Player Matchup

Raijin
Raijin
FameOutBreak
Raijin
Level 39
God Stats
9W - 13L
1,352 SR
Queue Stats
160W - 158L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
MephistoCRC
Danzaburou
Level 37
God Stats
3W - 4L
1,497 SR
Queue Stats
22W - 42L
1,324 Elo+
Solo
Vamana
Vamana
MonsterHugs
Vamana
Level 36
God Stats
2W - 4L
1,422 SR
Queue Stats
307W - 301L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
ToxinonDs
Erlang Shen
Level 32
God Stats
4W - 9L
1,304 SR
Queue Stats
87W - 93L
1,433 Elo+
Solo
Arachne
Arachne
snapplepuss
Arachne
Level 65
God Stats
24W - 22L
1,471 SR
Queue Stats
249W - 256L
1,477 Elo+
Party 2
Team Averages
Level 42
1,409 SR
1,421 Elo+

VS

Team Averages
Level 78
1,478 SR
1,447 Elo+
Vamana
Vamana
DawgOfTheC
Vamana
Level 88
God Stats
37W - 38L
1,404 SR
Queue Stats
561W - 546L
1,452 Elo+
Party 1
Khepri
Khepri
GG WENTW0RTH
Khepri
Level 44
God Stats
62W - 58L
1,526 SR
Queue Stats
231W - 228L
1,507 Elo+
Party 1
Neith
Neith
GooseLuck
Neith
Level 80
God Stats
19W - 13L
1,547 SR
Queue Stats
82W - 73L
1,468 Elo+
Party 3
Arachne
Arachne
VeteranoPro1724
Arachne
Level 130
God Stats
6W - 2L
1,637 SR
Queue Stats
198W - 191L
1,456 Elo+
Solo
Artemis
Artemis
vrzy
Artemis
Level 46
God Stats
4W - 8L
1,275 SR
Queue Stats
54W - 63L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 5 / 0
9,413
523
14,111
11,235
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MephistoCRC
Danzaburou
13
1 / 4 / 5
8,501
472
8,825
16,237
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
15
6 / 2 / 1
9,239
513
17,112
21,644
16,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
ToxinonDs
Erlang Shen
15
1 / 7 / 1
9,493
527
11,874
23,099
13,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
snapplepuss
Arachne
12
0 / 6 / 4
7,404
411
9,268
21,475
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DawgOfTheC
Vamana
16
6 / 2 / 4
10,737
597
19,081
18,896
23,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
13
1 / 3 / 10
9,059
503
5,965
16,138
12,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
GooseLuck
Neith
16
8 / 2 / 4
10,219
568
17,482
15,451
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 4
9,000
500
11,602
19,701
9,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
vrzy
Artemis
15
4 / 2 / 6
9,150
508
15,186
13,101
6,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
24
24
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
DawgOfTheC
Vamana
6
2
4
4
L
Raijin
3
5
0
0.6
W
Khepri
1
3
10
2
W
Neith
GooseLuck
Neith
8
2
4
5
L
Danzaburou
MephistoCRC
Danzaburou
1
4
5
0.88
L
Vamana
6
2
1
3.25
L
Erlang Shen
ToxinonDs
Erlang Shen
1
7
1
0.21
W
5
2
4
3.5
L
Arachne
snapplepuss
Arachne
0
6
4
0.33
W
Artemis
vrzy
Artemis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
69,316
93,690
Taken
83,287
49,259
Mitigated
59,664
32,105
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DawgOfTheC
Vamana
19,081
11,468
0
2,954
18,896
23,686
1,135
1,466
17,311
0
86,095
L
Raijin
14,111
472
0
1,875
11,235
4,409
58
260
10,924
71,127
848
W
Khepri
5,965
734
2,514
4,450
16,138
12,979
428
1,579
14,416
27,604
4,648
W
Neith
GooseLuck
Neith
17,482
4,792
0
4,748
15,451
7,121
106
8,233
6,097
0
82,761
L
Danzaburou
MephistoCRC
Danzaburou
8,825
4,170
0
4,173
16,237
6,406
846
1,329
14,757
0
40,376
L
Vamana
17,112
10,101
0
7,185
21,644
16,767
1
2,835
18,598
0
61,757
L
Erlang Shen
ToxinonDs
Erlang Shen
11,874
6,981
0
10,477
23,099
13,448
162
278
22,031
0
76,045
W
11,602
8,965
0
7,622
19,701
9,488
0
569
19,046
0
56,841
L
Arachne
snapplepuss
Arachne
9,268
5,657
0
8,395
21,475
8,229
0
599
20,624
0
50,377
W
Artemis
vrzy
Artemis
15,186
7,447
0
4,525
13,101
6,390
3,187
687
12,328
0
74,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
48,165
431
Minions Killed
471
0
Camps Cleared
0
1,674,355
Distance Traveled
1,779,970
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,737
597
128
7
0
339,796
0
L
Raijin
9,413
523
119
7
0
315,575
0
W
Khepri
9,059
503
49
3
0
362,812
0
W
Neith
10,219
568
128
7
0
342,541
1
L
Danzaburou
8,501
472
56
3
0
296,982
0
L
Vamana
9,239
513
71
4
0
374,800
0
L
Erlang Shen
9,493
527
113
6
0
321,221
3
W
Arachne
9,000
500
71
4
0
396,118
3
L
Arachne
7,404
411
72
4
0
365,777
0
W
Artemis
9,150
508
95
5
0
338,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role