Player Matchup

Sol
Sol
Silver V
AdeptArchon
Sol
Silver V
Level 149
God Stats
2W - 5L
1,363 SR
Queue Stats
36W - 62L
624 MMR
Solo
Cthulhu
Cthulhu
Silver IV
KwantaeDaKilla
Cthulhu
Silver IV
Level 127
God Stats
20W - 30L
1,231 SR
Queue Stats
122W - 150L
557 MMR
Solo
Ne Zha
Ne Zha
Silver IV
TMZ Sheer215
Ne Zha
Silver IV
Level 121
God Stats
0W - 2L
1,733 SR
Queue Stats
28W - 43L
1,106 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
psycozee_
Morgan Le Fay
Bronze II
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 74L
529 MMR
Solo
Merlin
Merlin
Silver V
thefaithful333
Merlin
Silver V
Level 66
God Stats
2W - 7L
1,431 SR
Queue Stats
9W - 34L
750 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,451 SR
713 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,519 SR
714 MMR
Maui
Maui
Silver V
Chxrvey
Maui
Silver V
Level 48
God Stats
5W - 2L
1,832 SR
Queue Stats
37W - 64L
622 MMR
Solo
Surtr
Surtr
Silver IV
Rocky Racoon 7
Surtr
Silver IV
Level 124
God Stats
81W - 60L
1,505 SR
Queue Stats
797W - 850L
597 MMR
Solo
Osiris
Osiris
Silver IV
SeveredSeven7
Osiris
Silver IV
Level 125
God Stats
21W - 22L
1,547 SR
Queue Stats
236W - 251L
755 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
redraiderdude35
Zhong Kui
Gold V
Level 181
God Stats
4W - 6L
1,214 SR
Queue Stats
367W - 372L
1,359 MMR
Solo
Nut
Nut
Bronze II
x1BADASSMANx
Nut
Bronze II
Level 157
God Stats
6W - 7L
1,495 SR
Queue Stats
148W - 189L
235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,100
418
4,279
9,990
3,449
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 1
6,760
398
7,204
13,900
10,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
12
1 / 7 / 0
6,781
399
5,597
16,014
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
psycozee_
Morgan Le Fay
12
2 / 4 / 1
7,482
440
5,860
11,524
7,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 1
7,381
434
5,483
9,934
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosArachneNeithAwilix

VS

Bans
SkadiAthenaAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Chxrvey
Maui
15
0 / 0 / 12
9,795
576
5,988
12,890
13,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 5
10,919
642
7,576
17,225
9,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 6
10,983
646
10,202
15,301
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
redraiderdude35
Zhong Kui
18
7 / 0 / 5
11,205
659
13,601
11,619
9,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 0 / 3
9,631
567
5,898
12,047
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
23
23
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Maui
Chxrvey
Maui
0
0
12
6
L
0
3
1
0.17
W
9
2
5
5.75
W
5
2
6
4
L
Ne Zha
1
7
0
0.14
L
Morgan Le Fay
psycozee_
Morgan Le Fay
2
4
1
0.63
W
Zhong Kui
redraiderdude35
Zhong Kui
7
0
5
9.5
L
0
5
1
0.1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
43,265
61,362
Taken
69,082
32,103
Mitigated
52,214
15,215
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
963
0
3,339
9,990
3,449
0
2,116
7,770
50,249
0
W
Maui
Chxrvey
Maui
5,988
950
0
4,540
12,890
13,156
330
5,457
7,433
25,274
2,448
L
7,204
304
0
3,382
13,900
10,209
13
6,825
7,075
34,897
0
W
7,576
2,934
0
7,505
17,225
9,208
564
3,233
13,992
3,584
72,372
W
10,202
3,299
0
3,385
15,301
13,957
2,008
6,537
8,764
0
78,945
L
Ne Zha
5,597
438
0
4,480
16,014
6,382
0
3,073
12,735
0
44,397
L
Morgan Le Fay
psycozee_
Morgan Le Fay
5,860
694
0
2,674
11,524
7,987
0
2,317
8,450
47,200
910
W
Zhong Kui
redraiderdude35
Zhong Kui
13,601
1,881
0
7,437
11,619
9,957
1,194
3,745
7,874
98,060
3,506
L
5,483
130
0
1,340
9,934
4,076
332
5,513
4,367
50,532
107
W
5,898
3,020
0
7,183
12,047
5,936
2,519
4,753
7,294
0
91,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
52,533
359
Minions Killed
540
0
Camps Cleared
0
1,522,030
Distance Traveled
1,676,678
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,100
418
87
5
0
294,121
4
W
Maui
9,795
576
29
2
0
347,322
6
L
Cthulhu
6,760
398
35
2
0
322,607
5
W
Surtr
10,919
642
115
7
0
391,211
1
W
Osiris
10,983
646
122
7
0
327,133
1
L
Ne Zha
6,781
399
77
5
0
340,861
0
L
Morgan Le Fay
7,482
440
61
4
0
267,470
1
W
Zhong Kui
11,205
659
153
9
0
318,036
2
L
Merlin
7,381
434
99
6
0
296,971
0
W
Nut
9,631
567
121
7
0
292,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role