Player Matchup

Izanami
Izanami
ChirrWangen
Izanami
Level 190
God Stats
0W - 2L
1,252 SR
Queue Stats
234W - 245L
1,488 Elo+
Party 1
Sol
Sol
KimmyHead282
Sol
Level 138
God Stats
0W - 3L
1,206 SR
Queue Stats
124W - 101L
1,549 Elo+
Party 1
Charybdis
Charybdis
Nolle player
Charybdis
Level 26
God Stats
0W - 2L
1,261 SR
Queue Stats
16W - 16L
1,451 Elo+
Party 1
Surtr
Surtr
OMWTFYB2017STYLE
Surtr
Level 129
God Stats
0W - 2L
1,411 SR
Queue Stats
56W - 48L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
harmineyes
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,372 Elo+
Solo
Team Averages
Level 106
1,326 SR
1,484 Elo+

VS

Team Averages
Level 106
1,460 SR
1,327 Elo+
Nike
Nike
Cobravenom69
Nike
Level 106
God Stats
10W - 1L
1,433 SR
Queue Stats
128W - 51L
1,310 Elo+
Party 2
Atlas
Atlas
EriiPls
Atlas
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 38L
1,457 Elo+
Party 2
Persephone
Persephone
GraphicT
Persephone
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 20L
1,145 Elo+
Party 2
Charybdis
Charybdis
Ikaros473
Charybdis
Level 116
God Stats
4W - 1L
1,272 SR
Queue Stats
127W - 53L
1,310 Elo+
Party 2
Geb
Geb
Rolli is nBn
Geb
Level 140
God Stats
1W - 1L
1,595 SR
Queue Stats
18W - 33L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChirrWangen
Izanami
12
0 / 3 / 1
6,805
681
4,878
8,359
3,724
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
7,460
746
11,166
9,121
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Nolle player
Charybdis
12
0 / 6 / 2
6,756
676
4,630
10,559
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
7,209
721
8,776
21,312
15,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
harmineyes
Jing Wei
12
1 / 5 / 2
6,895
690
3,459
9,155
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
8,307
831
8,637
8,548
8,370
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
EriiPls
Atlas
15
4 / 2 / 12
9,279
928
10,640
11,697
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
GraphicT
Persephone
16
6 / 0 / 11
9,056
906
14,621
8,054
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ikaros473
Charybdis
15
3 / 1 / 11
8,687
869
12,928
9,614
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 9
9,865
987
8,342
8,843
8,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
3
Kills
20
20
Deaths
4
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChirrWangen
Izanami
0
3
1
0.17
W
3
1
11
8.5
W
Atlas
EriiPls
Atlas
4
2
12
5
W
Persephone
GraphicT
Persephone
6
0
11
11.5
W
Charybdis
Ikaros473
Charybdis
3
1
11
8.5
L
1
2
2
1
L
Charybdis
Nolle player
Charybdis
0
6
2
0.17
L
1
4
2
0.5
W
4
0
9
8.5
L
Jing Wei
harmineyes
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
55,168
58,506
Taken
46,756
31,293
Mitigated
39,653
18,463
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChirrWangen
Izanami
4,878
2,174
708
1,960
8,359
3,724
0
5,440
2,919
0
11,944
W
8,637
463
1,210
934
8,548
8,370
426
1,721
6,827
0
16,153
W
Atlas
EriiPls
Atlas
10,640
2,960
548
1,442
11,697
13,234
828
2,813
8,884
15,430
3,233
W
Persephone
GraphicT
Persephone
14,621
481
1,502
1,723
8,054
4,567
1,200
1,861
6,193
29,200
1,176
W
Charybdis
Ikaros473
Charybdis
12,928
6,154
888
1,968
9,614
5,236
2,136
2,426
7,188
0
25,916
L
11,166
2,549
1,723
4,065
9,121
4,231
0
5,154
3,967
27,982
832
L
Charybdis
Nolle player
Charybdis
4,630
2,191
543
917
10,559
4,484
0
6,384
4,175
0
13,392
L
8,776
2,357
548
6,534
21,312
15,229
0
9,681
11,631
523
13,930
W
8,342
689
3,341
2,973
8,843
8,246
267
2,342
6,501
25,040
1,770
L
Jing Wei
harmineyes
Jing Wei
3,459
2,183
536
929
9,155
3,625
0
4,621
4,534
0
10,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
45,194
96
Minions Killed
157
0
Camps Cleared
0
865,646
Distance Traveled
997,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,805
681
15
2
0
182,360
0
W
Nike
8,307
831
17
2
0
213,858
0
W
Atlas
9,279
928
23
2
0
207,527
0
W
Persephone
9,056
906
40
4
0
211,673
0
W
Charybdis
8,687
869
42
4
0
181,541
0
L
Sol
7,460
746
39
4
0
185,983
0
L
Charybdis
6,756
676
17
2
0
151,475
0
L
Surtr
7,209
721
14
1
0
182,899
0
W
Geb
9,865
987
35
4
0
182,795
0
L
Jing Wei
6,895
690
11
1
0
162,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role