Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ahahg
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 41L
1,394 Elo+
Solo
Xbalanque
Xbalanque
Dilboshaggins
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 155L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
DyslexicTurtlez
Cernunnos
Level 137
God Stats
4W - 13L
1,178 SR
Queue Stats
141W - 150L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
EoP Yautja
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,486 Elo+
Solo
Mercury
Mercury
MrWorldPeace420
Mercury
Level 103
God Stats
0W - 2L
1,355 SR
Queue Stats
188W - 153L
1,466 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,479 Elo+

VS

Team Averages
Level 135
1,504 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CRIZY333
Cthulhu
Level 119
God Stats
11W - 5L
1,594 SR
Queue Stats
374W - 384L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jetsmoke1094
Cu Chulainn
Level 144
God Stats
19W - 10L
1,643 SR
Queue Stats
328W - 326L
1,470 Elo+
Solo
Terra
Terra
Mr_Horvat
Terra
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
124W - 102L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahahg
Ah Muzen Cab
16
4 / 3 / 5
9,174
765
9,684
13,260
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Dilboshaggins
Xbalanque
14
1 / 4 / 5
8,000
667
14,734
10,664
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
DyslexicTurtlez
Cernunnos
15
0 / 4 / 5
8,399
700
8,589
11,942
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
EoP Yautja
Sylvanus
15
2 / 4 / 3
9,138
762
5,659
19,483
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 9 / 3
8,364
697
4,383
15,348
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
10 / 1 / 9
11,047
921
18,025
8,132
4,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Da Ji
 
Da Ji
17
11 / 3 / 10
10,798
900
13,959
11,645
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
CRIZY333
Cthulhu
16
0 / 1 / 21
9,248
771
13,821
12,816
9,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jetsmoke1094
Cu Chulainn
16
2 / 2 / 20
9,462
789
13,540
15,421
19,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Mr_Horvat
Terra
15
1 / 3 / 21
9,186
766
6,351
14,915
17,277
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
9
Kills
24
24
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
9
14.5
W
Da Ji
 
Da Ji
11
3
10
5.33
L
Ah Muzen Cab
Ahahg
Ah Muzen Cab
4
3
5
2.17
W
Cthulhu
CRIZY333
Cthulhu
0
1
21
10.5
L
Xbalanque
Dilboshaggins
Xbalanque
1
4
5
0.88
L
Cernunnos
DyslexicTurtlez
Cernunnos
0
4
5
0.63
L
Sylvanus
EoP Yautja
Sylvanus
2
4
3
0.88
W
Cu Chulainn
Jetsmoke1094
Cu Chulainn
2
2
20
6
L
2
9
3
0.39
W
Terra
Mr_Horvat
Terra
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
65,696
70,697
Taken
62,929
37,781
Mitigated
59,074
23,045
Healing
30,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,025
872
3,565
2,286
8,132
4,361
1,163
155
7,977
41,826
0
W
Da Ji
 
Da Ji
13,959
1,304
2,210
798
11,645
8,700
510
687
10,958
0
18,011
L
Ah Muzen Cab
Ahahg
Ah Muzen Cab
9,684
2,438
483
2,016
13,260
6,587
0
7,034
5,988
0
27,390
W
Cthulhu
CRIZY333
Cthulhu
13,821
293
2,102
1,400
12,816
9,121
1,019
922
11,894
27,823
660
L
Xbalanque
Dilboshaggins
Xbalanque
14,734
4,784
484
670
10,664
4,373
60
6,297
4,286
0
26,286
L
Cernunnos
DyslexicTurtlez
Cernunnos
8,589
2,984
170
626
11,942
5,482
0
6,497
5,348
0
27,432
L
Sylvanus
EoP Yautja
Sylvanus
5,659
1,293
7,327
7,853
19,483
15,319
0
11,715
7,528
8,610
0
W
Cu Chulainn
Jetsmoke1094
Cu Chulainn
13,540
867
2,845
3,357
15,421
19,615
567
2,018
13,403
0
26,245
L
4,383
2,089
2,086
1,330
15,348
6,020
0
6,040
8,951
0
8,962
W
Terra
Mr_Horvat
Terra
6,351
604
7,294
4,604
14,915
17,277
329
1,877
13,038
12,361
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
49,741
123
Minions Killed
181
0
Camps Cleared
0
992,689
Distance Traveled
1,185,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,047
921
66
6
0
234,733
0
W
Da Ji
10,798
900
20
2
0
236,533
0
L
Ah Muzen Cab
9,174
765
38
3
0
216,954
0
W
Cthulhu
9,248
771
41
3
0
249,363
0
L
Xbalanque
8,000
667
30
3
0
200,136
0
L
Cernunnos
8,399
700
41
3
0
167,934
0
L
Sylvanus
9,138
762
3
0
0
186,612
0
W
Cu Chulainn
9,462
789
39
3
0
238,330
0
L
Mercury
8,364
697
11
1
0
221,053
0
W
Terra
9,186
766
15
1
0
226,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role