Player Matchup

Cupid
Cupid
EvilerBell83773
Cupid
Level 40
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 10L
1,543 Elo+
Party 1
Ganesha
Ganesha
PlumbOrca2027
Ganesha
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 33L
1,476 Elo+
Party 1
Nut
Nut
Toochdoon
Nut
Level 83
God Stats
2W - 1L
1,746 SR
Queue Stats
27W - 27L
1,501 Elo+
Party 1
Maui
Maui
XlBeMoIX
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
cole177
Shiva
Level 102
God Stats
6W - 4L
1,811 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 1
Team Averages
Level 68
1,673 SR
1,499 Elo+

VS

Team Averages
Level 130
1,368 SR
1,512 Elo+
Apollo
Apollo
Azoriuz
Apollo
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,514 Elo+
Party 3
Serqet
Serqet
HyDro2012
Serqet
Level 125
God Stats
32W - 28L
1,297 SR
Queue Stats
130W - 130L
1,483 Elo+
Party 2
Charon
Charon
NeRv3ouss
Charon
Level 66
God Stats
6W - 2L
1,399 SR
Queue Stats
46W - 32L
1,539 Elo+
Party 3
Nox
Nox
Needyjhio
Nox
Level 280
God Stats
7W - 10L
1,392 SR
Queue Stats
627W - 595L
1,543 Elo+
Solo
Chaac
Chaac
mayhem2012
Chaac
Level 121
God Stats
11W - 16L
1,252 SR
Queue Stats
125W - 127L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,272
479
2,746
6,915
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 4 / 7
6,011
546
4,815
9,626
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 0
6,143
558
7,930
10,574
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
6
0 / 2 / 1
4,540
413
527
6,586
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
cole177
Shiva
12
5 / 3 / 0
6,999
636
8,733
9,580
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azoriuz
Apollo
11
1 / 0 / 3
6,236
567
2,902
5,077
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serqet
HyDro2012
Serqet
12
6 / 4 / 3
7,046
641
5,479
9,671
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
NeRv3ouss
Charon
11
5 / 0 / 1
6,904
628
6,296
9,258
5,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 4
6,895
627
4,537
6,945
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
10
0 / 3 / 3
5,866
533
5,143
12,280
8,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Azoriuz
Apollo
1
0
3
2.5
L
0
2
0
0
W
Serqet
HyDro2012
Serqet
6
4
3
1.88
W
Charon
NeRv3ouss
Charon
5
0
1
5.5
W
3
2
4
2.5
L
Ganesha
0
4
7
0.88
L
4
5
0
0.8
L
Maui
0
2
1
0.25
L
Shiva
cole177
Shiva
5
3
0
1.67
W
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
24,357
43,281
Taken
43,231
19,930
Mitigated
23,008
10,679
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Azoriuz
Apollo
2,902
1,720
0
2,045
5,077
1,956
1,143
757
4,320
0
48,098
L
2,746
1,273
52
2,225
6,915
2,168
0
2,530
4,385
0
32,656
W
Serqet
HyDro2012
Serqet
5,479
1,859
0
630
9,671
4,343
322
1,344
8,247
0
42,699
W
Charon
NeRv3ouss
Charon
6,296
1,880
55
2,793
9,258
5,048
528
928
8,330
30,795
1,604
W
4,537
424
0
1,800
6,945
2,827
0
866
6,079
34,661
1,370
L
Ganesha
4,815
641
0
2,654
9,626
4,140
0
2,168
7,097
34,132
0
L
7,930
4,487
0
2,210
10,574
3,775
0
3,047
6,938
0
37,326
L
Maui
527
354
0
1,016
6,586
4,017
5
2,226
4,338
5,199
0
L
Shiva
cole177
Shiva
8,733
1,213
0
2,522
9,580
5,830
0
60
9,404
0
43,180
W
Chaac
5,143
824
0
3,499
12,280
8,834
0
1,447
9,997
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
32,947
243
Minions Killed
317
0
Camps Cleared
0
1,060,489
Distance Traveled
1,065,318
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,236
567
76
7
0
190,202
0
L
Cupid
5,272
479
61
6
0
219,063
0
W
Serqet
7,046
641
80
7
0
234,680
0
W
Charon
6,904
628
44
4
0
203,817
0
W
Nox
6,895
627
69
6
0
214,669
0
L
Ganesha
6,011
546
46
4
0
239,211
2
L
Nut
6,143
558
55
5
0
178,845
2
L
Maui
4,540
413
13
1
0
203,147
0
L
Shiva
6,999
636
68
6
0
220,223
4
W
Chaac
5,866
533
48
4
0
221,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role