Player Matchup

Scylla
Scylla
InfamousJustin
Scylla
Level 16
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 2
Fafnir
Fafnir
Mr Eye45
Fafnir
Level 184
God Stats
1W - 1L
1,275 SR
Queue Stats
130W - 149L
1,494 Elo+
Party 3
Heimdallr
Heimdallr
PUMPER12
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,551 Elo+
Party 2
Thanatos
Thanatos
elgoblino69420
Thanatos
Level 157
God Stats
4W - 1L
1,709 SR
Queue Stats
24W - 31L
1,493 Elo+
Party 3
King Arthur
King Arthur
fadsjlks
King Arthur
Level 9
God Stats
1W - 2L
1,317 SR
Queue Stats
9W - 11L
1,535 Elo+
Party 2
Team Averages
Level 86
1,421 SR
1,522 Elo+

VS

Team Averages
Level 148
1,645 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BLAZEGGRYT
Mulan
Level 154
God Stats
6W - 7L
1,494 SR
Queue Stats
190W - 162L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Widraptor
Kuzenbo
Level 104
God Stats
1W - 1L
1,751 SR
Queue Stats
139W - 118L
1,501 Elo+
Party 1
Vulcan
Vulcan
lokertl
Vulcan
Level 201
God Stats
3W - 2L
1,980 SR
Queue Stats
37W - 33L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,654
565
2,759
4,028
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Mr Eye45
Fafnir
10
0 / 1 / 0
5,728
573
3,070
7,007
6,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
PUMPER12
Heimdallr
10
0 / 5 / 0
5,248
525
1,341
7,319
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
11
3 / 2 / 0
6,770
677
2,993
10,336
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
fadsjlks
King Arthur
12
3 / 2 / 2
7,282
728
8,183
10,889
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 1 / 1
7,260
726
7,570
6,585
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
 
Hun Batz
11
1 / 0 / 3
6,005
601
2,320
6,418
2,280
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
9
1 / 5 / 0
5,640
564
4,950
10,003
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
Widraptor
Kuzenbo
9
0 / 0 / 5
5,706
571
3,516
4,847
3,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
lokertl
Vulcan
11
2 / 1 / 0
6,313
631
4,587
4,261
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
11
11
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
1
1
7.5
L
Hun Batz
 
Hun Batz
1
0
3
2.5
L
Mulan
1
5
0
0.2
W
1
1
0
1
W
Fafnir
Mr Eye45
Fafnir
0
1
0
0
W
Heimdallr
PUMPER12
Heimdallr
0
5
0
0
L
Kuzenbo
Widraptor
Kuzenbo
0
0
5
2.5
W
Thanatos
3
2
0
1.5
W
King Arthur
fadsjlks
King Arthur
3
2
2
2
L
Vulcan
lokertl
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,346
Damage
22,943
39,579
Taken
32,114
23,488
Mitigated
14,683
12,986
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,570
4,565
0
3,250
6,585
2,202
379
1,122
5,463
0
49,498
L
Hun Batz
 
Hun Batz
2,320
638
0
4,049
6,418
2,280
0
1,008
5,280
0
42,855
L
Mulan
4,950
1,590
0
1,974
10,003
4,804
0
0
10,003
0
32,509
W
2,759
412
0
671
4,028
1,292
215
2,387
1,401
38,480
0
W
Fafnir
Mr Eye45
Fafnir
3,070
205
0
2,305
7,007
6,706
0
1,558
5,437
19,546
0
W
Heimdallr
PUMPER12
Heimdallr
1,341
574
0
603
7,319
2,589
0
737
6,582
0
28,657
L
Kuzenbo
Widraptor
Kuzenbo
3,516
1,992
0
1,809
4,847
3,852
189
1,584
3,210
13,376
2,771
W
Thanatos
2,993
993
0
6,991
10,336
4,132
0
1,515
8,719
0
44,525
W
King Arthur
fadsjlks
King Arthur
8,183
2,311
0
2,416
10,889
8,769
0
1,402
9,397
0
51,021
L
Vulcan
lokertl
Vulcan
4,587
1,516
0
1,011
4,261
1,545
480
1,760
2,329
42,329
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
30,924
332
Minions Killed
304
0
Camps Cleared
0
1,063,152
Distance Traveled
1,028,312
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,260
726
63
6
0
203,281
0
L
Hun Batz
6,005
601
80
8
0
246,443
0
L
Mulan
5,640
564
69
7
0
145,448
1
W
Scylla
5,654
565
85
9
0
207,995
0
W
Fafnir
5,728
573
23
2
0
230,287
6
W
Heimdallr
5,248
525
63
6
0
196,220
0
L
Kuzenbo
5,706
571
36
4
0
223,587
3
W
Thanatos
6,770
677
71
7
0
231,278
0
W
King Arthur
7,282
728
90
9
0
197,372
0
L
Vulcan
6,313
631
56
6
0
209,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role