Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
LordAversis
Camazotz
Level 174
God Stats
4W - 1L
1,853 SR
Queue Stats
152W - 128L
1,596 Elo+
Solo
Zeus
Zeus
Trevs392
Zeus
Level 104
God Stats
11W - 11L
1,582 SR
Queue Stats
22W - 21L
1,494 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,518 Elo+

VS

Team Averages
Level 140
1,521 SR
1,522 Elo+
Atlas
Atlas
DirtyMooCow69
Atlas
Level 156
God Stats
5W - 3L
1,582 SR
Queue Stats
194W - 170L
1,506 Elo+
Solo
Lancelot
Lancelot
German-Sociopath
Lancelot
Level 106
God Stats
38W - 22L
1,600 SR
Queue Stats
49W - 35L
1,538 Elo+
Party 2
Achilles
Achilles
Messytaco
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,514 Elo+
Solo
Hachiman
Hachiman
Ofumei
Hachiman
Level 147
God Stats
2W - 7L
1,314 SR
Queue Stats
52W - 54L
1,523 Elo+
Party 2
Vulcan
Vulcan
Zeek Tha God
Vulcan
Level 147
God Stats
5W - 3L
1,611 SR
Queue Stats
140W - 133L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 1 / 0
5,483
548
874
2,919
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
 
Ymir
8
0 / 2 / 3
5,128
513
1,752
9,043
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
 
Amaterasu
9
0 / 2 / 0
4,790
479
2,315
12,058
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Camazotz
LordAversis
Camazotz
10
0 / 4 / 0
5,287
529
4,119
10,131
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
8
3 / 1 / 0
5,029
503
5,569
6,874
2,181
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,955
596
4,143
7,225
5,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
4 / 1 / 2
5,866
587
4,840
5,827
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Messytaco
Achilles
12
4 / 0 / 1
7,045
705
6,492
9,474
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Ofumei
Hachiman
10
0 / 0 / 2
5,449
545
5,638
4,106
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
12
0 / 0 / 3
6,484
648
4,002
2,870
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
Ymir
 
Ymir
0
2
3
0.75
L
Amaterasu
 
Amaterasu
0
2
0
0
W
2
2
1
1.25
W
4
1
2
5
L
Camazotz
LordAversis
Camazotz
0
4
0
0
W
Achilles
Messytaco
Achilles
4
0
1
4.5
W
Hachiman
Ofumei
Hachiman
0
0
2
1
L
Zeus
3
1
0
3
W
Vulcan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
25,115
41,025
Taken
29,502
18,795
Mitigated
18,884
14,603
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
874
179
0
772
2,919
1,066
0
1,156
1,547
37,172
0
L
Ymir
 
Ymir
1,752
487
0
1,654
9,043
5,234
0
3,211
5,790
11,573
0
L
Amaterasu
 
Amaterasu
2,315
1,347
0
5,539
12,058
5,946
0
1,207
10,669
0
44,876
W
4,143
1,662
0
1,999
7,225
5,492
0
4,081
3,144
22,735
0
W
4,840
1,150
0
2,835
5,827
2,320
0
816
5,011
0
34,609
L
Camazotz
LordAversis
Camazotz
4,119
940
0
3,592
10,131
4,368
0
0
9,499
0
33,683
W
Achilles
Messytaco
Achilles
6,492
1,883
0
4,400
9,474
8,555
0
0
8,838
0
48,988
W
Hachiman
Ofumei
Hachiman
5,638
3,548
0
3,338
4,106
1,490
0
2,424
1,682
0
42,654
L
Zeus
5,569
1,236
0
3,046
6,874
2,181
0
2,288
4,540
31,835
0
W
Vulcan
4,002
745
0
817
2,870
1,027
0
874
1,996
47,411
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
30,799
293
Minions Killed
338
0
Camps Cleared
0
980,047
Distance Traveled
1,049,645
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,483
548
83
8
0
200,769
0
L
Ymir
5,128
513
16
2
0
192,920
2
L
Amaterasu
4,790
479
71
7
0
216,071
0
W
Atlas
5,955
596
15
2
0
209,466
0
W
Lancelot
5,866
587
56
6
0
252,351
0
L
Camazotz
5,287
529
66
7
0
182,910
0
W
Achilles
7,045
705
76
8
0
191,572
0
W
Hachiman
5,449
545
91
9
0
190,315
1
L
Zeus
5,029
503
57
6
0
187,377
2
W
Vulcan
6,484
648
100
10
0
205,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role