Player Matchup

King Arthur
King Arthur
BootyFlute
King Arthur
Level 47
God Stats
2W - 4L
1,519 SR
Queue Stats
32W - 42L
1,508 Elo+
Party 2
Ra
Ra
Flyround
Ra
Level 158
God Stats
9W - 4L
1,753 SR
Queue Stats
61W - 61L
1,534 Elo+
Party 2
Hachiman
Hachiman
HENDRXX
Hachiman
Level 146
God Stats
1W - 2L
1,602 SR
Queue Stats
64W - 74L
1,497 Elo+
Party 2
Tyr
Tyr
JimmySparks
Tyr
Level 151
God Stats
1W - 5L
1,211 SR
Queue Stats
45W - 45L
1,567 Elo+
Party 2
Atlas
Atlas
TradeShohei
Atlas
Level 158
God Stats
0W - 2L
1,513 SR
Queue Stats
25W - 23L
1,586 Elo+
Party 2
Team Averages
Level 132
1,520 SR
1,539 Elo+

VS

Team Averages
Level 169
1,534 SR
1,687 Elo+
Ullr
Ullr
BatHouse
Ullr
Level 273
God Stats
5W - 4L
1,286 SR
Queue Stats
342W - 346L
1,530 Elo+
Solo
Surtr
Surtr
Ki3hl
Surtr
Level 125
God Stats
82W - 58L
1,622 SR
Queue Stats
415W - 338L
1,600 Elo+
Solo
Anubis
Anubis
Leminouche
Anubis
Level 154
God Stats
25W - 7L
1,766 SR
Queue Stats
59W - 27L
1,932 Elo+
Party 1
Eset
Eset
MadMarc
Eset
Level 163
God Stats
6W - 3L
1,909 SR
Queue Stats
104W - 47L
1,830 Elo+
Party 1
Kali
Kali
jBrez
Kali
Level 128
God Stats
9W - 10L
1,086 SR
Queue Stats
347W - 314L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BootyFlute
King Arthur
13
2 / 5 / 0
7,800
520
5,270
17,298
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 4 / 2
8,312
554
7,097
9,801
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HENDRXX
Hachiman
13
0 / 7 / 4
6,954
464
7,518
16,469
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 2
6,941
463
4,735
14,333
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 2 / 2
7,799
520
5,866
15,103
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 2 / 5
9,492
633
7,510
9,837
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Ki3hl
Surtr
16
3 / 1 / 3
9,723
648
12,413
11,930
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Leminouche
Anubis
14
7 / 2 / 5
8,592
573
12,156
11,332
4,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
MadMarc
Eset
17
4 / 2 / 7
10,169
678
11,797
8,141
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
jBrez
Kali
15
6 / 3 / 4
8,922
595
8,662
17,189
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
23
23
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
2
5
2.75
L
King Arthur
BootyFlute
King Arthur
2
5
0
0.4
L
2
4
2
0.75
L
Hachiman
HENDRXX
Hachiman
0
7
4
0.29
L
2
5
2
0.6
W
Surtr
Ki3hl
Surtr
3
1
3
4.5
W
Anubis
Leminouche
Anubis
7
2
5
4.75
W
Eset
MadMarc
Eset
4
2
7
3.75
L
4
2
2
2.5
W
Kali
jBrez
Kali
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
52,538
73,004
Taken
58,429
38,537
Mitigated
29,679
14,794
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,510
3,342
0
1,457
9,837
4,223
2,941
1,882
7,955
0
69,562
L
King Arthur
BootyFlute
King Arthur
5,270
792
0
4,051
17,298
10,839
0
3,062
13,379
0
46,739
L
7,097
624
816
1,756
9,801
3,670
0
5,348
4,453
70,983
0
L
Hachiman
HENDRXX
Hachiman
7,518
3,677
0
4,409
16,469
5,944
0
1,747
14,722
0
61,661
L
4,735
309
0
3,012
14,333
11,106
0
7,287
6,994
0
24,445
W
Surtr
Ki3hl
Surtr
12,413
3,946
0
6,723
11,930
9,560
682
1,330
9,780
2,556
73,771
W
Anubis
Leminouche
Anubis
12,156
1,296
0
3,496
11,332
4,945
0
2,718
8,488
53,893
863
W
Eset
MadMarc
Eset
11,797
1,310
110
1,100
8,141
3,291
283
3,336
4,805
91,586
0
L
5,866
1,520
0
750
15,103
6,978
0
7,415
7,688
53,006
1,437
W
Kali
jBrez
Kali
8,662
3,592
0
8,454
17,189
7,660
59
3,577
13,612
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
46,898
445
Minions Killed
550
0
Camps Cleared
0
1,459,404
Distance Traveled
1,488,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,492
633
120
8
0
280,152
2
L
King Arthur
7,800
520
91
6
0
262,807
0
L
Ra
8,312
554
137
9
0
295,773
2
L
Hachiman
6,954
464
100
7
0
253,934
0
L
Tyr
6,941
463
37
2
0
316,236
0
W
Surtr
9,723
648
125
8
0
272,760
0
W
Anubis
8,592
573
66
4
0
289,382
2
W
Eset
10,169
678
148
10
0
272,983
0
L
Atlas
7,799
520
80
5
0
330,654
1
W
Kali
8,922
595
91
6
0
373,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role