Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArcKarma
Ah Muzen Cab
Level 158
God Stats
1W - 2L
1,513 SR
Queue Stats
163W - 217L
1,508 Elo+
Party 1
Hera
Hera
ArcPuriel
Hera
Level 156
God Stats
7W - 4L
1,239 SR
Queue Stats
176W - 234L
1,472 Elo+
Party 1
Atlas
Atlas
ArcSwamp
Atlas
Level 130
God Stats
4W - 6L
1,420 SR
Queue Stats
144W - 160L
1,534 Elo+
Party 1
Neith
Neith
kaasha
Neith
Level 65
God Stats
27W - 23L
1,503 SR
Queue Stats
90W - 111L
1,425 Elo+
Party 1
Hercules
Hercules
xlo4l--
Hercules
Level 126
God Stats
40W - 39L
1,517 SR
Queue Stats
840W - 796L
1,553 Elo+
Solo
Team Averages
Level 127
1,439 SR
1,498 Elo+

VS

Team Averages
Level 80
1,643 SR
1,628 Elo+
Vulcan
Vulcan
DeerMilk
Vulcan
Level 73
God Stats
25W - 35L
1,547 SR
Queue Stats
322W - 323L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
DirtyBirdYNK
Zhong Kui
Level 157
God Stats
4W - 4L
1,707 SR
Queue Stats
55W - 46L
1,594 Elo+
Party 3
Vamana
Vamana
FerretBurger
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,550 Elo+
Party 2
Mercury
Mercury
Mr NoFacedGamer
Mercury
Level 44
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 3L
1,806 Elo+
Party 2
Nut
Nut
yYoumad29
Nut
Level 106
God Stats
26W - 25L
1,686 SR
Queue Stats
69W - 65L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcKarma
Ah Muzen Cab
15
3 / 0 / 9
8,711
871
8,443
5,343
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
16
8 / 1 / 0
9,491
949
6,461
4,311
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
ArcSwamp
Atlas
15
2 / 1 / 9
8,083
808
6,176
11,598
8,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
kaasha
Neith
14
1 / 1 / 4
7,758
776
2,893
5,322
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hercules
xlo4l--
Hercules
14
2 / 2 / 7
8,020
802
7,214
11,309
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeerMilk
Vulcan
15
1 / 3 / 3
8,425
843
12,610
6,021
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
DirtyBirdYNK
Zhong Kui
16
2 / 2 / 1
8,700
870
7,449
9,646
7,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
13
0 / 4 / 1
7,211
721
4,278
10,575
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 3
7,226
723
1,628
8,836
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,422
742
3,088
4,882
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
5
5
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArcKarma
Ah Muzen Cab
3
0
9
7.5
W
Hera
8
1
0
8
W
Atlas
ArcSwamp
Atlas
2
1
9
6.5
L
Vulcan
DeerMilk
Vulcan
1
3
3
0.83
L
Zhong Kui
DirtyBirdYNK
Zhong Kui
2
2
1
1.25
L
Vamana
0
4
1
0.13
L
1
5
3
0.5
W
Neith
kaasha
Neith
1
1
4
3
W
Hercules
xlo4l--
Hercules
2
2
7
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
29,053
37,883
Taken
39,960
25,516
Mitigated
24,674
7,576
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArcKarma
Ah Muzen Cab
8,443
3,716
0
421
5,343
2,225
1,703
2,874
2,343
0
44,964
W
Hera
6,461
895
0
728
4,311
1,820
0
2,272
1,999
26,297
223
W
Atlas
ArcSwamp
Atlas
6,176
1,635
0
2,034
11,598
8,912
0
5,807
5,279
18,000
0
L
Vulcan
DeerMilk
Vulcan
12,610
6,053
0
0
6,021
2,810
0
2,537
3,443
37,169
0
L
Zhong Kui
DirtyBirdYNK
Zhong Kui
7,449
1,188
0
4,897
9,646
7,777
0
2,656
6,453
42,878
2,392
L
Vamana
4,278
1,346
0
405
10,575
8,309
0
2,575
7,432
510
12,530
L
1,628
211
0
101
8,836
3,795
0
2,307
6,357
0
5,181
W
Neith
kaasha
Neith
2,893
762
0
1,249
5,322
1,928
50
2,775
2,329
0
22,886
W
Hercules
xlo4l--
Hercules
7,214
1,424
0
3,144
11,309
10,631
0
4,655
6,460
0
16,601
L
3,088
2,034
0
731
4,882
1,983
0
1,770
2,904
0
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
38,984
226
Minions Killed
222
0
Camps Cleared
0
1,048,810
Distance Traveled
1,008,655
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,711
871
83
8
0
216,222
0
W
Hera
9,491
949
56
6
0
202,490
0
W
Atlas
8,083
808
19
2
0
210,920
0
L
Vulcan
8,425
843
64
6
0
226,022
2
L
Zhong Kui
8,700
870
104
10
0
204,000
0
L
Vamana
7,211
721
22
2
0
204,579
0
L
Mercury
7,226
723
6
1
0
185,615
0
W
Neith
7,758
776
47
5
0
191,241
0
W
Hercules
8,020
802
21
2
0
227,937
0
L
Nut
7,422
742
26
3
0
188,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role