Player Matchup

Janus
Janus
Happenstance2805
Janus
Level 46
God Stats
15W - 12L
1,506 SR
Queue Stats
87W - 94L
1,487 Elo+
Party 3
Chaac
Chaac
IrishBiscut
Chaac
Level 51
God Stats
2W - 3L
1,487 SR
Queue Stats
66W - 76L
1,374 Elo+
Party 1
Anubis
Anubis
She Kno Cold
Anubis
Level 69
God Stats
18W - 16L
1,390 SR
Queue Stats
309W - 291L
1,420 Elo+
Party 1
Neith
Neith
She Kno Euro
Neith
Level 69
God Stats
15W - 16L
1,604 SR
Queue Stats
156W - 146L
1,542 Elo+
Party 1
Ymir
Ymir
Tomikaze8
Ymir
Level 55
God Stats
16W - 12L
1,487 SR
Queue Stats
143W - 144L
1,531 Elo+
Party 3
Team Averages
Level 58
1,495 SR
1,471 Elo+

VS

Team Averages
Level 68
1,577 SR
1,503 Elo+
Chang'e
Chang'e
FlyguyInaBeehive
Chang'e
Level 29
God Stats
5W - 7L
1,572 SR
Queue Stats
129W - 122L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
Fondall
Sylvanus
Level 77
God Stats
4W - 5L
1,697 SR
Queue Stats
53W - 56L
1,502 Elo+
Solo
Izanami
Izanami
RatA22JORMMAIN
Izanami
Level 77
God Stats
1W - 3L
1,401 SR
Queue Stats
94W - 86L
1,525 Elo+
Solo
Bakasura
Bakasura
Whitewolf00122
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 227L
1,504 Elo+
Solo
Jormungandr
Jormungandr
klinking
Jormungandr
Level 56
God Stats
33W - 15L
1,717 SR
Queue Stats
135W - 145L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,349
557
11,119
8,845
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 1 / 2
7,950
530
5,704
13,800
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
13
3 / 3 / 5
7,877
525
9,271
10,064
4,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 7
6,981
465
8,819
10,581
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
9 / 1 / 2
8,829
589
12,482
10,903
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,461
497
5,738
15,042
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Fondall
Sylvanus
11
2 / 5 / 5
7,144
476
7,922
19,495
9,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 4
7,370
491
6,488
9,454
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
14
3 / 1 / 1
8,157
544
4,484
16,629
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
klinking
Jormungandr
14
1 / 3 / 0
8,815
588
9,829
13,021
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
9
9
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Sylvanus
Fondall
Sylvanus
2
5
5
0.9
W
2
2
3
1.75
W
2
1
2
3
L
2
3
4
1.33
W
Anubis
3
3
5
1.83
W
0
2
7
1.75
W
Ymir
9
1
2
10
L
Bakasura
3
1
1
3.5
L
Jormungandr
klinking
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
34,461
54,193
Taken
73,641
25,371
Mitigated
35,052
22,353
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,738
233
522
2,552
15,042
4,850
318
9,916
4,602
50,083
0
L
Sylvanus
Fondall
Sylvanus
7,922
1,097
2,391
7,196
19,495
9,926
228
7,032
12,325
28,606
1,601
W
11,119
930
0
2,110
8,845
2,936
400
4,479
3,972
70,941
2,514
W
5,704
1,624
0
6,227
13,800
8,293
0
7,885
5,915
0
50,619
L
6,488
3,391
0
1,897
9,454
2,871
324
3,925
5,529
0
54,929
W
Anubis
9,271
511
0
4,555
10,064
4,724
352
3,412
6,652
45,705
0
W
8,819
3,823
0
5,467
10,581
3,612
675
3,416
7,165
0
47,282
W
Ymir
12,482
2,461
0
3,994
10,903
5,806
0
3,380
7,320
54,667
1,226
L
Bakasura
4,484
3,582
0
6,666
16,629
7,623
0
7,802
8,641
0
46,908
L
Jormungandr
klinking
Jormungandr
9,829
3,224
0
3,254
13,021
9,782
0
2,728
10,293
59,803
2,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
38,947
427
Minions Killed
414
0
Camps Cleared
0
1,503,627
Distance Traveled
1,433,987
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,461
497
84
6
0
276,144
0
L
Sylvanus
7,144
476
31
2
0
260,648
7
W
Janus
8,349
557
129
9
0
294,918
0
W
Chaac
7,950
530
83
6
0
294,767
0
L
Izanami
7,370
491
89
6
0
279,517
0
W
Anubis
7,877
525
72
5
0
296,228
0
W
Neith
6,981
465
73
5
0
288,394
0
W
Ymir
8,829
589
70
5
0
329,320
0
L
Bakasura
8,157
544
101
7
0
366,749
0
L
Jormungandr
8,815
588
109
7
0
250,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role