Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AngArch
Ymir
Level 25
God Stats
2W - 5L
1,406 SR
Queue Stats
9W - 34L
1,204 Elo+
Party 2
Serqet
Serqet
TrueCrime
Serqet
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 86L
1,238 Elo+
Party 2
Vulcan
Vulcan
VitoArchies1
Vulcan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 111L
1,238 Elo+
Party 2
Bellona
Bellona
thorgabriels7
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,116 Elo+
Party 2
Team Averages
Level 36
1,481 SR
1,259 Elo+

VS

Team Averages
Level 46
1,599 SR
1,389 Elo+
Pele
Pele
Amkurra
Pele
Level 24
God Stats
4W - 4L
1,731 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
BlunderKitty
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
EMSAquatic
Merlin
Level 87
God Stats
1W - 1L
1,580 SR
Queue Stats
12W - 13L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
PoppiiiSenpai
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 3
Charybdis
Charybdis
thebeast209
Charybdis
Level 46
God Stats
3W - 9L
1,686 SR
Queue Stats
91W - 78L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
5,830
530
3,296
8,141
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
AngArch
Ymir
9
1 / 1 / 3
5,131
466
3,083
6,169
4,553
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
TrueCrime
Serqet
12
6 / 0 / 1
6,737
612
4,281
6,047
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
10
1 / 1 / 5
6,092
554
4,471
4,136
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
3 / 0 / 2
5,738
522
3,676
8,097
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Amkurra
Pele
11
1 / 1 / 1
5,901
536
3,747
9,773
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
BlunderKitty
Jing Wei
6
0 / 8 / 0
4,488
408
2,538
9,488
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
EMSAquatic
Merlin
11
1 / 1 / 0
6,429
584
3,963
4,570
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
PoppiiiSenpai
Aphrodite
7
0 / 3 / 1
4,913
447
840
4,760
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
thebeast209
Charybdis
11
0 / 1 / 0
6,468
588
5,926
8,230
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
Pele
Amkurra
Pele
1
1
1
1.5
W
Ymir
AngArch
Ymir
1
1
3
2.5
L
Jing Wei
BlunderKitty
Jing Wei
0
8
0
0
L
Merlin
EMSAquatic
Merlin
1
1
0
1
L
Aphrodite
PoppiiiSenpai
Aphrodite
0
3
1
0.17
W
Serqet
TrueCrime
Serqet
6
0
1
6.5
W
Vulcan
1
1
5
3.5
L
Charybdis
thebeast209
Charybdis
0
1
0
0
W
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
17,014
32,590
Taken
36,821
17,529
Mitigated
13,423
8,535
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,296
2,263
0
3,207
8,141
2,667
192
101
8,040
0
41,181
L
Pele
Amkurra
Pele
3,747
767
0
4,849
9,773
3,451
0
1,377
8,240
0
48,099
W
Ymir
AngArch
Ymir
3,083
820
0
782
6,169
4,553
0
975
5,106
13,717
0
L
Jing Wei
BlunderKitty
Jing Wei
2,538
2,148
0
230
9,488
2,778
409
2,624
6,742
0
12,369
L
Merlin
EMSAquatic
Merlin
3,963
175
0
0
4,570
1,492
0
739
3,789
48,879
0
L
Aphrodite
PoppiiiSenpai
Aphrodite
840
26
715
1,438
4,760
2,878
66
1,093
3,502
8,292
0
W
Serqet
TrueCrime
Serqet
4,281
799
0
684
6,047
2,724
55
415
5,600
0
42,217
W
Vulcan
4,471
1,992
0
730
4,136
1,591
427
670
3,330
38,499
2,885
L
Charybdis
thebeast209
Charybdis
5,926
2,851
0
5,017
8,230
2,824
451
1,201
6,879
0
51,757
W
Bellona
3,676
1,224
0
3,132
8,097
5,994
0
2,088
5,711
0
26,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
28,199
258
Minions Killed
286
0
Camps Cleared
0
1,110,876
Distance Traveled
1,134,152
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,830
530
53
5
0
210,603
0
L
Pele
5,901
536
78
7
0
253,377
0
W
Ymir
5,131
466
18
2
0
211,994
4
L
Jing Wei
4,488
408
16
1
0
247,265
0
L
Merlin
6,429
584
94
9
0
220,116
0
L
Aphrodite
4,913
447
6
1
0
213,639
0
W
Serqet
6,737
612
75
7
0
234,525
0
W
Vulcan
6,092
554
64
6
0
241,545
2
L
Charybdis
6,468
588
92
8
0
199,755
0
W
Bellona
5,738
522
48
4
0
212,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role