Player Matchup

Terra
Terra
ADuckLord
Terra
Level 90
God Stats
2W - 2L
1,641 SR
Queue Stats
42W - 80L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Enderscroll16
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 48L
1,299 Elo+
Party 1
Zeus
Zeus
GenericNichole
Zeus
Level 67
God Stats
0W - 2L
1,748 SR
Queue Stats
9W - 36L
1,332 Elo+
Party 1
Ishtar
Ishtar
Retrotwo28
Ishtar
Level 105
God Stats
1W - 3L
1,458 SR
Queue Stats
80W - 129L
1,477 Elo+
Party 1
King Arthur
King Arthur
hjake
King Arthur
Level 143
God Stats
1W - 10L
1,284 SR
Queue Stats
36W - 92L
1,329 Elo+
Party 1
Team Averages
Level 105
1,526 SR
1,367 Elo+

VS

Team Averages
Level 119
1,578 SR
1,600 Elo+
Maui
Maui
Daniel543
Maui
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,723 Elo+
Party 2
Janus
Janus
Erik1994
Janus
Level 157
God Stats
5W - 5L
1,665 SR
Queue Stats
78W - 54L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
Kingshott_PP
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,474 Elo+
Solo
Amaterasu
Amaterasu
ayyyyyeZach
Amaterasu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 159L
1,555 Elo+
Solo
Anubis
Anubis
ursomebody
Anubis
Level 37
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 0L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ADuckLord
Terra
10
0 / 3 / 0
7,137
420
3,038
13,572
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Enderscroll16
Erlang Shen
12
1 / 5 / 0
7,549
444
14,733
27,466
22,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,571
387
6,228
11,916
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Retrotwo28
Ishtar
14
1 / 3 / 0
8,231
484
6,146
11,662
4,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
hjake
King Arthur
14
0 / 5 / 0
7,470
439
5,412
18,056
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
4 / 0 / 10
9,521
560
6,623
11,355
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Erik1994
Janus
14
6 / 0 / 5
9,341
549
12,807
6,593
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Kingshott_PP
Cernunnos
16
0 / 1 / 4
9,684
570
6,023
7,067
3,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ayyyyyeZach
Amaterasu
17
3 / 1 / 5
10,893
641
17,518
26,538
30,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
ursomebody
Anubis
17
10 / 0 / 6
10,520
619
12,474
14,194
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
2
Kills
23
23
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
ADuckLord
Terra
0
3
0
0
W
Maui
4
0
10
9
L
Erlang Shen
Enderscroll16
Erlang Shen
1
5
0
0.2
W
Janus
Erik1994
Janus
6
0
5
8.5
L
0
7
0
0
W
Cernunnos
Kingshott_PP
Cernunnos
0
1
4
2
L
Ishtar
Retrotwo28
Ishtar
1
3
0
0.33
W
Amaterasu
ayyyyyeZach
Amaterasu
3
1
5
5.5
L
King Arthur
hjake
King Arthur
0
5
0
0
W
Anubis
ursomebody
Anubis
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
55,445
82,672
Taken
65,747
48,538
Mitigated
55,220
24,799
Healing
29,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ADuckLord
Terra
3,038
455
190
3,409
13,572
10,053
0
8,421
4,832
14,368
0
W
Maui
6,623
1,668
0
2,483
11,355
10,975
76
3,653
7,702
21,391
2,547
L
Erlang Shen
Enderscroll16
Erlang Shen
14,733
9,540
0
10,005
27,466
22,587
0
2,883
24,528
0
57,628
W
Janus
Erik1994
Janus
12,807
569
0
705
6,593
2,840
792
2,944
3,649
63,116
2,163
L
6,228
1,036
0
800
11,916
4,232
0
8,214
3,316
39,049
0
W
Cernunnos
Kingshott_PP
Cernunnos
6,023
3,039
0
3,778
7,067
3,104
1,789
661
6,406
0
94,093
L
Ishtar
Retrotwo28
Ishtar
6,146
2,970
0
2,867
11,662
4,112
360
2,609
8,951
0
76,642
W
Amaterasu
ayyyyyeZach
Amaterasu
17,518
9,888
0
16,908
26,538
30,325
220
548
25,990
0
93,613
L
King Arthur
hjake
King Arthur
5,412
1,029
0
7,528
18,056
7,554
0
8,331
9,578
0
76,543
W
Anubis
ursomebody
Anubis
12,474
1,112
0
5,196
14,194
7,976
1,161
1,757
12,437
97,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
49,959
410
Minions Killed
551
0
Camps Cleared
0
1,636,387
Distance Traveled
1,658,396
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,137
420
17
1
0
367,506
4
W
Maui
9,521
560
31
2
0
350,763
1
L
Erlang Shen
7,549
444
77
5
0
299,492
8
W
Janus
9,341
549
92
5
0
351,934
0
L
Zeus
6,571
387
68
4
0
292,909
5
W
Cernunnos
9,684
570
137
8
0
286,557
0
L
Ishtar
8,231
484
134
8
0
308,461
3
W
Amaterasu
10,893
641
148
9
0
337,824
6
L
King Arthur
7,470
439
114
7
0
368,019
3
W
Anubis
10,520
619
143
8
0
331,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role