Player Matchup

Thanatos
Thanatos
Cúmsock
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,789 Elo+
Party 1
Ganesha
Ganesha
DanTheMan7572
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 3
Anubis
Anubis
goshdarnittt
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 18L
1,806 Elo+
Party 1
Charybdis
Charybdis
msik314
Charybdis
Level 144
God Stats
121W - 71L
1,638 SR
Queue Stats
218W - 198L
1,534 Elo+
Solo
Agni
Agni
sokkerplaya
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 3
Team Averages
Level 81
1,528 SR
1,550 Elo+

VS

Team Averages
Level 96
1,595 SR
1,565 Elo+
Erlang Shen
Erlang Shen
BabyGarcDooDoo
Erlang Shen
Level 143
God Stats
4W - 3L
1,736 SR
Queue Stats
121W - 99L
1,586 Elo+
Solo
Thor
Thor
FearthereaperXII
Thor
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 109L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IzzSwifty
Sun Wukong
Level 79
God Stats
1W - 2L
1,799 SR
Queue Stats
7W - 7L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
Splah Master X
Jing Wei
Level 105
God Stats
7W - 7L
1,442 SR
Queue Stats
171W - 150L
1,528 Elo+
Party 2
Maui
Maui
voxkk
Maui
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 176L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cúmsock
Thanatos
11
7 / 0 / 3
6,488
721
7,997
10,044
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
10
0 / 1 / 6
5,916
657
2,756
5,761
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
11
6 / 1 / 2
7,112
790
7,809
8,070
3,748
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
msik314
Charybdis
10
1 / 2 / 3
5,183
576
3,592
6,099
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,275
697
4,753
4,744
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BabyGarcDooDoo
Erlang Shen
7
0 / 5 / 0
4,790
532
3,551
11,158
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
2 / 4 / 2
5,151
572
3,562
9,219
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
IzzSwifty
Sun Wukong
10
2 / 2 / 2
5,700
633
4,042
8,180
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
9
0 / 4 / 4
4,898
544
2,581
5,727
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
voxkk
Maui
10
2 / 2 / 2
6,133
681
3,553
6,644
4,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
6
6
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BabyGarcDooDoo
Erlang Shen
0
5
0
0
W
Thanatos
Cúmsock
Thanatos
7
0
3
8.5
W
Ganesha
0
1
6
3
L
2
4
2
0.75
L
Sun Wukong
IzzSwifty
Sun Wukong
2
2
2
1.5
L
Jing Wei
0
4
4
0.5
W
Anubis
6
1
2
7
W
Charybdis
msik314
Charybdis
1
2
3
1.25
W
3
2
2
2
L
Maui
voxkk
Maui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
17,289
34,718
Taken
40,928
14,923
Mitigated
16,830
19,795
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BabyGarcDooDoo
Erlang Shen
3,551
1,887
0
4,576
11,158
2,969
0
7,022
4,136
0
25,424
W
Thanatos
Cúmsock
Thanatos
7,997
2,399
0
10,837
10,044
3,769
0
872
9,172
0
48,458
W
Ganesha
2,756
155
0
2,022
5,761
3,639
0
939
4,822
19,820
0
L
3,562
1,118
0
375
9,219
3,302
0
1,680
7,539
0
27,629
L
Sun Wukong
IzzSwifty
Sun Wukong
4,042
923
0
953
8,180
4,148
0
4,116
4,064
0
35,141
L
Jing Wei
2,581
1,798
0
620
5,727
1,539
0
1,048
4,679
0
27,746
W
Anubis
7,809
807
0
5,411
8,070
3,748
0
140
7,930
50,586
1,045
W
Charybdis
msik314
Charybdis
3,592
2,595
0
1,375
6,099
2,413
0
1,602
4,497
0
37,182
W
4,753
447
0
150
4,744
1,354
315
0
4,744
38,541
1,919
L
Maui
voxkk
Maui
3,553
1,275
0
1,466
6,644
4,872
0
1,207
5,437
22,133
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
26,672
351
Minions Killed
242
0
Camps Cleared
0
975,206
Distance Traveled
903,826
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,790
532
45
5
0
135,035
0
W
Thanatos
6,488
721
72
8
0
235,775
0
W
Ganesha
5,916
657
6
1
0
204,085
2
L
Thor
5,151
572
42
5
0
180,550
0
L
Sun Wukong
5,700
633
58
6
0
202,920
0
L
Jing Wei
4,898
544
56
6
0
190,188
0
W
Anubis
7,112
790
93
10
0
167,615
1
W
Charybdis
5,183
576
93
10
0
172,944
1
W
Agni
6,275
697
87
10
0
194,787
0
L
Maui
6,133
681
41
5
0
195,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role