Player Matchup

Sobek
Sobek
 
Sobek
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AngArch
Bellona
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 34L
1,372 Elo+
Party 2
Kali
Kali
TrueCrime
Kali
Level 123
God Stats
1W - 6L
1,733 SR
Queue Stats
27W - 86L
1,319 Elo+
Party 2
Janus
Janus
VitoArchies1
Janus
Level 12
God Stats
1W - 3L
1,751 SR
Queue Stats
38W - 111L
1,319 Elo+
Party 2
Nut
Nut
thorgabriels7
Nut
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Team Averages
Level 34
1,597 SR
1,402 Elo+

VS

Team Averages
Level 77
1,541 SR
1,568 Elo+
Aphrodite
Aphrodite
BloodSpiderLily
Aphrodite
Level 148
God Stats
13W - 8L
1,455 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Grittax
Zhong Kui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 1
Medusa
Medusa
LemonBearr
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
SpeedBuffGoblin
Ah Puch
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
163W - 150L
1,575 Elo+
Party 1
Thanatos
Thanatos
campguzzler25
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 5 / 1
4,403
440
2,585
9,603
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
AngArch
Bellona
9
0 / 1 / 0
4,786
479
1,979
7,396
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
11
1 / 5 / 1
5,575
558
3,972
12,428
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,241
524
2,203
7,147
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,594
459
910
4,479
1,475
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodSpiderLily
Aphrodite
10
2 / 0 / 9
6,279
628
3,287
4,232
2,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Grittax
Zhong Kui
11
0 / 0 / 2
6,239
624
5,039
5,118
4,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
LemonBearr
Medusa
10
8 / 1 / 2
6,097
610
7,829
3,629
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
7,047
705
4,722
4,077
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
campguzzler25
Thanatos
11
6 / 1 / 6
6,461
646
7,143
7,348
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
18
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
1
0.1
L
Bellona
AngArch
Bellona
0
1
0
0
W
Aphrodite
BloodSpiderLily
Aphrodite
2
0
9
6.5
W
Zhong Kui
Grittax
Zhong Kui
0
0
2
1
W
Medusa
LemonBearr
Medusa
8
1
2
9
W
2
1
2
3
L
Kali
1
5
1
0.3
L
2
4
0
0.5
W
Thanatos
campguzzler25
Thanatos
6
1
6
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,649
Damage
28,020
41,053
Taken
24,404
20,649
Mitigated
12,932
11,929
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,585
531
0
1,720
9,603
7,495
0
1,943
7,660
9,740
241
L
Bellona
AngArch
Bellona
1,979
0
0
3,037
7,396
4,061
0
3,505
3,891
0
24,450
W
Aphrodite
BloodSpiderLily
Aphrodite
3,287
1,014
1,394
2,812
4,232
2,678
0
1,244
2,980
17,339
0
W
Zhong Kui
Grittax
Zhong Kui
5,039
982
0
3,422
5,118
4,396
0
0
5,118
42,562
1,444
W
Medusa
LemonBearr
Medusa
7,829
4,164
0
680
3,629
1,507
0
748
2,881
0
41,606
W
4,722
116
0
1,095
4,077
1,453
228
1,372
2,561
49,678
429
L
Kali
3,972
1,900
0
5,773
12,428
5,286
0
2,768
9,660
0
40,988
L
2,203
35
0
825
7,147
2,332
0
4,019
3,128
25,432
305
W
Thanatos
campguzzler25
Thanatos
7,143
1,700
0
8,112
7,348
2,898
0
1,087
6,167
0
43,291
L
910
652
0
574
4,479
1,475
0
608
3,871
0
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
32,123
211
Minions Killed
318
0
Camps Cleared
0
944,860
Distance Traveled
1,003,000
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,403
440
15
2
0
170,690
2
L
Bellona
4,786
479
37
4
0
216,299
0
W
Aphrodite
6,279
628
24
2
0
205,156
2
W
Zhong Kui
6,239
624
74
7
0
168,686
0
W
Medusa
6,097
610
52
5
0
203,482
0
W
Ah Puch
7,047
705
99
10
0
190,442
2
L
Kali
5,575
558
71
7
0
194,078
1
L
Janus
5,241
524
55
6
0
205,068
4
W
Thanatos
6,461
646
69
7
0
235,234
0
L
Nut
4,594
459
33
3
0
158,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role