Player Matchup

Jormungandr
Jormungandr
C0F3N
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Popeyethewelder
Arachne
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
423W - 419L
1,542 Elo+
Solo
Surtr
Surtr
R0Z3L
Surtr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,335 Elo+
Party 2
Charybdis
Charybdis
Tragedy TV
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,436 Elo+
Party 2
Agni
Agni
heartlandd
Agni
Level 46
God Stats
3W - 2L
1,613 SR
Queue Stats
21W - 30L
1,380 Elo+
Solo
Team Averages
Level 54
1,523 SR
1,439 Elo+

VS

Team Averages
Level 88
1,614 SR
1,528 Elo+
Ares
Ares
 
Ares
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Polaritey
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 77L
1,517 Elo+
Party 1
Poseidon
Poseidon
ProGooner-
Poseidon
Level 97
God Stats
3W - 0L
1,695 SR
Queue Stats
10W - 9L
1,573 Elo+
Solo
Bellona
Bellona
SoularTydes
Bellona
Level 102
God Stats
9W - 6L
1,578 SR
Queue Stats
106W - 91L
1,519 Elo+
Party 1
Nut
Nut
Stoicalmonk
Nut
Level 64
God Stats
16W - 9L
1,797 SR
Queue Stats
122W - 102L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C0F3N
Jormungandr
9
0 / 1 / 0
5,265
479
1,755
7,114
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 1
5,091
463
1,497
10,672
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
R0Z3L
Surtr
11
3 / 2 / 0
6,405
582
7,846
10,529
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Tragedy TV
Charybdis
9
0 / 1 / 0
4,820
438
3,403
5,604
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,436
494
1,846
7,362
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 2
6,084
553
4,154
7,730
5,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Polaritey
Hun Batz
13
4 / 1 / 2
6,532
594
5,153
8,341
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ProGooner-
Poseidon
11
4 / 0 / 3
6,547
595
4,466
5,183
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SoularTydes
Bellona
11
1 / 2 / 0
6,419
584
6,134
11,620
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
6,167
561
6,214
4,379
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
2
1
L
Jormungandr
C0F3N
Jormungandr
0
1
0
0
W
Hun Batz
Polaritey
Hun Batz
4
1
2
5
L
0
3
1
0.17
W
Poseidon
ProGooner-
Poseidon
4
0
3
5.5
L
Surtr
R0Z3L
Surtr
3
2
0
1.5
W
Bellona
SoularTydes
Bellona
1
2
0
0.5
W
2
0
1
2.5
L
Charybdis
Tragedy TV
Charybdis
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
26,121
41,281
Taken
37,253
20,789
Mitigated
20,459
14,574
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,154
148
0
2,282
7,730
5,683
0
1,118
6,612
19,459
1,865
L
Jormungandr
C0F3N
Jormungandr
1,755
482
0
1,558
7,114
4,774
0
1,514
5,600
17,638
0
W
Hun Batz
Polaritey
Hun Batz
5,153
854
0
4,937
8,341
3,275
0
912
7,345
0
44,692
L
1,497
702
0
3,877
10,672
3,917
0
1,230
9,442
0
31,213
W
Poseidon
ProGooner-
Poseidon
4,466
494
0
1,057
5,183
1,566
0
919
4,264
48,538
549
L
Surtr
R0Z3L
Surtr
7,846
3,332
0
3,989
10,529
7,582
0
90
10,439
954
42,107
W
Bellona
SoularTydes
Bellona
6,134
1,940
0
5,647
11,620
7,850
18
475
10,332
0
48,423
W
6,214
3,708
0
2,140
4,379
2,085
42
637
3,742
0
55,172
L
Charybdis
Tragedy TV
Charybdis
3,403
976
0
3,279
5,604
2,053
0
2,821
2,783
0
39,347
L
1,846
278
0
1,871
7,362
2,463
0
2,758
4,604
35,250
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
31,749
297
Minions Killed
404
0
Camps Cleared
0
1,014,591
Distance Traveled
1,097,104
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,084
553
11
1
0
220,207
2
L
Jormungandr
5,265
479
31
3
0
191,581
0
W
Hun Batz
6,532
594
85
8
0
265,806
0
L
Arachne
5,091
463
52
5
0
257,767
0
W
Poseidon
6,547
595
81
7
0
232,301
8
L
Surtr
6,405
582
70
6
0
181,487
1
W
Bellona
6,419
584
107
10
0
192,765
0
W
Nut
6,167
561
120
11
0
186,025
0
L
Charybdis
4,820
438
72
7
0
179,525
0
L
Agni
5,436
494
72
7
0
204,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role