Player Matchup

Loki
Loki
Bronze III
AlfredoEstVeg22
Loki
Bronze III
Level 123
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 5L
1,454 MMR
Solo
Ymir
Ymir
Silver I
CuritibaCTBA
Ymir
Silver I
Level 53
God Stats
1W - 3L
1,847 SR
Queue Stats
19W - 23L
1,448 MMR
Solo
Charybdis
Charybdis
Silver IV
DaBran
Charybdis
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,436 MMR
Solo
Thor
Thor
Silver I
StormNetwork1
Thor
Silver I
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,448 MMR
Solo
Zeus
Zeus
Gold IV
slattinoheat
Zeus
Gold IV
Level 173
God Stats
1W - 1L
1,796 SR
Queue Stats
91W - 92L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,595 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 171
1,572 SR
1,446 MMR
Kukulkan
Kukulkan
Gold II
OBJMusik
Kukulkan
Gold II
Level 147
God Stats
7W - 2L
1,771 SR
Queue Stats
108W - 117L
1,462 MMR
Solo
Da Ji
Da Ji
Gold IV
Reayru
Da Ji
Gold IV
Level 369
God Stats
3W - 0L
1,471 SR
Queue Stats
236W - 242L
1,452 MMR
Solo
Athena
Athena
Gold III
XtraGankS1
Athena
Gold III
Level 74
God Stats
6W - 5L
1,575 SR
Queue Stats
206W - 208L
1,449 MMR
Solo
Izanami
Izanami
Bronze III
tjfearon
Izanami
Bronze III
Level 129
God Stats
1W - 1L
1,493 SR
Queue Stats
33W - 40L
1,418 MMR
Solo
Tyr
Tyr
Gold IV
warchi port
Tyr
Gold IV
Level 137
God Stats
11W - 14L
1,550 SR
Queue Stats
195W - 205L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,675
480
5,826
11,352
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 3
6,421
401
2,944
6,967
5,076
Charybdis
DaBran
Charybdis
17
1 / 0 / 0
8,994
562
3,986
7,471
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
6,668
417
5,619
15,800
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 1
8,780
549
15,940
10,604
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
LancelotOsirisSetThoth

VS

Bans
CharonFreyaNeithCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OBJMusik
Kukulkan
16
6 / 1 / 3
9,789
612
9,781
7,616
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Reayru
Da Ji
14
0 / 2 / 5
7,896
494
3,997
15,255
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
XtraGankS1
Athena
12
3 / 3 / 3
7,678
480
8,026
16,362
16,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
tjfearon
Izanami
15
0 / 0 / 1
9,181
574
3,144
5,055
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
8,633
540
8,886
12,045
13,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
12
12
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
0
3
1.5
L
Charybdis
DaBran
Charybdis
1
0
0
1
W
Kukulkan
OBJMusik
Kukulkan
6
1
3
7.5
W
Da Ji
Reayru
Da Ji
0
2
5
1.25
L
0
6
3
0.25
W
Athena
XtraGankS1
Athena
3
3
3
1.5
L
4
5
1
0.9
W
Izanami
tjfearon
Izanami
0
0
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
33,834
52,194
Taken
56,333
23,399
Mitigated
41,501
11,399
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,826
2,050
0
2,990
11,352
4,840
112
2,471
8,801
0
54,094
L
2,944
795
0
2,282
6,967
5,076
0
2,037
4,840
12,135
2,595
L
Charybdis
DaBran
Charybdis
3,986
2,398
0
3,669
7,471
3,106
0
1,307
6,136
0
97,320
W
Kukulkan
OBJMusik
Kukulkan
9,781
1,050
0
370
7,616
3,130
0
4,424
3,192
75,117
0
W
Da Ji
Reayru
Da Ji
3,997
452
0
6,397
15,255
6,726
0
4,749
10,506
0
64,095
L
5,619
675
0
1,708
15,800
6,562
0
5,888
9,638
0
44,881
W
Athena
XtraGankS1
Athena
8,026
1,941
0
1,408
16,362
16,218
0
7,559
8,803
20,804
1,240
L
15,940
1,317
0
750
10,604
3,815
0
5,239
5,153
71,458
1,035
W
Izanami
tjfearon
Izanami
3,144
2,421
0
1,572
5,055
1,974
0
375
4,680
0
95,360
W
8,886
1,549
0
1,985
12,045
13,453
0
1,545
10,500
0
60,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
43,177
454
Minions Killed
528
0
Camps Cleared
0
1,425,910
Distance Traveled
1,743,429
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,675
480
86
5
0
360,528
0
L
Ymir
6,421
401
14
1
0
182,514
4
L
Charybdis
8,994
562
169
11
0
314,736
2
W
Kukulkan
9,789
612
151
9
0
329,078
4
W
Da Ji
7,896
494
106
7
0
346,417
1
L
Thor
6,668
417
59
4
0
272,323
2
W
Athena
7,678
480
22
1
0
367,786
2
L
Zeus
8,780
549
126
8
0
295,809
0
W
Izanami
9,181
574
163
10
0
324,626
9
W
Tyr
8,633
540
86
5
0
375,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role