Player Matchup

Nut
Nut
AlKuang
Nut
Level 181
God Stats
4W - 3L
1,611 SR
Queue Stats
30W - 18L
1,691 Elo+
Party 4
Ra
Ra
Chortz
Ra
Level 154
God Stats
0W - 1L
1,748 SR
Queue Stats
14W - 9L
1,673 Elo+
Party 4
Horus
Horus
LordStabbington
Horus
Level 111
God Stats
6W - 1L
1,719 SR
Queue Stats
39W - 29L
1,622 Elo+
Party 4
Geb
Geb
PΛPS
Geb
Level 159
God Stats
17W - 27L
1,434 SR
Queue Stats
76W - 71L
1,579 Elo+
Party 2
Loki
Loki
Smîter
Loki
Level 189
God Stats
7W - 5L
1,838 SR
Queue Stats
135W - 145L
1,599 Elo+
Party 2
Team Averages
Level 159
1,670 SR
1,632 Elo+

VS

Team Averages
Level 141
1,623 SR
1,591 Elo+
Kali
Kali
MalcolmX504
Kali
Level 119
God Stats
4W - 4L
1,725 SR
Queue Stats
253W - 238L
1,581 Elo+
Party 3
Nut
Nut
OmKaBo
Nut
Level 153
God Stats
21W - 12L
1,728 SR
Queue Stats
145W - 84L
1,580 Elo+
Party 3
Osiris
Osiris
StudCarter
Osiris
Level 164
God Stats
18W - 16L
1,664 SR
Queue Stats
220W - 200L
1,567 Elo+
Solo
Yemoja
Yemoja
XenomorphAli
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,612 Elo+
Party 1
Anubis
Anubis
kalil2nice
Anubis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
9
0 / 3 / 1
5,254
525
3,650
8,389
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ra
9
2 / 1 / 1
5,587
559
4,465
4,767
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 2
5,090
509
3,550
10,762
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Geb
PΛPS
Geb
10
2 / 0 / 2
5,998
600
3,160
4,467
2,485
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Loki
Smîter
Loki
12
1 / 0 / 3
5,816
582
4,737
8,393
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,901
590
4,929
7,827
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nut
OmKaBo
Nut
13
1 / 0 / 1
6,638
664
5,790
4,460
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
StudCarter
Osiris
13
2 / 0 / 0
7,121
712
7,997
9,517
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yemoja
9
0 / 2 / 2
5,469
547
2,479
7,504
4,081
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
kalil2nice
Anubis
10
1 / 2 / 1
5,750
575
3,507
6,406
2,779
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
7
7
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
0
3
1
0.17
L
Ra
2
1
1
2.5
L
0
3
2
0.33
W
3
1
0
3
W
Nut
OmKaBo
Nut
1
0
1
1.5
L
Geb
PΛPS
Geb
2
0
2
3
L
Loki
Smîter
Loki
1
0
3
2.5
W
Osiris
StudCarter
Osiris
2
0
0
2
W
Yemoja
0
2
2
0.5
W
Anubis
kalil2nice
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
24,702
36,778
Taken
35,714
16,287
Mitigated
18,709
13,524
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
3,650
2,209
0
2,287
8,389
3,084
0
359
8,030
0
33,467
L
Ra
4,465
536
473
1,532
4,767
1,448
0
2,719
2,048
33,159
0
L
3,550
2,082
120
2,562
10,762
6,417
0
459
9,464
0
27,685
W
4,929
2,195
0
4,624
7,827
3,021
0
139
7,648
0
43,624
W
Nut
OmKaBo
Nut
5,790
3,921
0
1,244
4,460
1,635
0
224
4,236
0
60,423
L
Geb
PΛPS
Geb
3,160
180
1,179
1,304
4,467
2,485
0
1,752
2,715
16,283
1,799
L
Loki
Smîter
Loki
4,737
1,096
0
4,067
8,393
2,853
0
697
7,696
0
49,991
W
Osiris
StudCarter
Osiris
7,997
2,148
0
5,591
9,517
7,193
0
410
8,618
0
60,350
W
Yemoja
2,479
303
1,155
1,093
7,504
4,081
0
2,976
4,256
15,549
0
W
Anubis
kalil2nice
Anubis
3,507
166
0
2,791
6,406
2,779
0
3,035
2,995
47,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
30,879
288
Minions Killed
358
0
Camps Cleared
0
1,108,114
Distance Traveled
1,046,328
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,254
525
68
7
0
195,322
2
L
Ra
5,587
559
72
7
0
215,853
1
L
Horus
5,090
509
37
4
0
196,791
0
W
Kali
5,901
590
66
7
0
264,103
0
W
Nut
6,638
664
95
10
0
214,633
0
L
Geb
5,998
600
22
2
0
229,786
6
L
Loki
5,816
582
89
9
0
270,362
0
W
Osiris
7,121
712
92
9
0
204,127
0
W
Yemoja
5,469
547
24
2
0
176,133
0
W
Anubis
5,750
575
81
8
0
187,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role