Player Matchup

Ishtar
Ishtar
CrimsonLadyNox
Ishtar
Level 149
God Stats
5W - 5L
1,718 SR
Queue Stats
261W - 227L
1,483 Elo+
Party 1
Cupid
Cupid
K STAGER
Cupid
Level 184
God Stats
2W - 2L
1,453 SR
Queue Stats
250W - 238L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
hollandowner69
Nu Wa
Level 122
God Stats
0W - 2L
1,247 SR
Queue Stats
143W - 123L
1,494 Elo+
Party 1
Khepri
Khepri
vwGIGGLESwv
Khepri
Level 125
God Stats
3W - 5L
1,419 SR
Queue Stats
156W - 136L
1,472 Elo+
Party 1
Hercules
Hercules
xl N0S lx
Hercules
Level 128
God Stats
4W - 5L
1,250 SR
Queue Stats
96W - 89L
1,459 Elo+
Party 1
Team Averages
Level 142
1,418 SR
1,469 Elo+

VS

Team Averages
Level 111
1,536 SR
1,484 Elo+
Baron Samedi
Baron Samedi
FistyChristy
Baron Samedi
Level 148
God Stats
5W - 2L
1,623 SR
Queue Stats
165W - 210L
1,361 Elo+
Party 2
Chaac
Chaac
LastBullet4U
Chaac
Level 108
God Stats
5W - 1L
1,452 SR
Queue Stats
184W - 195L
1,528 Elo+
Party 2
Ymir
Ymir
Noobslikemerock
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,454 Elo+
Solo
Izanami
Izanami
RedundantKitty1
Izanami
Level 155
God Stats
7W - 1L
1,603 SR
Queue Stats
180W - 191L
1,518 Elo+
Party 2
Sol
Sol
RockDenier
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,565
657
10,203
9,252
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
K STAGER
Cupid
14
0 / 2 / 3
7,156
716
8,203
9,579
5,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 1
7,035
704
11,313
3,061
1,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Khepri
12
0 / 5 / 2
7,138
714
5,403
14,184
16,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
xl N0S lx
Hercules
12
1 / 5 / 1
6,935
694
7,824
20,796
25,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FistyChristy
Baron Samedi
15
4 / 0 / 9
8,703
870
11,144
7,729
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 10
8,882
888
14,924
11,780
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 11
9,070
907
5,691
14,785
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 1 / 12
8,301
830
11,249
13,455
6,565
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 8
8,950
895
10,555
8,852
4,097
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
2
Kills
14
14
Deaths
3
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Baron Samedi
FistyChristy
Baron Samedi
4
0
9
8.5
L
Cupid
K STAGER
Cupid
0
2
3
0.75
W
4
0
10
9
W
2
1
11
7.5
W
0
1
12
6
W
4
1
8
8
L
1
0
1
1.5
L
Khepri
0
5
2
0.2
L
Hercules
xl N0S lx
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
53,563
56,872
Taken
56,601
54,806
Mitigated
44,420
24,225
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,203
3,523
58
519
9,252
5,199
0
4,442
4,810
0
18,658
W
Baron Samedi
FistyChristy
Baron Samedi
11,144
582
5,929
3,605
7,729
4,360
403
2,933
4,796
20,085
906
L
Cupid
K STAGER
Cupid
8,203
3,021
5,251
4,596
9,579
5,490
0
4,670
4,909
0
23,568
W
14,924
1,416
515
2,488
11,780
14,113
0
2,843
8,937
0
31,211
W
5,691
298
3,503
3,865
14,785
15,285
90
3,897
10,888
11,404
1,469
W
11,249
6,154
1,702
3,790
13,455
6,565
2,631
4,224
9,231
0
31,089
W
10,555
4,349
739
1,808
8,852
4,097
3,013
2,493
6,359
30,406
218
L
11,313
4,502
307
1,005
3,061
1,946
0
1,393
1,668
22,232
0
L
Khepri
5,403
366
799
1,576
14,184
16,218
0
6,749
7,435
8,942
658
L
Hercules
xl N0S lx
Hercules
7,824
897
1,122
8,992
20,796
25,953
0
9,130
11,666
0
10,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
43,906
92
Minions Killed
161
0
Camps Cleared
0
836,828
Distance Traveled
1,052,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,565
657
20
2
0
160,752
0
W
Baron Samedi
8,703
870
31
3
0
218,729
0
L
Cupid
7,156
716
37
4
0
201,391
0
W
Chaac
8,882
888
30
3
0
249,281
0
W
Ymir
9,070
907
14
1
0
219,493
0
W
Izanami
8,301
830
42
4
0
191,135
0
W
Sol
8,950
895
44
4
0
173,812
0
L
Nu Wa
7,035
704
17
2
0
143,313
0
L
Khepri
7,138
714
9
1
0
158,193
0
L
Hercules
6,935
694
9
1
0
173,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role