Player Matchup

Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
OREOXªTotoDivino
Hachiman
Gold III
Level 159
God Stats
9W - 6L
1,655 SR
Queue Stats
19W - 11L
1,813 MMR
Party 1
Athena
Athena
Gold IV
PulguitaTraviesa
Athena
Gold IV
Level 129
God Stats
2W - 2L
1,417 SR
Queue Stats
25W - 17L
1,662 MMR
Party 1
Mercury
Mercury
Diamond III
Šαsuke
Mercury
Diamond III
Level 163
God Stats
2W - 2L
1,590 SR
Queue Stats
232W - 196L
2,160 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,532 SR
1,727 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,642 SR
1,803 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
FEYASTELLA
Bellona
Platinum IV
Level 100
God Stats
5W - 3L
1,731 SR
Queue Stats
281W - 256L
1,750 MMR
Solo
Chang'e
Chang'e
Platinum IV
MRTH00d
Chang'e
Platinum IV
Level 121
God Stats
1W - 1L
1,761 SR
Queue Stats
131W - 127L
1,883 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
kitemmuo
Sylvanus
Platinum IV
Level 56
God Stats
1W - 2L
1,591 SR
Queue Stats
96W - 84L
1,786 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
yelpreviewer
Ah Muzen Cab
Diamond III
Level 156
God Stats
8W - 8L
1,628 SR
Queue Stats
266W - 255L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 1 / 2
10,085
593
11,716
9,500
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
17
4 / 2 / 2
9,505
559
11,545
15,713
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 1 / 4
9,847
579
11,209
10,777
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 9
8,514
501
7,241
14,311
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Šαsuke
Mercury
16
2 / 2 / 1
9,671
569
10,197
17,260
13,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AgniSobekHeimdallr

VS

Bans
NeithAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 0
9,389
552
10,181
17,229
15,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
FEYASTELLA
Bellona
16
2 / 0 / 1
8,898
523
11,243
19,643
14,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MRTH00d
Chang'e
14
0 / 1 / 1
8,168
480
6,195
10,550
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
kitemmuo
Sylvanus
12
2 / 5 / 1
7,750
456
5,280
17,412
12,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
yelpreviewer
Ah Muzen Cab
17
1 / 3 / 1
9,199
541
12,643
19,716
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
7
7
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
2
5
W
Ao Kuang
 
Ao Kuang
4
2
2
2.5
L
Tyr
 
Tyr
2
2
0
1
L
Bellona
FEYASTELLA
Bellona
2
0
1
2.5
L
Chang'e
MRTH00d
Chang'e
0
1
1
0.5
W
1
1
4
3
W
0
1
9
4.5
L
Sylvanus
kitemmuo
Sylvanus
2
5
1
0.5
L
Ah Muzen Cab
yelpreviewer
Ah Muzen Cab
1
3
1
0.5
W
Mercury
Šαsuke
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
45,542
67,561
Taken
84,550
43,555
Mitigated
54,939
25,448
Healing
30,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,716
4,093
0
2,858
9,500
3,965
0
4,280
4,866
93,570
392
W
Ao Kuang
 
Ao Kuang
11,545
2,069
0
9,271
15,713
7,160
0
1,247
14,434
96,198
2,138
L
Tyr
 
Tyr
10,181
1,428
0
8,650
17,229
15,502
32
603
16,626
0
74,047
L
Bellona
FEYASTELLA
Bellona
11,243
5,440
0
6,942
19,643
14,354
0
7,355
12,288
0
92,080
L
Chang'e
MRTH00d
Chang'e
6,195
325
1,350
5,035
10,550
4,225
0
6,237
4,313
70,580
0
W
11,209
7,269
0
5,730
10,777
5,091
349
1,490
9,287
0
93,597
W
7,241
2,921
0
2,628
14,311
14,212
11
4,131
9,970
23,654
900
L
Sylvanus
kitemmuo
Sylvanus
5,280
1,177
2,804
4,238
17,412
12,352
45
9,959
7,453
22,439
282
L
Ah Muzen Cab
yelpreviewer
Ah Muzen Cab
12,643
4,355
0
1,735
19,716
8,506
0
6,314
13,402
0
100,056
W
Mercury
Šαsuke
Mercury
10,197
6,797
0
4,961
17,260
13,127
0
233
17,027
0
68,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
43,404
616
Minions Killed
554
0
Camps Cleared
0
1,910,116
Distance Traveled
1,779,177
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,085
593
165
10
0
371,644
2
W
Ao Kuang
9,505
559
143
8
0
422,995
2
L
Tyr
9,389
552
114
7
0
348,535
0
L
Bellona
8,898
523
128
8
0
431,333
0
L
Chang'e
8,168
480
139
8
0
371,562
1
W
Hachiman
9,847
579
163
10
0
331,883
4
W
Athena
8,514
501
26
2
0
401,124
2
L
Sylvanus
7,750
456
32
2
0
295,205
4
L
Ah Muzen Cab
9,199
541
141
8
0
332,542
1
W
Mercury
9,671
569
119
7
0
382,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role