Player Matchup

Horus
Horus
Heistivo
Horus
Level 128
God Stats
58W - 18L
1,735 SR
Queue Stats
785W - 347L
1,636 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Jaded12
Maman Brigitte
Level 166
God Stats
111W - 44L
1,635 SR
Queue Stats
625W - 285L
1,619 Elo+
Party 3
Persephone
Persephone
KaijuKatsumi
Persephone
Level 45
God Stats
8W - 7L
1,558 SR
Queue Stats
77W - 37L
1,633 Elo+
Party 3
Yemoja
Yemoja
pooosay
Yemoja
Level 110
God Stats
5W - 0L
1,902 SR
Queue Stats
14W - 6L
1,625 Elo+
Party 3
Anhur
Anhur
xsadmonkey
Anhur
Level 142
God Stats
22W - 20L
1,648 SR
Queue Stats
181W - 97L
1,674 Elo+
Party 3
Team Averages
Level 118
1,696 SR
1,637 Elo+

VS

Team Averages
Level 125
1,468 SR
1,434 Elo+
Achilles
Achilles
Abedoy1
Achilles
Level 76
God Stats
6W - 10L
1,350 SR
Queue Stats
15W - 26L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
DuckSquad97
Kukulkan
Level 116
God Stats
0W - 1L
1,550 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo
Sol
Sol
RoseRiskyYT
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,272 Elo+
Party 1
Cliodhna
Cliodhna
SaGaLordzt
Cliodhna
Level 124
God Stats
7W - 12L
1,443 SR
Queue Stats
238W - 224L
1,540 Elo+
Party 2
King Arthur
King Arthur
tsmunited
King Arthur
Level 181
God Stats
15W - 19L
1,496 SR
Queue Stats
270W - 314L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heistivo
Horus
15
2 / 0 / 16
8,442
844
10,439
13,666
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
Jaded12
Maman Brigitte
14
9 / 0 / 6
8,706
871
12,601
7,381
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
KaijuKatsumi
Persephone
15
4 / 0 / 12
8,964
896
12,841
6,550
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
pooosay
Yemoja
14
1 / 0 / 11
8,465
847
3,206
6,912
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
16
8 / 1 / 8
9,305
931
15,208
11,527
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abedoy1
Achilles
12
0 / 5 / 0
6,720
672
5,617
12,866
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DuckSquad97
Kukulkan
13
0 / 6 / 0
7,093
709
4,525
8,935
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
6,649
665
6,484
9,101
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
SaGaLordzt
Cliodhna
13
0 / 4 / 0
7,215
722
2,913
12,305
3,621
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
tsmunited
King Arthur
14
1 / 5 / 0
7,468
747
4,452
15,435
9,773
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
1
24
Kills
1
1
Deaths
24
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Abedoy1
Achilles
0
5
0
0
L
Kukulkan
DuckSquad97
Kukulkan
0
6
0
0
W
Horus
Heistivo
Horus
2
0
16
10
W
Maman Brigitte
Jaded12
Maman Brigitte
9
0
6
12
W
Persephone
KaijuKatsumi
Persephone
4
0
12
10
L
0
4
0
0
L
Cliodhna
SaGaLordzt
Cliodhna
0
4
0
0
W
Yemoja
pooosay
Yemoja
1
0
11
6.5
L
King Arthur
tsmunited
King Arthur
1
5
0
0.2
W
Anhur
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
23,991
46,036
Taken
58,642
30,303
Mitigated
27,588
23,238
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Abedoy1
Achilles
5,617
464
0
1,295
12,866
8,963
0
7,586
4,827
0
10,983
L
Kukulkan
DuckSquad97
Kukulkan
4,525
36
0
320
8,935
2,798
0
4,003
4,646
15,556
405
W
Horus
Heistivo
Horus
10,439
3,969
3,526
6,009
13,666
13,305
93
2,576
10,527
0
21,073
W
Maman Brigitte
Jaded12
Maman Brigitte
12,601
503
0
0
7,381
3,629
32
1,300
5,856
16,126
0
W
Persephone
KaijuKatsumi
Persephone
12,841
638
0
712
6,550
2,547
98
1,573
4,842
34,560
0
L
6,484
1,611
0
2,492
9,101
2,433
0
4,781
4,031
11,650
0
L
Cliodhna
SaGaLordzt
Cliodhna
2,913
132
0
386
12,305
3,621
0
5,896
6,040
0
18,516
W
Yemoja
pooosay
Yemoja
3,206
1,027
7,112
3,536
6,912
5,635
216
2,776
3,761
10,413
710
L
King Arthur
tsmunited
King Arthur
4,452
410
0
1,099
15,435
9,773
0
5,227
9,665
0
21,465
W
Anhur
15,208
7,710
0
2,343
11,527
5,187
1,650
1,948
9,409
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
35,145
186
Minions Killed
143
0
Camps Cleared
0
1,030,914
Distance Traveled
934,394
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,720
672
15
2
0
203,594
0
L
Kukulkan
7,093
709
36
4
0
183,882
0
W
Horus
8,442
844
21
2
0
227,218
1
W
Maman Brigitte
8,706
871
9
1
0
230,024
0
W
Persephone
8,964
896
66
7
0
209,368
0
L
Sol
6,649
665
12
1
0
162,514
0
L
Cliodhna
7,215
722
37
4
0
191,935
0
W
Yemoja
8,465
847
12
1
0
166,713
0
L
King Arthur
7,468
747
43
4
0
192,469
8
W
Anhur
9,305
931
78
8
0
197,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role