Player Matchup

Bastet
Bastet
Gold V
Addicted2EZ
Bastet
Gold V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,317 MMR
Party 2
Izanami
Izanami
Bronze III
Azoriuz
Izanami
Bronze III
Level 60
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold II
BigFattPanda
Yemoja
Gold II
Level 140
God Stats
0W - 1L
1,311 SR
Queue Stats
192W - 189L
1,532 MMR
Party 2
Chang'e
Chang'e
Gold IV
LightEch0
Chang'e
Gold IV
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 47L
1,460 MMR
Solo
Charon
Charon
Bronze III
NeRv3ouss
Charon
Bronze III
Level 66
God Stats
0W - 2L
1,515 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,467 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,620 SR
1,461 MMR
Danzaburou
Danzaburou
Silver III
H F1NaL
Danzaburou
Silver III
Level 103
God Stats
33W - 23L
1,860 SR
Queue Stats
53W - 55L
1,452 MMR
Solo
Osiris
Osiris
Gold III
JustinC98
Osiris
Gold III
Level 129
God Stats
2W - 2L
1,532 SR
Queue Stats
191W - 189L
1,497 MMR
Solo
Surtr
Surtr
Gold III
Lobotamite
Surtr
Gold III
Level 49
God Stats
16W - 5L
1,729 SR
Queue Stats
58W - 47L
1,489 MMR
Solo
Awilix
Awilix
Gold III
Smegoal
Awilix
Gold III
Level 105
God Stats
44W - 38L
1,544 SR
Queue Stats
103W - 100L
1,446 MMR
Solo
Ra
Ra
Gold III
coldneedles
Ra
Gold III
Level 125
God Stats
1W - 1L
1,436 SR
Queue Stats
51W - 52L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 0 / 0
2,896
579
800
3,827
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Azoriuz
Izanami
6
0 / 2 / 0
3,084
617
791
3,581
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
6
0 / 0 / 0
3,316
663
1,269
3,340
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
LightEch0
Chang'e
7
0 / 0 / 0
3,358
672
473
2,678
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
NeRv3ouss
Charon
2
0 / 0 / 0
2,703
541
73
1,034
434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaOdinAthenaJanus

VS

Bans
Ao KuangSobekLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H F1NaL
Danzaburou
6
0 / 0 / 2
3,668
734
1,366
1,055
388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
JustinC98
Osiris
6
0 / 0 / 1
3,262
652
1,976
2,554
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
7
0 / 0 / 0
3,834
767
2,126
4,136
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
Smegoal
Awilix
7
2 / 0 / 0
4,240
848
2,014
3,079
1,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
3,938
788
1,065
1,286
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
0
0
0
L
Izanami
Azoriuz
Izanami
0
2
0
0
L
Yemoja
0
0
0
0
W
Danzaburou
H F1NaL
Danzaburou
0
0
2
1
W
Osiris
JustinC98
Osiris
0
0
1
0.5
L
Chang'e
LightEch0
Chang'e
0
0
0
0
W
Surtr
0
0
0
0
L
Charon
NeRv3ouss
Charon
0
0
0
0
W
Awilix
Smegoal
Awilix
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,406
Damage
8,547
14,460
Taken
12,110
4,956
Mitigated
4,693
6,249
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
800
296
0
1,758
3,827
910
0
0
3,827
0
9,161
L
Izanami
Azoriuz
Izanami
791
547
0
1,044
3,581
959
0
0
3,581
0
17,272
L
Yemoja
1,269
95
0
1,728
3,340
1,896
0
114
3,226
15,931
0
W
Danzaburou
H F1NaL
Danzaburou
1,366
839
0
573
1,055
388
0
32
1,023
0
24,342
W
Osiris
JustinC98
Osiris
1,976
954
0
1,812
2,554
1,214
0
0
2,554
0
17,500
L
Chang'e
LightEch0
Chang'e
473
0
117
1,522
2,678
757
0
883
1,613
15,490
0
W
Surtr
2,126
779
0
1,507
4,136
1,527
0
1,015
2,867
524
23,391
L
Charon
NeRv3ouss
Charon
73
32
0
80
1,034
434
0
0
1,034
2,592
0
W
Awilix
Smegoal
Awilix
2,014
663
0
1,546
3,079
1,140
0
41
3,038
0
11,944
W
1,065
327
168
704
1,286
424
0
377
813
24,226
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,357
Gold Earned
18,942
125
Minions Killed
178
0
Camps Cleared
0
471,531
Distance Traveled
540,724
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,896
579
19
4
0
150,573
0
L
Izanami
3,084
617
33
7
0
92,655
0
L
Yemoja
3,316
663
30
6
0
86,633
1
W
Danzaburou
3,668
734
41
8
0
90,910
0
W
Osiris
3,262
652
35
7
0
131,856
0
L
Chang'e
3,358
672
35
7
0
108,447
0
W
Surtr
3,834
767
36
7
0
100,640
1
L
Charon
2,703
541
8
2
0
33,223
0
W
Awilix
4,240
848
16
3
0
111,259
0
W
Ra
3,938
788
50
10
0
106,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role