Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BIGDIGGERLORD
Sobek
Level 67
God Stats
16W - 6L
1,792 SR
Queue Stats
78W - 64L
1,568 Elo+
Party 3
Nut
Nut
SerAlexandros
Nut
Level 72
God Stats
2W - 2L
1,638 SR
Queue Stats
16W - 19L
1,485 Elo+
Party 3
Loki
Loki
TheRedCometUC
Loki
Level 88
God Stats
2W - 5L
1,412 SR
Queue Stats
83W - 64L
1,576 Elo+
Party 3
Vulcan
Vulcan
Wilian1
Vulcan
Level 59
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 11L
1,437 Elo+
Party 3
Team Averages
Level 86
1,535 SR
1,513 Elo+

VS

Team Averages
Level 99
1,504 SR
1,370 Elo+
Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BarBowlba
Kuzenbo
Level 36
God Stats
3W - 2L
1,390 SR
Queue Stats
36W - 54L
1,193 Elo+
Party 1
Xbalanque
Xbalanque
QueenKaterina07
Xbalanque
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 13L
1,195 Elo+
Party 1
Charybdis
Charybdis
ThePeachClobber
Charybdis
Level 158
God Stats
64W - 39L
1,631 SR
Queue Stats
298W - 289L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 1 / 0
4,819
482
2,862
8,838
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 3
5,783
578
3,039
9,981
7,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 2
4,528
453
6,559
8,086
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 1 / 4
5,750
575
2,511
7,084
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Wilian1
Vulcan
10
2 / 2 / 1
5,491
549
4,134
5,271
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 1
6,326
633
6,322
7,992
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
 
Thanatos
10
2 / 1 / 2
5,484
548
3,228
6,365
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
BarBowlba
Kuzenbo
8
2 / 2 / 2
5,516
552
4,063
10,820
10,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
QueenKaterina07
Xbalanque
9
1 / 3 / 3
5,369
537
6,429
6,830
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ThePeachClobber
Charybdis
10
1 / 1 / 0
6,110
611
3,716
6,458
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
7
7
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Surtr
 
Surtr
1
0
1
1.5
W
Thanatos
 
Thanatos
2
1
2
3
L
2
1
3
3.5
W
Kuzenbo
BarBowlba
Kuzenbo
2
2
2
1.5
W
Xbalanque
QueenKaterina07
Xbalanque
1
3
3
0.83
L
0
2
2
0.5
W
Charybdis
ThePeachClobber
Charybdis
1
1
0
1
L
2
1
4
4
L
Vulcan
Wilian1
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
23,758
39,260
Taken
38,465
20,829
Mitigated
21,411
13,074
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,862
247
0
1,536
8,838
6,220
0
343
8,495
0
30,401
W
Surtr
 
Surtr
6,322
3,078
0
4,851
7,992
3,802
0
0
7,992
1,852
50,555
W
Thanatos
 
Thanatos
3,228
644
0
6,104
6,365
2,403
0
177
6,188
0
31,627
L
3,039
555
951
4,353
9,981
7,464
0
1,660
8,321
15,700
1,519
W
Kuzenbo
BarBowlba
Kuzenbo
4,063
1,768
0
2,609
10,820
10,750
0
1,856
8,962
14,879
0
W
Xbalanque
QueenKaterina07
Xbalanque
6,429
2,615
0
2,023
6,830
2,498
0
1,593
5,237
0
33,220
L
6,559
3,225
0
1,170
8,086
2,917
0
2,323
5,763
0
29,937
W
Charybdis
ThePeachClobber
Charybdis
3,716
1,516
0
3,182
6,458
1,958
22
2,665
3,371
0
50,040
L
2,511
451
0
4,250
7,084
2,325
0
138
6,946
0
43,127
L
Vulcan
Wilian1
Vulcan
4,134
953
0
814
5,271
1,903
0
73
5,198
25,116
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
28,805
256
Minions Killed
288
0
Camps Cleared
0
918,255
Distance Traveled
982,354
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,819
482
58
6
0
146,234
0
W
Surtr
6,326
633
73
7
0
212,973
3
W
Thanatos
5,484
548
50
5
0
195,396
4
L
Sobek
5,783
578
25
3
0
187,842
2
W
Kuzenbo
5,516
552
16
2
0
205,917
0
W
Xbalanque
5,369
537
61
6
0
184,391
0
L
Nut
4,528
453
53
5
0
157,811
0
W
Charybdis
6,110
611
88
9
0
183,677
6
L
Loki
5,750
575
69
7
0
250,283
0
L
Vulcan
5,491
549
51
5
0
176,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role