Player Matchup

Danzaburou
Danzaburou
BBRxKILLA
Danzaburou
Level 23
God Stats
20W - 29L
1,180 SR
Queue Stats
49W - 52L
1,354 Elo+
Party 1
Arachne
Arachne
D3M0N1C UR
Arachne
Level 79
God Stats
14W - 10L
1,672 SR
Queue Stats
65W - 61L
1,483 Elo+
Solo
Nike
Nike
LordLugs
Nike
Level 88
God Stats
25W - 18L
1,474 SR
Queue Stats
566W - 552L
1,418 Elo+
Solo
Bacchus
Bacchus
O1xPUNCHxMAN
Bacchus
Level 107
God Stats
5W - 7L
1,500 SR
Queue Stats
355W - 328L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
soddentrousers
Baron Samedi
Level 45
God Stats
2W - 4L
1,166 SR
Queue Stats
68W - 65L
1,421 Elo+
Solo
Team Averages
Level 68
1,398 SR
1,425 Elo+

VS

Team Averages
Level 57
1,547 SR
1,398 Elo+
Xing Tian
Xing Tian
Cdoc13
Xing Tian
Level 84
God Stats
1W - 2L
1,457 SR
Queue Stats
28W - 27L
1,436 Elo+
Solo
Awilix
Awilix
Suckanaaa
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
Sumchi
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,306 Elo+
Solo
Amaterasu
Amaterasu
Warbird93
Amaterasu
Level 64
God Stats
10W - 5L
1,756 SR
Queue Stats
66W - 68L
1,529 Elo+
Solo
Ix Chel
Ix Chel
dejectedzinc
Ix Chel
Level 55
God Stats
15W - 14L
1,520 SR
Queue Stats
24W - 31L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBRxKILLA
Danzaburou
12
6 / 3 / 5
8,186
585
7,184
7,767
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
D3M0N1C UR
Arachne
13
3 / 2 / 7
7,619
544
7,635
14,755
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
3 / 1 / 0
8,692
621
9,809
10,266
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
O1xPUNCHxMAN
Bacchus
12
2 / 2 / 9
7,176
513
7,969
10,057
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
soddentrousers
Baron Samedi
15
5 / 0 / 1
8,816
630
7,981
8,856
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cdoc13
Xing Tian
9
0 / 4 / 4
6,182
442
2,310
13,442
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Suckanaaa
Awilix
15
5 / 3 / 1
8,243
589
5,878
14,549
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Sumchi
Danzaburou
11
1 / 6 / 5
6,965
498
7,285
10,460
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Warbird93
Amaterasu
12
1 / 3 / 0
7,661
547
4,270
15,602
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
dejectedzinc
Ix Chel
13
0 / 3 / 2
7,270
519
6,568
9,458
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
7
8
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBRxKILLA
Danzaburou
6
3
5
2.83
L
Xing Tian
Cdoc13
Xing Tian
0
4
4
0.5
W
Arachne
D3M0N1C UR
Arachne
3
2
7
3.25
W
Nike
3
1
0
3
W
Bacchus
O1xPUNCHxMAN
Bacchus
2
2
9
3.25
L
Awilix
Suckanaaa
Awilix
5
3
1
1.83
L
Danzaburou
Sumchi
Danzaburou
1
6
5
0.58
L
Amaterasu
Warbird93
Amaterasu
1
3
0
0.33
L
Ix Chel
dejectedzinc
Ix Chel
0
3
2
0.33
W
Baron Samedi
soddentrousers
Baron Samedi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
26,311
51,701
Taken
63,511
30,183
Mitigated
32,623
14,193
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBRxKILLA
Danzaburou
7,184
4,013
0
1,573
7,767
2,767
178
908
6,859
0
47,346
L
Xing Tian
Cdoc13
Xing Tian
2,310
49
0
1,910
13,442
10,403
0
3,209
9,837
16,971
0
W
Arachne
D3M0N1C UR
Arachne
7,635
5,275
0
5,233
14,755
6,260
690
3,122
11,633
0
48,437
W
Nike
9,809
1,640
0
2,153
10,266
8,574
0
0
10,266
0
68,823
W
Bacchus
O1xPUNCHxMAN
Bacchus
7,969
1,373
0
1,840
10,057
7,993
0
1,449
8,608
25,682
1,771
L
Awilix
Suckanaaa
Awilix
5,878
2,115
0
6,709
14,549
6,179
0
2,836
11,713
0
60,036
L
Danzaburou
Sumchi
Danzaburou
7,285
2,664
0
1,832
10,460
4,370
0
3,184
6,920
0
42,709
L
Amaterasu
Warbird93
Amaterasu
4,270
2,089
0
9,521
15,602
8,128
532
0
14,669
0
50,565
L
Ix Chel
dejectedzinc
Ix Chel
6,568
1,040
173
3,079
9,458
3,543
227
5,129
4,282
48,667
753
W
Baron Samedi
soddentrousers
Baron Samedi
7,981
1,522
275
3,119
8,856
4,589
272
3,868
4,988
59,603
2,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
36,321
360
Minions Killed
380
0
Camps Cleared
0
1,408,512
Distance Traveled
1,394,142
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,186
585
57
4
0
279,691
0
L
Xing Tian
6,182
442
26
2
0
273,080
2
W
Arachne
7,619
544
63
5
0
320,945
0
W
Nike
8,692
621
107
8
0
247,158
3
W
Bacchus
7,176
513
36
3
0
296,140
0
L
Awilix
8,243
589
92
7
0
314,119
0
L
Danzaburou
6,965
498
79
6
0
251,686
0
L
Amaterasu
7,661
547
91
7
0
274,850
0
L
Ix Chel
7,270
519
92
7
0
280,407
5
W
Baron Samedi
8,816
630
97
7
0
264,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role