Player Matchup

Scylla
Scylla
KanadeWhite
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 80L
1,605 Elo+
Party 1
Cerberus
Cerberus
Pumpkinhope
Cerberus
Level 29
God Stats
6W - 4L
1,593 SR
Queue Stats
118W - 62L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
Reesekun
Jing Wei
Level 24
God Stats
82W - 34L
1,652 SR
Queue Stats
117W - 55L
1,607 Elo+
Party 1
Team Averages
Level 69
1,582 SR
1,598 Elo+

VS

Team Averages
Level 31
1,349 SR
1,161 Elo+
Surtr
Surtr
AngelCova7
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Baron Samedi
Baron Samedi
Joker420allday
Baron Samedi
Level 58
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Neith
Neith
sunshineerica
Neith
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 0 / 6
10,970
914
13,693
5,321
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Pumpkinhope
Cerberus
14
4 / 1 / 12
9,183
765
5,625
12,466
12,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Reesekun
Jing Wei
14
2 / 1 / 13
9,138
762
12,655
9,596
4,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 8 / 1
6,988
582
4,828
17,293
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Joker420allday
Baron Samedi
12
2 / 5 / 0
7,859
655
4,723
10,403
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 2
7,893
658
9,589
9,493
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
2
2
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
8
1
0.06
L
Baron Samedi
Joker420allday
Baron Samedi
2
5
0
0.4
W
Scylla
10
0
6
13
W
Cerberus
Pumpkinhope
Cerberus
4
1
12
10
W
Jing Wei
Reesekun
Jing Wei
2
1
13
8.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
19,140
27,383
Taken
37,189
19,845
Mitigated
22,058
3,455
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
4,828
1,558
0
1,169
17,293
13,782
0
6,794
9,876
460
18,713
L
Baron Samedi
Joker420allday
Baron Samedi
4,723
191
514
1,302
10,403
4,672
0
6,673
3,204
11,594
0
W
Scylla
13,693
727
90
886
5,321
2,171
826
1,108
4,213
56,192
551
W
Cerberus
Pumpkinhope
Cerberus
5,625
229
0
883
12,466
12,973
653
2,114
10,352
13,957
1,444
W
Jing Wei
Reesekun
Jing Wei
12,655
9,941
0
1,596
9,596
4,701
917
1,776
7,820
0
44,821
L
9,589
3,357
0
1,275
9,493
3,604
0
4,238
4,929
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
22,740
189
Minions Killed
109
0
Camps Cleared
0
706,412
Distance Traveled
564,676
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,988
582
29
2
0
199,514
1
L
Baron Samedi
7,859
655
21
2
0
182,402
0
W
Scylla
10,970
914
93
8
0
236,778
0
W
Cerberus
9,183
765
25
2
0
230,632
0
W
Jing Wei
9,138
762
71
6
0
239,002
1
L
Neith
7,893
658
59
5
0
182,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role