Player Matchup

Izanami
Izanami
AkylaX
Izanami
Level 26
God Stats
7W - 1L
1,663 SR
Queue Stats
42W - 42L
1,435 Elo+
Party 3
Gilgamesh
Gilgamesh
Mobidisco
Gilgamesh
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,421 Elo+
Party 3
Ah Puch
Ah Puch
R3l8433
Ah Puch
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 110L
1,487 Elo+
Party 2
Hercules
Hercules
WandyXeneize
Hercules
Level 7
God Stats
2W - 1L
1,273 SR
Queue Stats
6W - 4L
1,121 Elo+
Party 3
Serqet
Serqet
joelpr26
Serqet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 110L
1,520 Elo+
Party 2
Team Averages
Level 53
1,487 SR
1,397 Elo+

VS

Team Averages
Level 33
1,491 SR
1,321 Elo+
Kali
Kali
Aytorlar209
Kali
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo
Hachiman
Hachiman
SevinsWave
Hachiman
Level 38
God Stats
3W - 2L
1,590 SR
Queue Stats
8W - 14L
1,291 Elo+
Party 1
Bacchus
Bacchus
SuckOrBeSucked
Bacchus
Level 24
God Stats
3W - 7L
1,227 SR
Queue Stats
3W - 8L
1,119 Elo+
Party 1
Erlang Shen
Erlang Shen
Weeksee
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
juliiitoo
Kukulkan
Level 42
God Stats
3W - 7L
1,639 SR
Queue Stats
42W - 72L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkylaX
Izanami
10
1 / 2 / 2
5,603
509
4,366
7,221
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mobidisco
Gilgamesh
12
6 / 0 / 0
7,653
696
8,930
10,322
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
R3l8433
Ah Puch
11
0 / 1 / 2
6,187
562
2,907
2,826
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WandyXeneize
Hercules
10
2 / 0 / 1
6,195
563
3,683
7,378
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Serqet
joelpr26
Serqet
10
2 / 0 / 1
5,746
522
6,871
7,870
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,290
481
2,888
10,423
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
SevinsWave
Hachiman
10
2 / 3 / 0
5,173
470
5,456
8,960
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 2
5,424
493
3,181
6,608
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Weeksee
Erlang Shen
9
0 / 6 / 0
4,969
452
4,094
11,013
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
juliiitoo
Kukulkan
10
1 / 1 / 1
5,295
481
2,077
5,241
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
3
3
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkylaX
Izanami
1
2
2
1
L
0
1
1
0.5
W
Gilgamesh
Mobidisco
Gilgamesh
6
0
0
6
W
Ah Puch
R3l8433
Ah Puch
0
1
2
1
L
Hachiman
SevinsWave
Hachiman
2
3
0
0.67
L
0
0
2
1
W
Hercules
WandyXeneize
Hercules
2
0
1
2.5
L
Erlang Shen
Weeksee
Erlang Shen
0
6
0
0
W
Serqet
joelpr26
Serqet
2
0
1
2.5
L
Kukulkan
juliiitoo
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
17,696
35,617
Taken
42,245
18,099
Mitigated
17,790
12,879
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkylaX
Izanami
4,366
3,228
0
2,004
7,221
2,399
0
1,554
5,667
0
41,455
L
2,888
1,473
0
4,079
10,423
3,618
0
632
9,447
0
36,129
W
Gilgamesh
Mobidisco
Gilgamesh
8,930
3,214
0
3,994
10,322
6,701
0
63
10,259
0
47,384
W
Ah Puch
R3l8433
Ah Puch
2,907
200
0
950
2,826
921
0
1,038
1,788
33,856
2,284
L
Hachiman
SevinsWave
Hachiman
5,456
3,826
0
2,994
8,960
3,004
0
0
8,960
0
36,196
L
3,181
534
0
2,024
6,608
5,373
0
68
6,540
13,407
707
W
Hercules
WandyXeneize
Hercules
3,683
366
0
2,332
7,378
5,374
0
2,327
5,051
1,841
15,526
L
Erlang Shen
Weeksee
Erlang Shen
4,094
2,419
0
3,066
11,013
3,938
0
0
10,395
0
23,599
W
Serqet
joelpr26
Serqet
6,871
2,088
0
3,599
7,870
2,704
0
260
7,610
0
44,129
L
Kukulkan
juliiitoo
Kukulkan
2,077
316
0
720
5,241
1,857
0
2,086
3,077
28,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
26,151
318
Minions Killed
256
0
Camps Cleared
0
1,078,357
Distance Traveled
1,047,981
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,603
509
60
5
0
196,280
0
L
Kali
5,290
481
71
6
0
246,106
2
W
Gilgamesh
7,653
696
80
7
0
195,920
1
W
Ah Puch
6,187
562
62
6
0
197,669
2
L
Hachiman
5,173
470
59
5
0
211,407
0
L
Bacchus
5,424
493
20
2
0
221,449
0
W
Hercules
6,195
563
44
4
0
241,693
4
L
Erlang Shen
4,969
452
38
3
0
169,826
0
W
Serqet
5,746
522
72
7
0
246,795
0
L
Kukulkan
5,295
481
68
6
0
199,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role