Player Matchup

Pele
Pele
Mrs_SaltyPringle
Pele
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 4
Poseidon
Poseidon
Ourbarcardi z
Poseidon
Level 129
God Stats
1W - 2L
1,734 SR
Queue Stats
100W - 104L
1,401 Elo+
Party 4
Sylvanus
Sylvanus
damecachetes
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,518 Elo+
Party 2
Hercules
Hercules
dyln poop
Hercules
Level 45
God Stats
0W - 4L
1,215 SR
Queue Stats
40W - 49L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jda 2k
Ah Muzen Cab
Level 124
God Stats
36W - 40L
1,559 SR
Queue Stats
424W - 433L
1,452 Elo+
Party 2
Team Averages
Level 64
1,502 SR
1,394 Elo+

VS

Team Averages
Level 65
1,507 SR
1,508 Elo+
Cerberus
Cerberus
DrPain961
Cerberus
Level 103
God Stats
9W - 2L
1,517 SR
Queue Stats
110W - 81L
1,582 Elo+
Party 1
Arachne
Arachne
RockHead296
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 91L
1,566 Elo+
Party 1
Bellona
Bellona
Survivethis69
Bellona
Level 13
God Stats
4W - 2L
1,635 SR
Queue Stats
35W - 28L
1,487 Elo+
Party 1
Nut
Nut
WinterWolf28214
Nut
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
iRomoo
Kukulkan
Level 87
God Stats
3W - 3L
1,385 SR
Queue Stats
33W - 43L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,864
414
6,577
20,612
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Ourbarcardi z
Poseidon
14
0 / 5 / 2
8,191
431
9,533
11,998
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
damecachetes
Sylvanus
13
3 / 4 / 5
8,346
439
10,628
17,580
19,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
dyln poop
Hercules
13
2 / 5 / 1
8,516
448
11,413
23,058
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
jda 2k
Ah Muzen Cab
15
5 / 3 / 1
9,413
495
8,629
10,525
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrPain961
Cerberus
13
2 / 5 / 10
9,244
487
7,719
20,737
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
RockHead296
Arachne
18
9 / 1 / 5
10,571
556
13,768
21,091
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
16
4 / 0 / 7
10,210
537
11,980
13,770
15,285
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 6
8,857
466
4,947
10,062
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
iRomoo
Kukulkan
17
7 / 1 / 8
10,592
557
16,176
8,962
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
23
24
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrPain961
Cerberus
2
5
10
1.4
L
1
7
2
0.29
L
Poseidon
Ourbarcardi z
Poseidon
0
5
2
0.2
W
Arachne
RockHead296
Arachne
9
1
5
11.5
W
Bellona
4
0
7
7.5
W
1
4
6
1
L
Sylvanus
damecachetes
Sylvanus
3
4
5
1.38
L
Hercules
dyln poop
Hercules
2
5
1
0.5
W
Kukulkan
iRomoo
Kukulkan
7
1
8
11
L
Ah Muzen Cab
jda 2k
Ah Muzen Cab
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
54,590
83,773
Taken
74,622
53,187
Mitigated
52,417
13,744
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrPain961
Cerberus
7,719
543
0
5,325
20,737
19,823
23
7,232
13,365
33,003
0
L
6,577
1,043
0
1,767
20,612
9,055
318
6,400
14,161
0
72,046
L
Poseidon
Ourbarcardi z
Poseidon
9,533
1,945
0
735
11,998
4,147
348
4,349
7,602
70,286
0
W
Arachne
RockHead296
Arachne
13,768
7,204
0
11,110
21,091
9,743
0
5,304
15,600
0
96,743
W
Bellona
11,980
3,328
0
4,186
13,770
15,285
480
1,315
11,938
834
67,213
W
4,947
2,336
0
3,118
10,062
3,722
975
1,289
8,676
0
49,939
L
Sylvanus
damecachetes
Sylvanus
10,628
3,482
984
3,493
17,580
19,683
159
6,068
11,512
33,283
11,878
L
Hercules
dyln poop
Hercules
11,413
4,098
0
6,215
23,058
16,390
0
4,139
17,960
0
51,659
W
Kukulkan
iRomoo
Kukulkan
16,176
1,338
0
3,180
8,962
3,844
1,276
5,074
3,839
76,345
563
L
Ah Muzen Cab
jda 2k
Ah Muzen Cab
8,629
3,370
0
550
10,525
3,912
619
2,982
7,543
0
64,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
49,474
480
Minions Killed
460
0
Camps Cleared
0
1,647,520
Distance Traveled
1,741,600
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,244
487
53
3
0
340,614
3
L
Pele
7,864
414
97
5
0
380,120
0
L
Poseidon
8,191
431
130
7
0
282,438
0
W
Arachne
10,571
556
126
7
0
437,712
0
W
Bellona
10,210
537
91
5
0
329,361
0
W
Nut
8,857
466
72
4
0
282,443
1
L
Sylvanus
8,346
439
71
4
0
306,724
4
L
Hercules
8,516
448
85
4
0
319,750
2
W
Kukulkan
10,592
557
118
6
0
351,470
0
L
Ah Muzen Cab
9,413
495
97
5
0
358,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role