Player Matchup

Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IIDolphII
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Izanami
Izanami
OhhItsAlex
Izanami
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 36L
1,145 Elo+
Solo
Ares
Ares
Schneid321
Ares
Level 59
God Stats
19W - 11L
1,679 SR
Queue Stats
96W - 87L
1,553 Elo+
Party 1
Anubis
Anubis
ludustew
Anubis
Level 65
God Stats
5W - 4L
1,763 SR
Queue Stats
16W - 16L
1,488 Elo+
Solo
Team Averages
Level 73
1,588 SR
1,416 Elo+

VS

Team Averages
Level 124
1,548 SR
1,532 Elo+
Baron Samedi
Baron Samedi
America Gangsta
Baron Samedi
Level 155
God Stats
1W - 1L
1,256 SR
Queue Stats
78W - 60L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
KTAKyle
Erlang Shen
Level 123
God Stats
3W - 1L
1,505 SR
Queue Stats
46W - 38L
1,541 Elo+
Party 2
Xing Tian
Xing Tian
SupaFlyGuyXZ
Xing Tian
Level 141
God Stats
15W - 13L
1,562 SR
Queue Stats
507W - 475L
1,479 Elo+
Solo
Medusa
Medusa
ToTheRanch04
Medusa
Level 42
God Stats
2W - 0L
1,853 SR
Queue Stats
18W - 15L
1,514 Elo+
Party 2
Anubis
Anubis
bacchusbackshots
Anubis
Level 158
God Stats
19W - 11L
1,565 SR
Queue Stats
128W - 106L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 3 / 0
4,662
583
2,844
9,617
7,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
IIDolphII
Gilgamesh
1
0 / 0 / 0
3,129
391
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
OhhItsAlex
Izanami
8
0 / 3 / 0
4,393
549
3,734
5,070
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,442
555
2,434
7,039
5,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ludustew
Anubis
9
0 / 3 / 0
4,701
588
575
6,040
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
America Gangsta
Baron Samedi
11
2 / 0 / 1
5,495
687
2,701
1,381
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
KTAKyle
Erlang Shen
9
2 / 1 / 1
5,683
710
6,137
6,995
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
SupaFlyGuyXZ
Xing Tian
8
1 / 0 / 2
4,986
623
2,949
6,382
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
2 / 0 / 1
4,735
592
4,475
5,110
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 0 / 1
5,694
712
1,674
3,022
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
W
Baron Samedi
America Gangsta
Baron Samedi
2
0
1
2.5
L
Gilgamesh
IIDolphII
Gilgamesh
0
0
0
0
W
Erlang Shen
KTAKyle
Erlang Shen
2
1
1
2.5
L
Izanami
OhhItsAlex
Izanami
0
3
0
0
L
0
1
0
0
W
Xing Tian
SupaFlyGuyXZ
Xing Tian
1
0
2
2
W
Medusa
2
0
1
2.5
W
3
0
1
3.5
L
Anubis
ludustew
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,587
Damage
17,936
27,766
Taken
22,890
17,314
Mitigated
11,376
7,665
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,844
2,057
0
2,785
9,617
7,901
0
271
8,815
0
27,511
W
Baron Samedi
America Gangsta
Baron Samedi
2,701
361
41
478
1,381
504
0
465
916
27,216
0
L
Gilgamesh
IIDolphII
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
KTAKyle
Erlang Shen
6,137
3,806
0
3,875
6,995
3,628
164
0
6,995
0
32,345
L
Izanami
OhhItsAlex
Izanami
3,734
2,559
0
1,092
5,070
1,661
0
2,134
2,936
0
34,492
L
2,434
171
0
1,876
7,039
5,305
0
1,653
5,312
9,317
669
W
Xing Tian
SupaFlyGuyXZ
Xing Tian
2,949
345
0
1,993
6,382
4,083
0
806
5,576
19,728
0
W
Medusa
4,475
1,233
0
1,417
5,110
1,732
0
1,431
3,679
0
27,033
W
1,674
178
110
1,453
3,022
1,429
0
96
2,926
49,674
0
L
Anubis
ludustew
Anubis
575
246
0
1,912
6,040
2,447
0
2,982
2,848
38,421
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
26,593
190
Minions Killed
258
0
Camps Cleared
0
596,285
Distance Traveled
826,651
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,662
583
47
6
0
132,856
0
W
Baron Samedi
5,495
687
59
7
0
162,717
0
L
Gilgamesh
3,129
391
0
0
0
1,542
0
W
Erlang Shen
5,683
710
54
7
0
141,539
4
L
Izanami
4,393
549
60
8
0
152,557
0
L
Ares
4,442
555
15
2
0
163,111
0
W
Xing Tian
4,986
623
17
2
0
180,423
2
W
Medusa
4,735
592
43
5
0
173,640
3
W
Anubis
5,694
712
85
11
0
168,332
0
L
Anubis
4,701
588
68
9
0
146,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role