Player Matchup

Surtr
Surtr
Barbearean
Surtr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
InnerIronMan
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 2
Charybdis
Charybdis
Mechadin
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,339 Elo+

VS

Team Averages
Level 101
1,493 SR
1,555 Elo+
Neith
Neith
Lil Darkness
Neith
Level 68
God Stats
31W - 40L
1,480 SR
Queue Stats
252W - 246L
1,358 Elo+
Solo
Fafnir
Fafnir
Sound of minds
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
wolf9419
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
5 / 3 / 10
12,006
706
11,021
18,873
18,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
InnerIronMan
Cthulhu
18
6 / 0 / 11
12,626
743
19,744
21,598
26,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Mechadin
Charybdis
18
6 / 0 / 5
12,611
742
12,170
9,844
3,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,462
615
10,789
12,980
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 1
10,409
612
15,434
19,267
20,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
wolf9419
Cabrakan
14
1 / 8 / 1
9,699
571
12,016
17,458
13,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
3
10
3.33
W
Cthulhu
InnerIronMan
Cthulhu
6
0
11
11.5
L
1
4
2
0.5
W
Charybdis
Mechadin
Charybdis
6
0
5
8.5
L
1
5
1
0.3
L
Cabrakan
wolf9419
Cabrakan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
38,239
50,315
Taken
49,705
49,407
Mitigated
41,201
8,581
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
11,021
3,816
600
2,155
18,873
18,582
208
10,248
7,939
1,567
35,251
W
Cthulhu
InnerIronMan
Cthulhu
19,744
1,484
225
2,942
21,598
26,940
415
10,506
10,430
49,721
3,982
L
10,789
5,843
934
1,983
12,980
7,090
0
5,232
7,738
0
45,067
W
Charybdis
Mechadin
Charybdis
12,170
4,246
98
2,561
9,844
3,885
1,246
4,976
4,666
0
50,964
L
15,434
5,002
0
1,782
19,267
20,580
0
6,312
12,927
58,863
2,097
L
Cabrakan
wolf9419
Cabrakan
12,016
1,792
576
907
17,458
13,531
0
6,864
10,594
29,172
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
30,570
177
Minions Killed
201
0
Camps Cleared
0
834,601
Distance Traveled
771,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,006
706
39
2
0
270,586
0
W
Cthulhu
12,626
743
62
4
0
306,438
0
L
Neith
10,462
615
79
5
0
255,741
0
W
Charybdis
12,611
742
76
4
0
257,577
0
L
Fafnir
10,409
612
82
5
0
279,463
0
L
Cabrakan
9,699
571
40
2
0
236,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role