Player Matchup

Jormungandr
Jormungandr
Cutforbeib
Jormungandr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Gilgamesh
Gilgamesh
Flare0421
Gilgamesh
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Medusa
Medusa
JRey131
Medusa
Level 44
God Stats
6W - 3L
1,362 SR
Queue Stats
44W - 41L
1,528 Elo+
Solo
Da Ji
Da Ji
Joypukë
Da Ji
Level 57
God Stats
4W - 2L
1,560 SR
Queue Stats
110W - 86L
1,505 Elo+
Solo
Vulcan
Vulcan
LetSmiteDIe
Vulcan
Level 75
God Stats
5W - 7L
1,398 SR
Queue Stats
266W - 255L
1,535 Elo+
Solo
Team Averages
Level 60
1,464 SR
1,393 Elo+

VS

Team Averages
Level 41
1,645 SR
1,451 Elo+
Ares
Ares
Chronic_Loko
Ares
Level 63
God Stats
10W - 5L
1,708 SR
Queue Stats
76W - 52L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
DV3HUNNA
Hun Batz
Level 29
God Stats
4W - 3L
1,673 SR
Queue Stats
37W - 36L
1,450 Elo+
Party 2
Neith
Neith
Gael2025
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,397 Elo+
Party 2
Scylla
Scylla
bcanahui10
Scylla
Level 52
God Stats
5W - 1L
1,938 SR
Queue Stats
88W - 76L
1,584 Elo+
Solo
Ravana
Ravana
iMrStick
Ravana
Level 31
God Stats
5W - 10L
1,404 SR
Queue Stats
23W - 32L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cutforbeib
Jormungandr
7
0 / 1 / 3
4,205
701
2,590
4,052
2,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Flare0421
Gilgamesh
8
0 / 0 / 0
4,581
764
314
2,611
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
JRey131
Medusa
7
3 / 1 / 0
4,159
693
3,287
4,581
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Joypukë
Da Ji
8
2 / 1 / 0
4,597
766
1,746
4,620
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
7
0 / 1 / 1
4,434
739
2,494
3,333
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,849
642
1,801
5,557
3,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
DV3HUNNA
Hun Batz
7
1 / 3 / 2
4,086
681
2,431
6,313
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Gael2025
Neith
6
0 / 1 / 1
3,556
593
2,668
2,957
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
bcanahui10
Scylla
9
2 / 0 / 0
4,515
753
2,190
2,223
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
iMrStick
Ravana
1
0 / 0 / 0
2,772
462
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Jormungandr
Cutforbeib
Jormungandr
0
1
3
1.5
L
Hun Batz
DV3HUNNA
Hun Batz
1
3
2
0.67
W
Gilgamesh
Flare0421
Gilgamesh
0
0
0
0
L
Neith
Gael2025
Neith
0
1
1
0.5
W
Medusa
JRey131
Medusa
3
1
0
3
W
Da Ji
Joypukë
Da Ji
2
1
0
2
W
Vulcan
0
1
1
0.5
L
Scylla
bcanahui10
Scylla
2
0
0
2
L
Ravana
iMrStick
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,431
Damage
9,090
19,197
Taken
17,050
8,257
Mitigated
7,290
6,124
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,801
63
0
1,122
5,557
3,316
0
1,259
4,298
11,020
299
W
Jormungandr
Cutforbeib
Jormungandr
2,590
761
0
407
4,052
2,804
0
819
3,233
9,805
0
L
Hun Batz
DV3HUNNA
Hun Batz
2,431
910
0
190
6,313
2,361
0
1,137
5,016
0
19,774
W
Gilgamesh
Flare0421
Gilgamesh
314
47
0
597
2,611
1,464
0
0
2,611
0
23,952
L
Neith
Gael2025
Neith
2,668
518
0
674
2,957
1,017
0
899
2,058
0
20,247
W
Medusa
JRey131
Medusa
3,287
1,658
0
1,804
4,581
1,463
0
982
3,599
0
22,460
W
Da Ji
Joypukë
Da Ji
1,746
504
0
2,816
4,620
1,489
0
313
4,267
0
27,411
W
Vulcan
2,494
486
0
500
3,333
1,037
0
1,588
1,491
22,038
601
L
Scylla
bcanahui10
Scylla
2,190
183
0
750
2,223
596
0
1,324
641
25,080
634
L
Ravana
iMrStick
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
18,778
191
Minions Killed
133
0
Camps Cleared
0
684,893
Distance Traveled
521,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,849
642
8
1
0
128,889
0
W
Jormungandr
4,205
701
10
2
0
133,022
0
L
Hun Batz
4,086
681
34
6
0
143,068
0
W
Gilgamesh
4,581
764
56
9
0
122,048
0
L
Neith
3,556
593
30
5
0
110,794
0
W
Medusa
4,159
693
34
6
0
130,147
1
W
Da Ji
4,597
766
50
8
0
154,690
0
W
Vulcan
4,434
739
41
7
0
144,986
0
L
Scylla
4,515
753
61
10
0
138,628
0
L
Ravana
2,772
462
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role