Player Matchup

Cerberus
Cerberus
MsKittens X
Cerberus
Level 102
God Stats
14W - 17L
1,869 SR
Queue Stats
17W - 21L
1,611 Elo+
Solo
Hera
Hera
ShiNeko
Hera
Level 48
God Stats
51W - 52L
1,539 SR
Queue Stats
111W - 148L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
TemperedViking
Sun Wukong
Level 83
God Stats
6W - 10L
1,609 SR
Queue Stats
84W - 91L
1,456 Elo+
Party 2
Agni
Agni
javi715er
Agni
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,555 Elo+
Solo
Danzaburou
Danzaburou
xMEMExAMNESIAx
Danzaburou
Level 33
God Stats
2W - 2L
1,518 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo
Team Averages
Level 75
1,607 SR
1,521 Elo+

VS

Team Averages
Level 92
1,499 SR
1,507 Elo+
Chang'e
Chang'e
Alamentine
Chang'e
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,625 Elo+
Party 1
Nut
Nut
Decim96
Nut
Level 123
God Stats
7W - 1L
1,707 SR
Queue Stats
24W - 14L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Drakoyer
Ah Puch
Level 129
God Stats
3W - 1L
1,570 SR
Queue Stats
52W - 51L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
MrOdin9595
Kuzenbo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,460 Elo+
Solo
Mercury
Mercury
SanTrizzle
Mercury
Level 108
God Stats
3W - 2L
1,218 SR
Queue Stats
460W - 473L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MsKittens X
Cerberus
14
0 / 2 / 3
9,254
1,157
10,884
18,312
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
ShiNeko
Hera
15
2 / 4 / 1
9,008
1,126
9,769
7,027
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TemperedViking
Sun Wukong
14
2 / 6 / 1
8,803
1,100
11,519
17,786
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
0 / 4 / 2
8,272
1,034
6,431
11,193
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xMEMExAMNESIAx
Danzaburou
13
0 / 0 / 0
7,308
914
0
0
0
Team 1 Tickets

230

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alamentine
Chang'e
15
0 / 1 / 9
8,420
1,053
9,236
10,960
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
15
7 / 0 / 7
10,430
1,304
13,403
9,522
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Drakoyer
Ah Puch
16
4 / 0 / 8
10,184
1,273
10,626
3,525
1,599
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
MrOdin9595
Kuzenbo
15
4 / 0 / 10
9,705
1,213
10,052
8,102
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
SanTrizzle
Mercury
14
1 / 3 / 7
8,528
1,066
5,881
9,176
3,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
16
16
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alamentine
Chang'e
0
1
9
4.5
W
Nut
7
0
7
10.5
W
Ah Puch
Drakoyer
Ah Puch
4
0
8
8
W
Kuzenbo
MrOdin9595
Kuzenbo
4
0
10
9
L
Cerberus
MsKittens X
Cerberus
0
2
3
0.75
W
Mercury
SanTrizzle
Mercury
1
3
7
1.5
L
Hera
ShiNeko
Hera
2
4
1
0.63
L
Sun Wukong
TemperedViking
Sun Wukong
2
6
1
0.42
L
Agni
0
4
2
0.25
L
Danzaburou
xMEMExAMNESIAx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
49,198
54,318
Taken
41,285
41,186
Mitigated
22,994
5,719
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alamentine
Chang'e
9,236
691
2,599
2,257
10,960
4,178
0
5,852
5,108
21,442
0
W
Nut
13,403
9,134
0
4,453
9,522
3,569
0
7,127
2,395
0
34,448
W
Ah Puch
Drakoyer
Ah Puch
10,626
768
0
252
3,525
1,599
0
2,189
1,336
46,169
1,100
W
Kuzenbo
MrOdin9595
Kuzenbo
10,052
3,376
0
1,047
8,102
10,002
0
5,554
2,548
13,343
182
L
Cerberus
MsKittens X
Cerberus
10,884
452
0
3,914
18,312
19,257
0
5,937
12,050
34,858
0
W
Mercury
SanTrizzle
Mercury
5,881
2,509
0
0
9,176
3,646
0
6,362
2,814
0
11,964
L
Hera
ShiNeko
Hera
9,769
2,231
0
0
7,027
3,353
0
4,828
2,199
28,333
0
L
Sun Wukong
TemperedViking
Sun Wukong
11,519
1,789
0
533
17,786
13,990
0
10,440
6,917
0
28,430
L
Agni
6,431
376
0
1,272
11,193
4,586
0
7,470
3,509
26,365
0
L
Danzaburou
xMEMExAMNESIAx
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
47,267
197
Minions Killed
183
4
Camps Cleared
8
643,372
Distance Traveled
816,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,420
1,053
25
3
0
165,210
0
W
Nut
10,430
1,304
52
7
1
147,026
0
W
Ah Puch
10,184
1,273
76
10
4
155,990
0
W
Kuzenbo
9,705
1,213
13
2
0
182,807
0
L
Cerberus
9,254
1,157
53
7
0
164,304
0
W
Mercury
8,528
1,066
17
2
3
164,975
0
L
Hera
9,008
1,126
32
4
1
172,137
0
L
Sun Wukong
8,803
1,100
45
6
3
160,835
0
L
Agni
8,272
1,034
67
8
0
146,096
0
L
Danzaburou
7,308
914
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role