Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dank Knight3552
Sol
Level 86
God Stats
6W - 1L
1,737 SR
Queue Stats
405W - 415L
1,466 Elo+
Solo
Apollo
Apollo
Marrglaar
Apollo
Level 149
God Stats
3W - 5L
1,243 SR
Queue Stats
313W - 325L
1,421 Elo+
Solo
Olorun
Olorun
N0TAGAINDADDY
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,431 Elo+
Solo
Nike
Nike
Ponyboi4779
Nike
Level 126
God Stats
4W - 2L
1,803 SR
Queue Stats
174W - 172L
1,448 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,453 Elo+

VS

Team Averages
Level 69
1,583 SR
1,408 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Alansun99King
Olorun
Level 52
God Stats
4W - 4L
1,630 SR
Queue Stats
334W - 365L
1,447 Elo+
Party 1
Janus
Janus
Miizra
Janus
Level 29
God Stats
3W - 4L
1,511 SR
Queue Stats
169W - 230L
1,373 Elo+
Party 1
Osiris
Osiris
PokingSmot69
Osiris
Level 155
God Stats
4W - 4L
1,533 SR
Queue Stats
700W - 742L
1,467 Elo+
Solo
Zeus
Zeus
ToOp_Trzi
Zeus
Level 32
God Stats
2W - 1L
1,741 SR
Queue Stats
23W - 56L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 4
6,191
1,032
3,806
5,626
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
6,643
1,107
6,634
2,794
989
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Marrglaar
Apollo
13
0 / 0 / 3
6,773
1,129
2,102
3,389
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 0 / 0
4,992
832
0
0
0
14
2 / 1 / 3
7,442
1,240
7,679
11,752
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 0
6,099
1,017
3,388
7,337
4,558
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 0 / 1
5,827
971
5,785
4,549
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Miizra
Janus
5
0 / 1 / 0
4,661
777
835
1,975
742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
0 / 1 / 0
5,592
932
2,319
6,816
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
8
0 / 2 / 0
4,952
825
286
2,448
880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
4
3
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
0
0
1
0.5
W
3
0
2
4
W
Apollo
Marrglaar
Apollo
0
0
3
1.5
L
Janus
Miizra
Janus
0
1
0
0
W
0
0
0
0
L
Osiris
0
1
0
0
W
2
1
3
3.5
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
12,613
23,561
Taken
23,125
10,970
Mitigated
15,134
10,073
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,806
0
1,477
1,054
5,626
2,868
0
2,356
3,270
5,545
0
L
Erlang Shen
 
Erlang Shen
3,388
1,132
1,036
1,864
7,337
4,558
0
2,513
4,824
0
8,664
L
5,785
2,563
499
1,785
4,549
1,972
0
1,824
2,725
17,595
0
W
6,634
1,130
852
873
2,794
989
506
621
2,173
10,448
0
W
Apollo
Marrglaar
Apollo
2,102
1,030
467
1,210
3,389
1,565
788
1,084
2,305
0
14,533
L
Janus
Miizra
Janus
835
0
273
210
1,975
742
0
1,283
692
882
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
2,319
333
387
1,631
6,816
6,982
0
3,884
2,932
0
5,266
W
7,679
707
453
3,687
11,752
5,548
0
2,839
8,913
0
22,238
L
Zeus
286
117
0
0
2,448
880
0
936
1,512
1,632
37

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
27,131
77
Minions Killed
47
0
Camps Cleared
0
569,036
Distance Traveled
506,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,191
1,032
1
0
0
147,094
0
L
Erlang Shen
6,099
1,017
10
2
0
147,554
0
L
Olorun
5,827
971
27
5
0
126,110
0
W
Sol
6,643
1,107
11
2
0
142,450
0
W
Apollo
6,773
1,129
35
6
0
127,801
0
L
Janus
4,661
777
0
0
0
32,478
0
W
Olorun
4,992
832
0
0
0
0
0
L
Osiris
5,592
932
5
1
0
134,686
0
W
Nike
7,442
1,240
30
5
0
151,691
0
L
Zeus
4,952
825
5
1
0
65,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role