Player Matchup

Camazotz
Camazotz
AppyJaxx
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,729 Elo+
Solo
Scylla
Scylla
Bolture
Scylla
Level 129
God Stats
2W - 0L
1,583 SR
Queue Stats
15W - 11L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
VladiDaddy420
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Voltis
Cthulhu
Level 156
God Stats
8W - 4L
1,664 SR
Queue Stats
206W - 183L
1,523 Elo+
Solo
Chaac
Chaac
sirTEAbaginses
Chaac
Level 70
God Stats
2W - 3L
1,383 SR
Queue Stats
271W - 276L
1,438 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,517 Elo+

VS

Team Averages
Level 139
1,439 SR
1,493 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Esplimt1
Bellona
Level 143
God Stats
8W - 10L
1,588 SR
Queue Stats
463W - 481L
1,506 Elo+
Solo
Osiris
Osiris
Genji007
Osiris
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Tiamat
Tiamat
I-JustWar-I
Tiamat
Level 139
God Stats
0W - 2L
1,308 SR
Queue Stats
64W - 65L
1,577 Elo+
Solo
Hachiman
Hachiman
Penrosebud
Hachiman
Level 141
God Stats
1W - 2L
1,300 SR
Queue Stats
64W - 74L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AppyJaxx
Camazotz
14
5 / 3 / 7
8,662
787
8,244
11,170
6,560
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Bolture
Scylla
15
3 / 2 / 8
9,138
831
7,104
7,391
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
VladiDaddy420
Sun Wukong
15
5 / 2 / 12
9,120
829
10,926
17,301
16,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Voltis
Cthulhu
16
6 / 1 / 13
9,591
872
15,320
13,044
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 15
8,220
747
9,022
14,420
14,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 4 / 4
8,665
788
12,022
7,356
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Esplimt1
Bellona
14
2 / 3 / 2
7,666
697
8,219
13,274
14,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Genji007
Osiris
16
4 / 2 / 4
8,421
766
11,602
13,426
17,092
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
12
1 / 5 / 3
7,343
668
7,869
10,436
7,337
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Penrosebud
Hachiman
12
0 / 6 / 4
7,097
645
6,942
9,541
4,049
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
20
Kills
10
10
Deaths
20
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
4
1.25
W
Camazotz
AppyJaxx
Camazotz
5
3
7
2.83
W
Scylla
Bolture
Scylla
3
2
8
3.5
L
Bellona
Esplimt1
Bellona
2
3
2
1
L
Osiris
Genji007
Osiris
4
2
4
3
L
Tiamat
1
5
3
0.5
L
Hachiman
Penrosebud
Hachiman
0
6
4
0.33
W
Sun Wukong
VladiDaddy420
Sun Wukong
5
2
12
5.5
W
Cthulhu
Voltis
Cthulhu
6
1
13
12.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,616
Damage
46,654
63,326
Taken
54,033
52,125
Mitigated
46,141
25,137
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,022
2,192
383
1,004
7,356
3,188
0
1,808
5,455
27,981
0
W
Camazotz
AppyJaxx
Camazotz
8,244
1,267
594
2,508
11,170
6,560
447
3,524
7,447
0
16,706
W
Scylla
Bolture
Scylla
7,104
335
1,310
893
7,391
3,046
0
2,679
4,255
28,066
0
L
Bellona
Esplimt1
Bellona
8,219
433
542
3,178
13,274
14,475
0
5,050
7,754
0
11,378
L
Osiris
Genji007
Osiris
11,602
817
2,188
3,246
13,426
17,092
0
5,730
7,181
1,201
18,604
L
Tiamat
7,869
589
281
2,258
10,436
7,337
0
3,891
6,363
17,331
0
L
Hachiman
Penrosebud
Hachiman
6,942
4,509
0
0
9,541
4,049
0
3,520
5,791
0
17,227
W
Sun Wukong
VladiDaddy420
Sun Wukong
10,926
990
1,354
2,889
17,301
16,129
154
5,557
10,914
0
17,849
W
Cthulhu
Voltis
Cthulhu
15,320
218
4,987
5,248
13,044
11,947
165
3,081
9,250
28,839
935
W
9,022
372
130
5,224
14,420
14,443
260
6,031
8,149
0
16,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
39,192
127
Minions Killed
111
0
Camps Cleared
0
1,105,244
Distance Traveled
977,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,665
788
38
3
0
191,958
0
W
Camazotz
8,662
787
15
1
0
223,147
0
W
Scylla
9,138
831
51
5
0
202,559
0
L
Bellona
7,666
697
11
1
0
200,083
0
L
Osiris
8,421
766
12
1
0
225,719
0
L
Tiamat
7,343
668
21
2
0
187,444
0
L
Hachiman
7,097
645
29
3
0
172,588
0
W
Sun Wukong
9,120
829
14
1
0
227,471
0
W
Cthulhu
9,591
872
27
2
0
233,641
0
W
Chaac
8,220
747
20
2
0
218,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role