Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DJCole
Ne Zha
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 30L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
Melatonin5860
Cthulhu
Level 108
God Stats
5W - 6L
1,355 SR
Queue Stats
301W - 265L
1,478 Elo+
Solo
Thoth
Thoth
Zorhha
Thoth
Level 107
God Stats
3W - 4L
1,482 SR
Queue Stats
48W - 51L
1,389 Elo+
Party 1
Hachiman
Hachiman
Zx W0LF xZ
Hachiman
Level 173
God Stats
4W - 5L
1,581 SR
Queue Stats
224W - 221L
1,509 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,496 Elo+

VS

Team Averages
Level 114
1,559 SR
1,539 Elo+
Achilles
Achilles
ShadowIgnited
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Raijin
Raijin
Solånum
Raijin
Level 158
God Stats
3W - 4L
1,298 SR
Queue Stats
158W - 147L
1,580 Elo+
Party 2
Bacchus
Bacchus
UnexpectedOwl
Bacchus
Level 87
God Stats
11W - 10L
1,749 SR
Queue Stats
55W - 68L
1,548 Elo+
Party 2
Anhur
Anhur
kdp12345
Anhur
Level 153
God Stats
53W - 40L
1,576 SR
Queue Stats
285W - 283L
1,512 Elo+
Party 2
King Arthur
King Arthur
thechubakabra
King Arthur
Level 159
God Stats
7W - 9L
1,670 SR
Queue Stats
48W - 41L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 1 / 0
6,911
691
7,682
10,602
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
DJCole
Ne Zha
11
4 / 0 / 3
6,345
635
6,381
8,362
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
10
1 / 1 / 3
5,775
578
2,561
4,093
2,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Zorhha
Thoth
12
1 / 1 / 3
6,218
622
2,224
4,259
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zx W0LF xZ
Hachiman
12
3 / 0 / 1
6,256
626
5,353
6,844
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ShadowIgnited
Achilles
11
0 / 0 / 1
5,627
563
4,768
9,360
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Solånum
Raijin
11
1 / 2 / 0
5,755
576
3,559
4,336
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
2 / 2 / 1
6,025
603
2,870
7,968
8,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
kdp12345
Anhur
11
0 / 2 / 1
5,720
572
3,740
6,990
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
thechubakabra
King Arthur
10
0 / 3 / 2
4,981
498
3,027
10,065
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
3
3
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Ne Zha
DJCole
Ne Zha
4
0
3
5.5
W
Cthulhu
1
1
3
2.5
L
Achilles
ShadowIgnited
Achilles
0
0
1
0.5
L
Raijin
Solånum
Raijin
1
2
0
0.5
L
Bacchus
2
2
1
1.25
W
Thoth
Zorhha
Thoth
1
1
3
2.5
W
Hachiman
Zx W0LF xZ
Hachiman
3
0
1
3.5
L
Anhur
kdp12345
Anhur
0
2
1
0.25
L
King Arthur
thechubakabra
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
17,964
34,160
Taken
38,719
16,382
Mitigated
22,216
15,015
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,682
3,567
0
7,616
10,602
5,977
0
315
9,594
0
59,105
W
Ne Zha
DJCole
Ne Zha
6,381
2,426
0
2,554
8,362
3,625
0
1,050
7,312
0
48,337
W
Cthulhu
2,561
72
64
1,335
4,093
2,964
0
1,168
2,925
15,315
0
L
Achilles
ShadowIgnited
Achilles
4,768
1,367
0
4,996
9,360
5,126
0
0
8,759
0
42,852
L
Raijin
Solånum
Raijin
3,559
222
0
500
4,336
1,625
0
2,015
2,321
52,618
0
L
Bacchus
2,870
585
0
1,590
7,968
8,199
0
1,875
6,093
12,146
0
W
Thoth
Zorhha
Thoth
2,224
112
0
515
4,259
1,703
0
3,222
1,037
50,687
673
W
Hachiman
Zx W0LF xZ
Hachiman
5,353
2,368
0
2,931
6,844
2,113
0
674
6,170
0
48,073
L
Anhur
kdp12345
Anhur
3,740
2,005
0
2,621
6,990
2,788
602
457
6,533
0
57,109
L
King Arthur
thechubakabra
King Arthur
3,027
480
0
3,433
10,065
4,478
0
478
9,455
0
33,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
28,108
366
Minions Killed
355
0
Camps Cleared
0
1,082,574
Distance Traveled
990,685
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,911
691
100
10
0
231,136
0
W
Ne Zha
6,345
635
73
7
0
273,132
0
W
Cthulhu
5,775
578
24
2
0
172,244
0
L
Achilles
5,627
563
81
8
0
211,337
0
L
Raijin
5,755
576
96
10
0
174,960
0
L
Bacchus
6,025
603
19
2
0
222,691
2
W
Thoth
6,218
622
88
9
0
221,784
0
W
Hachiman
6,256
626
81
8
0
184,278
0
L
Anhur
5,720
572
92
9
0
170,817
3
L
King Arthur
4,981
498
67
7
0
210,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role