Player Matchup

Cu Chulainn
Cu Chulainn
LunaLucii
Cu Chulainn
Level 57
God Stats
2W - 0L
1,761 SR
Queue Stats
25W - 16L
1,563 Elo+
Party 2
Janus
Janus
pimpdaddyblakey
Janus
Level 21
God Stats
9W - 6L
1,347 SR
Queue Stats
53W - 49L
1,463 Elo+
Party 2
Fenrir
Fenrir
rythmic77
Fenrir
Level 145
God Stats
9W - 5L
1,930 SR
Queue Stats
231W - 237L
1,496 Elo+
Party 2
Team Averages
Level 74
1,679 SR
1,507 Elo+

VS

Team Averages
Level 48
1,490 SR
1,294 Elo+
Charon
Charon
Drumgawdd94
Charon
Level 52
God Stats
3W - 2L
1,708 SR
Queue Stats
12W - 27L
1,341 Elo+
Party 1
Medusa
Medusa
MilkdudeNips
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,373 Elo+
Party 1
Ra
Ra
Xx Z3R0WoLF xX
Ra
Level 40
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LunaLucii
Cu Chulainn
18
4 / 0 / 15
12,102
756
18,223
17,265
19,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 2 / 8
12,943
809
10,643
7,602
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
rythmic77
Fenrir
17
6 / 6 / 9
12,073
755
13,319
15,481
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
2 / 4 / 6
10,487
655
10,933
15,010
12,128
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
3 / 8 / 3
10,289
643
10,837
15,211
6,782
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 7 / 5
10,568
661
6,534
15,823
10,233
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
7
8
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
2
4
6
1.25
W
Cu Chulainn
LunaLucii
Cu Chulainn
4
0
15
11.5
L
Medusa
3
8
3
0.56
L
2
7
5
0.64
W
9
2
8
6.5
W
Fenrir
rythmic77
Fenrir
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
28,304
40,348
Taken
46,044
32,466
Mitigated
29,143
6,631
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
10,933
2,153
0
0
15,010
12,128
29
5,257
9,616
31,985
0
W
Cu Chulainn
LunaLucii
Cu Chulainn
18,223
2,565
0
4,931
17,265
19,452
699
7,399
9,593
0
55,461
L
Medusa
10,837
4,737
0
1,000
15,211
6,782
102
1,608
13,516
0
29,219
L
6,534
713
1,076
2,443
15,823
10,233
0
3,642
12,105
41,216
0
W
10,643
570
0
1,040
7,602
3,646
1,479
4,327
3,275
57,505
806
W
Fenrir
rythmic77
Fenrir
13,319
1,032
0
660
15,481
9,368
448
5,621
9,860
0
45,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
31,344
212
Minions Killed
144
0
Camps Cleared
0
849,327
Distance Traveled
749,867
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,487
655
36
2
0
280,552
0
W
Cu Chulainn
12,102
756
73
5
0
323,017
3
L
Medusa
10,289
643
35
2
0
228,294
0
L
Ra
10,568
661
73
5
0
241,021
0
W
Janus
12,943
809
90
6
0
264,941
0
W
Fenrir
12,073
755
49
3
0
261,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role