Player Matchup

Osiris
Osiris
Azerhok
Osiris
Level 86
God Stats
1W - 1L
1,852 SR
Queue Stats
119W - 106L
1,540 Elo+
Party 1
Hachiman
Hachiman
FatChubsleftNut
Hachiman
Level 97
God Stats
11W - 14L
1,565 SR
Queue Stats
454W - 378L
1,519 Elo+
Party 3
Arachne
Arachne
II itry ll
Arachne
Level 65
God Stats
10W - 16L
1,288 SR
Queue Stats
366W - 334L
1,508 Elo+
Party 3
Ah Puch
Ah Puch
Stepbrochad
Ah Puch
Level 103
God Stats
0W - 3L
1,192 SR
Queue Stats
188W - 180L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
VwAstro
Aphrodite
Level 108
God Stats
21W - 15L
1,605 SR
Queue Stats
532W - 455L
1,505 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,523 Elo+

VS

Team Averages
Level 133
1,644 SR
1,437 Elo+
Neith
Neith
CapriTheBandit
Neith
Level 102
God Stats
7W - 6L
1,500 SR
Queue Stats
119W - 93L
1,493 Elo+
Solo
Ra
Ra
DARK HOTSTREET
Ra
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 125L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
JWSquigglyWorm
Guan Yu
Level 157
God Stats
14W - 8L
1,806 SR
Queue Stats
822W - 902L
1,526 Elo+
Party 2
Serqet
Serqet
LucentOwl
Serqet
Level 128
God Stats
4W - 2L
1,860 SR
Queue Stats
4W - 6L
1,217 Elo+
Solo
Anubis
Anubis
Moar Death
Anubis
Level 153
God Stats
11W - 13L
1,555 SR
Queue Stats
351W - 400L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azerhok
Osiris
8
2 / 2 / 1
4,611
769
2,197
5,300
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
7
1 / 1 / 0
3,717
620
4,009
4,221
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
II itry ll
Arachne
1
0 / 0 / 0
2,658
443
0
0
0
Ah Puch
Stepbrochad
Ah Puch
7
1 / 2 / 0
3,882
647
1,715
4,021
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
VwAstro
Aphrodite
7
0 / 2 / 1
3,916
653
1,216
5,222
2,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,337
723
2,842
2,881
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,319
720
1,384
2,691
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 3
3,887
648
806
3,963
2,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
LucentOwl
Serqet
8
2 / 2 / 0
4,694
782
1,930
4,565
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
Moar Death
Anubis
7
1 / 1 / 3
3,958
660
3,426
3,883
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azerhok
Osiris
2
2
1
1.25
W
3
0
1
3.5
W
1
1
0
1
L
Hachiman
1
1
0
1
L
Arachne
II itry ll
Arachne
0
0
0
0
W
0
0
3
1.5
W
Serqet
LucentOwl
Serqet
2
2
0
1
W
Anubis
Moar Death
Anubis
1
1
3
2.5
L
Ah Puch
Stepbrochad
Ah Puch
1
2
0
0.5
L
Aphrodite
VwAstro
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,137
Damage
10,388
18,764
Taken
17,983
7,763
Mitigated
7,178
8,414
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azerhok
Osiris
2,197
1,021
0
2,399
5,300
2,907
0
52
5,196
0
29,277
W
2,842
951
0
1,056
2,881
851
0
458
2,423
0
22,478
W
1,384
321
34
511
2,691
749
0
1,264
1,241
27,344
0
L
Hachiman
4,009
2,147
0
1,076
4,221
999
0
1,052
3,169
0
24,198
L
Arachne
II itry ll
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
806
72
500
1,920
3,963
2,304
0
336
3,589
0
9,269
W
Serqet
LucentOwl
Serqet
1,930
718
0
1,180
4,565
1,507
0
0
4,565
0
22,650
W
Anubis
Moar Death
Anubis
3,426
79
0
1,520
3,883
1,767
0
611
3,234
22,116
0
L
Ah Puch
Stepbrochad
Ah Puch
1,715
227
0
924
4,021
1,188
0
1,908
2,113
18,373
0
L
Aphrodite
VwAstro
Aphrodite
1,216
292
1,399
2,616
5,222
2,669
0
1,798
3,424
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,784
Gold Earned
21,195
145
Minions Killed
183
0
Camps Cleared
0
456,586
Distance Traveled
631,459
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,611
769
49
8
0
114,277
0
W
Neith
4,337
723
36
6
0
121,833
0
W
Ra
4,319
720
58
10
0
121,192
1
L
Hachiman
3,717
620
32
5
0
122,399
0
L
Arachne
2,658
443
0
0
0
0
0
W
Guan Yu
3,887
648
14
2
0
146,781
1
W
Serqet
4,694
782
39
7
0
116,159
1
W
Anubis
3,958
660
36
6
0
125,494
0
L
Ah Puch
3,882
647
43
7
0
105,423
0
L
Aphrodite
3,916
653
21
4
0
114,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role