Player Matchup

King Arthur
King Arthur
CRITICAL MA55 9
King Arthur
Level 181
God Stats
1W - 5L
1,523 SR
Queue Stats
79W - 84L
1,578 Elo+
Party 2
Athena
Athena
Crafty2310
Athena
Level 33
God Stats
5W - 7L
1,777 SR
Queue Stats
46W - 58L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
ExiledAce
Jing Wei
Level 146
God Stats
0W - 1L
1,327 SR
Queue Stats
147W - 141L
1,548 Elo+
Party 1
Lancelot
Lancelot
SlamminJam
Lancelot
Level 144
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 8L
1,603 Elo+
Party 2
Zeus
Zeus
evillittle BB
Zeus
Level 136
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 48L
1,615 Elo+
Party 2
Team Averages
Level 128
1,526 SR
1,558 Elo+

VS

Team Averages
Level 110
1,682 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
GamerKid202
Tsukuyomi
Level 88
God Stats
3W - 1L
1,852 SR
Queue Stats
12W - 13L
1,568 Elo+
Party 3
Jormungandr
Jormungandr
TheFlyingSeaCow
Jormungandr
Level 52
God Stats
3W - 7L
1,598 SR
Queue Stats
11W - 12L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
TheGreenFroggy
Gilgamesh
Level 125
God Stats
4W - 5L
1,760 SR
Queue Stats
16W - 16L
1,556 Elo+
Party 3
Neith
Neith
baddmt
Neith
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 199L
1,453 Elo+
Solo
Nu Wa
Nu Wa
bphill561
Nu Wa
Level 182
God Stats
153W - 93L
1,700 SR
Queue Stats
432W - 395L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRITICAL MA55 9
King Arthur
14
2 / 2 / 2
8,167
817
7,253
13,692
13,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Crafty2310
Athena
13
0 / 4 / 2
7,889
789
3,182
13,284
11,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
ExiledAce
Jing Wei
16
1 / 1 / 2
8,467
847
5,325
8,905
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
SlamminJam
Lancelot
13
2 / 3 / 1
7,648
765
4,153
11,208
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 3
8,177
818
10,838
7,749
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GamerKid202
Tsukuyomi
15
5 / 3 / 3
8,708
871
6,588
10,555
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TheFlyingSeaCow
Jormungandr
15
1 / 0 / 7
8,249
825
5,272
7,167
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
TheGreenFroggy
Gilgamesh
16
5 / 2 / 7
9,576
958
13,300
15,754
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
baddmt
Neith
15
1 / 0 / 5
8,388
839
9,869
4,952
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
bphill561
Nu Wa
15
2 / 1 / 6
8,310
831
10,790
4,216
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
14
14
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CRITICAL MA55 9
King Arthur
2
2
2
1.5
L
Athena
Crafty2310
Athena
0
4
2
0.25
L
Jing Wei
ExiledAce
Jing Wei
1
1
2
2
W
Tsukuyomi
GamerKid202
Tsukuyomi
5
3
3
2.17
L
Lancelot
SlamminJam
Lancelot
2
3
1
0.83
W
Jormungandr
TheFlyingSeaCow
Jormungandr
1
0
7
4.5
W
Gilgamesh
TheGreenFroggy
Gilgamesh
5
2
7
4.25
W
Neith
baddmt
Neith
1
0
5
3.5
W
Nu Wa
bphill561
Nu Wa
2
1
6
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
45,819
54,838
Taken
42,644
37,678
Mitigated
32,762
5,511
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CRITICAL MA55 9
King Arthur
7,253
487
0
495
13,692
13,492
0
4,229
9,079
0
26,444
L
Athena
Crafty2310
Athena
3,182
877
1,239
963
13,284
11,349
0
3,829
9,128
8,846
0
L
Jing Wei
ExiledAce
Jing Wei
5,325
4,073
0
2,008
8,905
4,095
406
2,479
6,238
0
41,349
W
Tsukuyomi
GamerKid202
Tsukuyomi
6,588
1,963
0
580
10,555
4,908
0
3,224
7,331
0
28,071
L
Lancelot
SlamminJam
Lancelot
4,153
651
0
546
11,208
5,444
0
2,478
8,652
0
13,825
W
Jormungandr
TheFlyingSeaCow
Jormungandr
5,272
1,922
0
923
7,167
7,455
223
2,012
5,155
18,686
1,603
W
Gilgamesh
TheGreenFroggy
Gilgamesh
13,300
4,508
0
1,005
15,754
15,629
264
6,084
9,670
0
29,954
W
Neith
baddmt
Neith
9,869
2,710
0
1,179
4,952
2,347
738
1,946
3,006
0
34,506
W
Nu Wa
bphill561
Nu Wa
10,790
4,344
0
0
4,216
2,423
586
754
3,462
29,466
330
L
10,838
646
0
260
7,749
3,298
0
1,747
5,744
36,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
43,231
228
Minions Killed
235
0
Camps Cleared
0
1,085,455
Distance Traveled
1,098,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,167
817
33
3
0
228,999
0
L
Athena
7,889
789
9
1
0
204,672
0
L
Jing Wei
8,467
847
103
10
0
224,783
0
W
Tsukuyomi
8,708
871
45
5
0
225,488
0
L
Lancelot
7,648
765
18
2
0
228,219
0
W
Jormungandr
8,249
825
41
4
0
221,141
0
W
Gilgamesh
9,576
958
44
4
0
241,972
0
W
Neith
8,388
839
63
6
0
208,739
0
W
Nu Wa
8,310
831
42
4
0
201,019
0
L
Zeus
8,177
818
65
7
0
198,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role