Player Matchup

Tsukuyomi
Tsukuyomi
BujeeBird
Tsukuyomi
Level 43
God Stats
1W - 0L
1,657 SR
Queue Stats
14W - 7L
1,629 Elo+
Party 1
Ares
Ares
BujeeCrayfish
Ares
Level 36
God Stats
2W - 2L
1,497 SR
Queue Stats
8W - 4L
1,374 Elo+
Party 1
Skadi
Skadi
BujeePunda
Skadi
Level 38
God Stats
3W - 1L
1,291 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 1
Zeus
Zeus
Usoi
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Party 3
Odin
Odin
lavacaelegante
Odin
Level 36
God Stats
1W - 1L
1,293 SR
Queue Stats
17W - 18L
1,440 Elo+
Party 3
Team Averages
Level 51
1,448 SR
1,483 Elo+

VS

Team Averages
Level 62
1,571 SR
1,553 Elo+
Bacchus
Bacchus
Caboose3842
Bacchus
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 58L
1,500 Elo+
Party 2
Osiris
Osiris
MrOliveTree
Osiris
Level 152
God Stats
6W - 2L
2,069 SR
Queue Stats
23W - 13L
1,743 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OiledUpNami
Tsukuyomi
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cupid
Cupid
TheManWithNoAC
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,523 Elo+
Party 2
Agni
Agni
WeeklyWill
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BujeeBird
Tsukuyomi
17
10 / 1 / 3
9,608
601
12,441
12,061
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 7
7,962
498
5,930
12,100
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
13
1 / 3 / 9
7,986
499
11,029
10,240
4,153
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Usoi
Zeus
14
3 / 5 / 2
9,053
566
9,532
8,425
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 0
8,521
533
5,442
15,154
17,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caboose3842
Bacchus
12
1 / 3 / 4
7,652
478
6,562
15,974
18,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
15
2 / 1 / 3
9,404
588
12,032
13,521
13,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OiledUpNami
Tsukuyomi
14
3 / 2 / 3
8,054
503
6,223
13,649
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 7 / 1
7,437
465
7,200
13,958
5,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
8,973
561
7,246
8,846
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
13
13
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BujeeBird
Tsukuyomi
10
1
3
11.5
W
2
2
7
2.75
W
Skadi
1
3
9
1.83
L
Bacchus
Caboose3842
Bacchus
1
3
4
1
L
Osiris
2
1
3
3.5
L
Tsukuyomi
OiledUpNami
Tsukuyomi
3
2
3
2.25
L
3
7
1
0.5
W
Zeus
Usoi
Zeus
3
5
2
0.8
L
4
5
3
1.1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
39,263
57,980
Taken
65,948
42,561
Mitigated
45,238
9,932
Healing
21,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BujeeBird
Tsukuyomi
12,441
3,392
0
4,432
12,061
5,159
0
2,914
9,147
0
77,288
W
5,930
780
0
1,149
12,100
12,743
374
3,850
8,250
14,782
0
W
Skadi
11,029
5,200
0
814
10,240
4,153
348
3,012
7,228
0
66,911
L
Bacchus
Caboose3842
Bacchus
6,562
1,055
0
3,645
15,974
18,096
0
3,269
12,705
25,298
1,387
L
Osiris
12,032
5,563
0
6,678
13,521
13,103
924
2,048
11,473
0
78,131
L
Tsukuyomi
OiledUpNami
Tsukuyomi
6,223
1,315
0
5,759
13,649
5,432
0
3,425
10,224
0
65,803
L
7,200
3,871
338
4,326
13,958
5,176
559
1,292
12,666
0
52,407
W
Zeus
Usoi
Zeus
9,532
939
0
562
8,425
3,025
426
3,705
4,720
62,990
1,275
L
7,246
540
0
540
8,846
3,431
0
5,819
3,027
56,740
385
W
5,442
933
0
2,975
15,154
17,481
0
524
14,630
1,435
59,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
41,520
422
Minions Killed
399
0
Camps Cleared
0
1,585,057
Distance Traveled
1,613,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,608
601
100
6
0
378,881
0
W
Ares
7,962
498
18
1
0
303,612
0
W
Skadi
7,986
499
87
5
0
294,760
0
L
Bacchus
7,652
478
38
2
0
310,047
0
L
Osiris
9,404
588
95
6
0
307,895
1
L
Tsukuyomi
8,054
503
93
6
0
393,365
0
L
Cupid
7,437
465
75
5
0
293,317
0
W
Zeus
9,053
566
115
7
0
292,750
2
L
Agni
8,973
561
98
6
0
308,441
0
W
Odin
8,521
533
102
6
0
315,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role