Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EndophyteOni
Osiris
Level 121
God Stats
3W - 5L
1,236 SR
Queue Stats
52W - 69L
1,417 Elo+
Party 3
Izanami
Izanami
XxTheFearLordxX
Izanami
Level 134
God Stats
30W - 26L
1,441 SR
Queue Stats
166W - 167L
1,494 Elo+
Party 3
Ix Chel
Ix Chel
dejectedzinc
Ix Chel
Level 55
God Stats
15W - 14L
1,493 SR
Queue Stats
24W - 31L
1,387 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,460 Elo+

VS

Team Averages
Level 113
1,447 SR
1,500 Elo+
Awilix
Awilix
AUTISTICME
Awilix
Level 65
God Stats
8W - 10L
1,193 SR
Queue Stats
52W - 53L
1,451 Elo+
Party 2
Loki
Loki
FoX Savage2K
Loki
Level 122
God Stats
4W - 4L
1,550 SR
Queue Stats
238W - 250L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 129
God Stats
126W - 102L
1,596 SR
Queue Stats
179W - 172L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheJosh0
Ah Muzen Cab
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
111W - 94L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 159
God Stats
213W - 190L
1,568 SR
Queue Stats
352W - 355L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 0
7,183
653
3,400
6,326
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
12
6 / 1 / 2
6,824
620
6,328
10,688
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
4 / 2 / 4
5,939
540
6,299
8,458
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 5
7,111
646
7,100
6,234
2,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
dejectedzinc
Ix Chel
12
0 / 0 / 2
6,171
561
3,952
5,173
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AUTISTICME
Awilix
9
2 / 3 / 0
5,875
534
2,334
6,630
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,458
496
2,376
8,810
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
8
0 / 3 / 2
5,218
474
2,275
8,104
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
TheJosh0
Ah Muzen Cab
11
1 / 5 / 0
5,553
505
3,374
9,159
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 2
5,888
535
5,849
7,099
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
3
3
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
W
Arachne
 
Arachne
6
1
2
7
L
Awilix
AUTISTICME
Awilix
2
3
0
0.67
W
Osiris
4
2
4
3
L
0
4
1
0.13
L
Sylvanus
0
3
2
0.33
L
Ah Muzen Cab
TheJosh0
Ah Muzen Cab
1
5
0
0.2
W
4
0
5
6.5
L
0
2
2
0.5
W
Ix Chel
dejectedzinc
Ix Chel
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
16,208
36,879
Taken
39,802
21,227
Mitigated
14,908
15,037
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,400
649
0
1,950
6,326
5,777
0
416
5,910
43,142
4,297
W
Arachne
 
Arachne
6,328
3,726
0
6,874
10,688
4,043
91
1,522
9,166
0
44,408
L
Awilix
AUTISTICME
Awilix
2,334
1,218
0
836
6,630
2,378
0
34
6,563
0
24,073
W
Osiris
6,299
2,296
0
1,280
8,458
7,500
0
2,092
6,366
0
21,137
L
2,376
631
0
2,681
8,810
4,148
0
3,220
5,548
0
35,297
L
Sylvanus
2,275
671
1,525
2,296
8,104
3,234
13
455
7,395
15,102
1,533
L
Ah Muzen Cab
TheJosh0
Ah Muzen Cab
3,374
893
0
1,261
9,159
2,958
0
0
8,964
0
39,071
W
7,100
5,133
0
2,209
6,234
2,142
0
920
5,314
0
63,567
L
5,849
2,734
0
1,440
7,099
2,190
0
3,407
3,564
46,090
0
W
Ix Chel
dejectedzinc
Ix Chel
3,952
82
307
2,417
5,173
1,765
104
3,089
2,084
56,258
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
27,992
421
Minions Killed
274
0
Camps Cleared
0
1,120,076
Distance Traveled
910,137
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,183
653
89
8
0
217,594
2
W
Arachne
6,824
620
71
6
0
261,171
2
L
Awilix
5,875
534
40
4
0
152,429
0
W
Osiris
5,939
540
34
3
0
218,927
0
L
Loki
5,458
496
58
5
0
177,122
0
L
Sylvanus
5,218
474
33
3
0
175,073
0
L
Ah Muzen Cab
5,553
505
56
5
0
204,758
4
W
Izanami
7,111
646
113
10
0
209,810
0
L
Nu Wa
5,888
535
87
8
0
200,755
0
W
Ix Chel
6,171
561
114
10
0
212,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role