Player Matchup

Tyr
Tyr
AhmedCr579
Tyr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 338L
1,427 Elo+
Solo
Cerberus
Cerberus
Bochi_Joestar
Cerberus
Level 28
God Stats
9W - 17L
1,381 SR
Queue Stats
23W - 40L
1,343 Elo+
Party 1
Neith
Neith
Ertan1400
Neith
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Arachne
Arachne
FLYCY_QUTEVS-_-
Arachne
Level 62
God Stats
4W - 2L
1,839 SR
Queue Stats
32W - 43L
1,368 Elo+
Party 1
Merlin
Merlin
aASSASIN-PR0
Merlin
Level 90
God Stats
0W - 8L
1,011 SR
Queue Stats
41W - 58L
1,380 Elo+
Party 1
Team Averages
Level 68
1,446 SR
1,404 Elo+

VS

Team Averages
Level 78
1,501 SR
1,394 Elo+
Scylla
Scylla
Dogfun_YT
Scylla
Level 66
God Stats
5W - 10L
1,516 SR
Queue Stats
499W - 452L
1,422 Elo+
Solo
Jormungandr
Jormungandr
GenetiK Rage
Jormungandr
Level 63
God Stats
7W - 4L
1,555 SR
Queue Stats
1,118W - 1,111L
1,453 Elo+
Solo
Hun Batz
Hun Batz
MI-COMANDANTE
Hun Batz
Level 159
God Stats
12W - 24L
1,277 SR
Queue Stats
355W - 345L
1,442 Elo+
Solo
Izanami
Izanami
Papajohn93
Izanami
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 90L
1,230 Elo+
Solo
Bellona
Bellona
VC-NeonLyte
Bellona
Level 69
God Stats
8W - 12L
1,655 SR
Queue Stats
304W - 318L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,480
499
10,339
16,905
16,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Bochi_Joestar
Cerberus
10
0 / 2 / 1
6,883
405
1,853
11,983
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Ertan1400
Neith
10
0 / 5 / 1
6,144
361
3,879
9,314
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,248
368
3,916
11,068
4,234
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
0 / 4 / 1
6,938
408
5,326
16,046
6,208
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dogfun_YT
Scylla
15
3 / 1 / 5
8,521
501
12,935
6,639
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GenetiK Rage
Jormungandr
13
3 / 0 / 7
9,141
538
8,396
10,974
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MI-COMANDANTE
Hun Batz
16
5 / 1 / 5
9,157
539
10,177
13,576
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Papajohn93
Izanami
15
2 / 1 / 8
8,659
509
9,315
12,202
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VC-NeonLyte
Bellona
14
2 / 1 / 2
8,153
480
6,643
12,356
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cerberus
Bochi_Joestar
Cerberus
0
2
1
0.25
W
Scylla
Dogfun_YT
Scylla
3
1
5
5.5
L
Neith
Ertan1400
Neith
0
5
1
0.1
L
1
3
0
0.33
W
Jormungandr
GenetiK Rage
Jormungandr
3
0
7
6.5
W
Hun Batz
MI-COMANDANTE
Hun Batz
5
1
5
7.5
W
Izanami
Papajohn93
Izanami
2
1
8
6
W
Bellona
VC-NeonLyte
Bellona
2
1
2
3
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
47,466
65,316
Taken
55,747
38,031
Mitigated
34,819
14,404
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,339
259
0
4,948
16,905
16,200
0
2,920
12,854
0
67,462
L
Cerberus
Bochi_Joestar
Cerberus
1,853
0
0
4,611
11,983
8,264
0
3,659
8,274
27,139
0
W
Scylla
Dogfun_YT
Scylla
12,935
805
0
1,443
6,639
2,636
150
2,268
4,371
53,213
1,636
L
Neith
Ertan1400
Neith
3,879
1,194
0
100
9,314
3,125
0
2,404
6,822
0
26,873
L
3,916
2,167
0
1,780
11,068
4,234
35
2,367
8,607
0
24,244
W
Jormungandr
GenetiK Rage
Jormungandr
8,396
1,838
0
5,048
10,974
7,536
77
1,382
9,592
55,982
3,183
W
Hun Batz
MI-COMANDANTE
Hun Batz
10,177
2,583
0
3,853
13,576
7,601
0
1,134
12,442
0
91,555
W
Izanami
Papajohn93
Izanami
9,315
7,274
0
3,701
12,202
5,128
3,599
1,537
10,665
0
72,018
W
Bellona
VC-NeonLyte
Bellona
6,643
1,305
0
4,129
12,356
11,918
0
858
11,498
0
39,947
L
Merlin
5,326
254
0
2,965
16,046
6,208
0
7,796
7,419
48,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
43,631
298
Minions Killed
485
0
Camps Cleared
0
1,474,518
Distance Traveled
1,639,350
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,480
499
102
6
0
286,969
0
L
Cerberus
6,883
405
28
2
0
312,624
0
W
Scylla
8,521
501
92
5
0
332,032
0
L
Neith
6,144
361
49
3
0
249,250
0
L
Arachne
6,248
368
41
2
0
365,976
0
W
Jormungandr
9,141
538
78
5
0
328,698
5
W
Hun Batz
9,157
539
120
7
0
363,694
2
W
Izanami
8,659
509
124
7
0
288,951
0
W
Bellona
8,153
480
71
4
0
325,975
2
L
Merlin
6,938
408
78
5
0
259,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role