Player Matchup

Anubis
Anubis
Platinum V
BigHaas
Anubis
Platinum V
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 329L
1,618 MMR
Party 2
Anhur
Anhur
Gold I
Nhαn
Anhur
Gold I
Level 143
God Stats
2W - 4L
1,405 SR
Queue Stats
225W - 213L
1,448 MMR
Party 1
Ullr
Ullr
Platinum II
Råma
Ullr
Platinum II
Level 56
God Stats
1W - 0L
1,232 SR
Queue Stats
81W - 67L
1,734 MMR
Party 1
Bellona
Bellona
Platinum IV
StuWil
Bellona
Platinum IV
Level 126
God Stats
13W - 12L
1,415 SR
Queue Stats
377W - 369L
1,558 MMR
Party 2
Ymir
Ymir
Silver I
TrashPizza
Ymir
Silver I
Level 153
God Stats
2W - 1L
1,815 SR
Queue Stats
40W - 34L
1,584 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,473 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,556 SR
1,589 MMR
Sobek
Sobek
Gold I
AstroNightmares
Sobek
Gold I
Level 149
God Stats
33W - 31L
1,587 SR
Queue Stats
336W - 339L
1,592 MMR
Solo
Medusa
Medusa
Silver II
DirtyBirdZero
Medusa
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,592 MMR
Solo
Kukulkan
Kukulkan
Silver I
FaultyReaper
Kukulkan
Silver I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 34L
1,600 MMR
Solo
Arachne
Arachne
Gold II
GregDeLaGhetto
Arachne
Gold II
Level 66
God Stats
7W - 6L
1,660 SR
Queue Stats
58W - 59L
1,580 MMR
Solo
Tyr
Tyr
Platinum V
KIRIlOS
Tyr
Platinum V
Level 226
God Stats
1W - 4L
1,532 SR
Queue Stats
206W - 197L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigHaas
Anubis
15
3 / 1 / 4
7,741
595
5,891
7,580
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Nhαn
Anhur
14
5 / 2 / 1
8,423
648
4,143
9,115
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Råma
Ullr
15
3 / 1 / 1
8,484
653
6,185
7,642
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
StuWil
Bellona
14
2 / 0 / 0
8,253
635
6,971
11,236
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 7
7,127
548
4,730
12,307
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
GaneshaAthenaAo KuangOdin

VS

Bans
ThanatosBakasuraJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,545
503
3,797
9,367
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 2
5,932
456
5,160
8,326
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
FaultyReaper
Kukulkan
13
1 / 3 / 2
6,924
533
4,738
6,080
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
6,498
500
8,995
10,737
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
0 / 3 / 0
6,848
527
4,229
11,395
7,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Anubis
BigHaas
Anubis
3
1
4
5
L
1
4
2
0.5
L
Kukulkan
FaultyReaper
Kukulkan
1
3
2
0.67
L
3
2
0
1.5
L
Tyr
0
3
0
0
W
Anhur
Nhαn
Anhur
5
2
1
2.75
W
Ullr
Råma
Ullr
3
1
1
3.5
W
Bellona
StuWil
Bellona
2
0
0
2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
26,919
47,880
Taken
45,905
34,609
Mitigated
25,648
18,930
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
379
0
4,335
9,367
8,724
0
1,766
7,601
18,570
0
W
Anubis
BigHaas
Anubis
5,891
509
0
4,735
7,580
3,812
0
467
6,993
74,749
0
L
5,160
1,649
0
480
8,326
2,290
0
3,808
4,518
0
40,328
L
Kukulkan
FaultyReaper
Kukulkan
4,738
256
0
591
6,080
2,344
0
706
5,325
47,166
1,458
L
8,995
7,361
0
3,421
10,737
4,663
0
2,703
7,891
0
47,735
L
Tyr
4,229
522
0
4,661
11,395
7,627
0
1,236
9,391
0
54,760
W
Anhur
Nhαn
Anhur
4,143
1,821
0
4,435
9,115
3,741
892
1,233
7,854
0
70,699
W
Ullr
Råma
Ullr
6,185
2,318
0
2,048
7,642
3,220
0
2,792
4,572
0
78,892
W
Bellona
StuWil
Bellona
6,971
1,793
0
5,609
11,236
13,454
0
582
10,590
0
57,470
W
4,730
1,397
0
2,103
12,307
10,382
0
3,254
8,956
28,430
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
32,747
519
Minions Killed
360
0
Camps Cleared
0
1,337,535
Distance Traveled
1,380,906
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,545
503
13
1
0
286,066
7
W
Anubis
7,741
595
118
9
0
281,592
1
L
Medusa
5,932
456
54
4
0
250,621
4
L
Kukulkan
6,924
533
119
9
0
270,348
1
L
Arachne
6,498
500
67
5
0
292,901
0
L
Tyr
6,848
527
107
8
0
280,970
0
W
Anhur
8,423
648
114
9
0
251,457
1
W
Ullr
8,484
653
133
10
0
281,885
0
W
Bellona
8,253
635
116
9
0
267,082
2
W
Ymir
7,127
548
38
3
0
255,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role