Player Matchup

Kukulkan
Kukulkan
DisYangBoyz
Kukulkan
Level 256
God Stats
63W - 55L
1,573 SR
Queue Stats
335W - 314L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Shark_Da_Bowls
Sylvanus
Level 104
God Stats
19W - 19L
1,513 SR
Queue Stats
111W - 114L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
StrawHat_856
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 269L
1,564 Elo+
Solo
Cthulhu
Cthulhu
WorqEquation725
Cthulhu
Level 104
God Stats
5W - 0L
1,914 SR
Queue Stats
33W - 26L
1,520 Elo+
Solo
Arachne
Arachne
teej8972
Arachne
Level 35
God Stats
10W - 3L
1,880 SR
Queue Stats
183W - 158L
1,582 Elo+
Solo
Team Averages
Level 130
1,676 SR
1,550 Elo+

VS

Team Averages
Level 124
1,472 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
BobbiRoss
Morgan Le Fay
Level 128
God Stats
10W - 8L
1,716 SR
Queue Stats
410W - 378L
1,530 Elo+
Solo
Jormungandr
Jormungandr
DopeSickNasty93
Jormungandr
Level 86
God Stats
4W - 11L
1,232 SR
Queue Stats
5W - 12L
1,131 Elo+
Solo
Cernunnos
Cernunnos
Dysphoria17
Cernunnos
Level 86
God Stats
7W - 1L
1,960 SR
Queue Stats
65W - 46L
1,569 Elo+
Solo
Mercury
Mercury
Sir Nomads
Mercury
Level 127
God Stats
0W - 4L
1,167 SR
Queue Stats
319W - 329L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
TheMAGICALJFK
Sun Wukong
Level 194
God Stats
0W - 1L
1,285 SR
Queue Stats
59W - 57L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DisYangBoyz
Kukulkan
10
0 / 0 / 0
6,096
610
2,702
3,996
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
3 / 0 / 3
5,846
585
4,160
5,138
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
StrawHat_856
Tsukuyomi
12
1 / 0 / 0
6,390
639
6,193
7,862
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,687
569
8,270
7,113
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
teej8972
Arachne
11
2 / 0 / 2
5,588
559
2,753
9,717
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BobbiRoss
Morgan Le Fay
11
0 / 0 / 0
5,800
580
2,887
3,444
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
DopeSickNasty93
Jormungandr
8
0 / 3 / 0
4,855
486
3,915
10,365
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Dysphoria17
Cernunnos
8
0 / 3 / 0
4,290
429
4,303
7,068
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
Sir Nomads
Mercury
9
0 / 1 / 0
4,874
487
2,414
9,830
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TheMAGICALJFK
Sun Wukong
11
0 / 1 / 0
5,923
592
3,772
9,013
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BobbiRoss
Morgan Le Fay
0
0
0
0
W
Kukulkan
DisYangBoyz
Kukulkan
0
0
0
0
L
Jormungandr
DopeSickNasty93
Jormungandr
0
3
0
0
L
Cernunnos
Dysphoria17
Cernunnos
0
3
0
0
W
Sylvanus
3
0
3
4.5
L
Mercury
Sir Nomads
Mercury
0
1
0
0
W
Tsukuyomi
StrawHat_856
Tsukuyomi
1
0
0
1
L
Sun Wukong
TheMAGICALJFK
Sun Wukong
0
1
0
0
W
2
0
3
3.5
W
Arachne
teej8972
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
17,291
33,826
Taken
39,720
15,391
Mitigated
20,644
14,795
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BobbiRoss
Morgan Le Fay
2,887
145
0
555
3,444
1,457
0
1,654
1,790
42,858
2,781
W
Kukulkan
DisYangBoyz
Kukulkan
2,702
173
0
440
3,996
1,306
288
2,069
1,927
46,395
1,116
L
Jormungandr
DopeSickNasty93
Jormungandr
3,915
426
74
3,685
10,365
7,100
0
5,229
4,604
23,848
1,510
L
Cernunnos
Dysphoria17
Cernunnos
4,303
2,568
0
510
7,068
2,408
0
4,597
1,962
0
20,313
W
Sylvanus
4,160
1,807
758
1,857
5,138
2,267
389
1,321
3,817
26,936
6,864
L
Mercury
Sir Nomads
Mercury
2,414
794
0
2,705
9,830
3,865
0
1,792
7,954
0
42,480
W
Tsukuyomi
StrawHat_856
Tsukuyomi
6,193
1,800
0
4,938
7,862
3,920
0
0
7,355
0
53,210
L
Sun Wukong
TheMAGICALJFK
Sun Wukong
3,772
688
0
3,331
9,013
5,814
0
0
8,195
0
44,154
W
8,270
835
0
635
7,113
4,283
60
1,586
5,527
29,687
1,904
W
Arachne
teej8972
Arachne
2,753
1,727
0
6,167
9,717
3,615
0
1,075
8,642
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
25,742
353
Minions Killed
337
0
Camps Cleared
0
1,001,704
Distance Traveled
1,015,653
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,800
580
104
10
0
205,472
1
W
Kukulkan
6,096
610
91
9
0
171,622
0
L
Jormungandr
4,855
486
29
3
0
182,340
0
L
Cernunnos
4,290
429
42
4
0
183,791
0
W
Sylvanus
5,846
585
63
6
0
175,811
0
L
Mercury
4,874
487
71
7
0
235,288
0
W
Tsukuyomi
6,390
639
89
9
0
215,225
0
L
Sun Wukong
5,923
592
91
9
0
208,762
0
W
Cthulhu
5,687
569
43
4
0
201,246
0
W
Arachne
5,588
559
67
7
0
237,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role