Player Matchup

Agni
Agni
Edawg8829
Agni
Level 201
God Stats
11W - 17L
1,610 SR
Queue Stats
309W - 329L
1,577 Elo+
Solo
Chaac
Chaac
Frxsty-Yuri
Chaac
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
100W - 92L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
IntuitTurboTax
Hou Yi
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Wellz Q 809
Baron Samedi
Level 146
God Stats
3W - 5L
1,542 SR
Queue Stats
278W - 262L
1,533 Elo+
Solo
Nut
Nut
alari11
Nut
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,545 Elo+
Party 2
Team Averages
Level 160
1,580 SR
1,539 Elo+

VS

Team Averages
Level 157
1,571 SR
1,850 Elo+
Hachiman
Hachiman
AngelWithA
Hachiman
Level 158
God Stats
1W - 0L
1,682 SR
Queue Stats
187W - 33L
1,916 Elo+
Party 1
Skadi
Skadi
Blaze Rebel 000
Skadi
Level 104
God Stats
8W - 2L
1,883 SR
Queue Stats
489W - 518L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Gapoolman
Cernunnos
Level 173
God Stats
2W - 0L
1,288 SR
Queue Stats
206W - 43L
1,916 Elo+
Party 1
Eset
Eset
ShinnAsuka
Eset
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 1L
1,954 Elo+
Party 1
Xing Tian
Xing Tian
iRaythe
Xing Tian
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 24L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
6 / 6 / 3
9,161
1,018
12,386
10,967
4,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 3
6,842
760
7,134
16,258
18,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 7
7,986
887
10,893
16,946
7,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Wellz Q 809
Baron Samedi
13
3 / 5 / 3
7,346
816
8,665
8,566
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nut
13
0 / 6 / 5
7,197
800
7,461
11,129
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelWithA
Hachiman
14
4 / 2 / 16
9,083
1,009
10,532
10,036
5,226
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 17
9,578
1,064
14,867
10,132
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
Gapoolman
Cernunnos
15
8 / 4 / 11
9,797
1,089
12,614
11,927
6,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 16
10,017
1,113
14,137
9,642
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
iRaythe
Xing Tian
14
3 / 3 / 21
9,327
1,036
8,011
19,429
21,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
12
Kills
31
31
Deaths
13
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngelWithA
Hachiman
4
2
16
6
W
7
2
17
7.75
L
Agni
6
6
3
1.25
L
0
6
3
0.25
W
Cernunnos
Gapoolman
Cernunnos
8
4
11
3.38
L
3
8
7
0.81
W
9
2
16
8.5
L
Baron Samedi
Wellz Q 809
Baron Samedi
3
5
3
0.9
L
Nut
0
6
5
0.42
W
Xing Tian
iRaythe
Xing Tian
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
60,161
63,866
Taken
61,166
41,324
Mitigated
43,860
13,070
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngelWithA
Hachiman
10,532
4,246
573
1,983
10,036
5,226
1,918
1,703
8,333
0
22,302
W
14,867
3,923
183
914
10,132
5,496
1,913
4,238
5,894
0
35,334
L
Agni
12,386
833
772
1,322
10,967
4,868
0
2,065
8,902
19,354
0
L
7,134
466
380
3,982
16,258
18,749
0
6,510
9,748
0
12,508
W
Cernunnos
Gapoolman
Cernunnos
12,614
5,694
1,873
2,583
11,927
6,196
2,417
4,998
6,929
0
21,113
L
10,893
4,193
0
3,203
16,946
7,280
0
5,217
11,729
0
18,931
W
14,137
925
3,318
1,761
9,642
5,668
1,475
3,521
6,121
22,096
0
L
Baron Samedi
Wellz Q 809
Baron Samedi
8,665
287
1,542
902
8,566
5,569
0
3,439
5,127
17,235
829
L
Nut
7,461
2,383
312
655
11,129
4,858
0
4,917
6,212
0
20,187
W
Xing Tian
iRaythe
Xing Tian
8,011
434
490
3,547
19,429
21,274
497
6,237
13,192
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
47,802
83
Minions Killed
104
0
Camps Cleared
0
752,909
Distance Traveled
847,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,083
1,009
25
3
0
161,521
0
W
Skadi
9,578
1,064
34
4
0
169,573
0
L
Agni
9,161
1,018
22
2
0
149,175
0
L
Chaac
6,842
760
17
2
0
162,859
0
W
Cernunnos
9,797
1,089
18
2
0
163,541
0
L
Hou Yi
7,986
887
9
1
0
131,999
0
W
Eset
10,017
1,113
11
1
0
168,642
0
L
Baron Samedi
7,346
816
7
1
0
152,116
0
L
Nut
7,197
800
28
3
0
156,760
0
W
Xing Tian
9,327
1,036
16
2
0
184,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role