216
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chronos
sergialal
Chronos
15
1 / 7 / 0
9,552
478
9,319
18,472
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
xArthur22x
Morgan Le Fay
12
0 / 11 / 1
8,076
404
10,354
20,071
8,420
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
2
39
Kills
1
1
Deaths
39
51
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
BadNeim
Agni
3
0
12
9
L
0
7
0
0
W
Arachne
13
1
9
17.5
L
Hachiman
Reaperfisher
Hachiman
0
7
0
0
W
Geb
1
0
17
9.5
W
14
0
5
16.5
L
Nemesis
WolfieJJ
Nemesis
0
7
0
0
L
Chronos
sergialal
Chronos
1
7
0
0.14
L
Morgan Le Fay
xArthur22x
Morgan Le Fay
0
11
1
0.05
W
Surtr
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,117
Damage
40,787
85,815
Taken
99,632
58,715
Mitigated
56,553
33,925
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BadNeim
Agni
19,597
1,014
651
4,220
11,398
5,811
1,547
4,991
6,407
120,190
1,027
L
5,480
424
0
4,054
24,084
24,636
0
8,272
15,430
22,662
1,240
W
Arachne
12,824
6,731
0
8,518
18,774
8,511
1,605
6,310
12,464
0
68,535
L
Hachiman
Reaperfisher
Hachiman
10,585
6,992
0
4,391
18,789
7,309
0
3,066
15,573
0
84,722
W
Geb
8,466
835
0
3,058
16,636
17,337
251
4,407
12,229
25,679
190
W
26,124
19,116
0
11,381
17,906
8,911
8,335
5,134
12,772
0
127,805
L
Nemesis
WolfieJJ
Nemesis
5,049
1,304
0
3,618
18,216
8,361
0
3,014
15,088
0
59,206
L
Chronos
sergialal
Chronos
9,319
2,056
0
1,471
18,472
7,827
0
7,684
10,162
78,539
2,299
L
Morgan Le Fay
xArthur22x
Morgan Le Fay
10,354
750
0
4,398
20,071
8,420
0
5,391
14,580
62,645
1,392
W
Surtr
11,106
3,737
0
6,097
21,101
18,145
2,022
6,171
14,930
6,331
108,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
42,426
635
Minions Killed
499
0
Camps Cleared
0
2,127,356
Distance Traveled
1,731,865
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,432
622
168
8
0
422,533
6
L
Sobek
7,984
399
25
1
0
408,254
8
W
Arachne
12,119
606
93
5
0
472,775
0
L
Hachiman
8,840
442
124
6
0
356,275
5
W
Geb
10,946
547
20
1
0
450,063
9
W
Nut
14,219
711
194
10
0
384,209
0
L
Nemesis
7,974
399
97
5
0
382,127
0
L
Chronos
9,552
478
151
8
0
317,677
2
L
Morgan Le Fay
8,076
404
102
5
0
267,532
0
W
Surtr
13,297
665
160
8
0
397,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role