Player Matchup

Vamana
Vamana
Goblin Hotel
Vamana
Level 148
God Stats
0W - 1L
1,790 SR
Queue Stats
14W - 16L
1,547 Elo+
Party 1
Ra
Ra
MeepToT
Ra
Level 21
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 5L
1,795 Elo+
Party 1
Anhur
Anhur
Mew Morrigan
Anhur
Level 157
God Stats
2W - 3L
1,406 SR
Queue Stats
17W - 17L
1,555 Elo+
Party 1
Team Averages
Level 109
1,471 SR
1,632 Elo+

VS

Team Averages
Level 160
1,549 SR
1,523 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GustavoAugusto
Neith
Level 199
God Stats
3W - 0L
1,484 SR
Queue Stats
180W - 174L
1,497 Elo+
Solo
Horus
Horus
SheepBeep
Horus
Level 124
God Stats
79W - 46L
1,662 SR
Queue Stats
397W - 411L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 1 / 2
6,708
671
5,167
12,072
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 1
6,827
683
3,746
5,601
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 1 / 1
7,264
726
5,647
11,051
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 2
7,472
747
9,116
6,051
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 1 / 2
7,378
738
8,184
4,862
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
SheepBeep
Horus
11
1 / 0 / 1
6,821
682
6,566
8,740
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
3
3
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
2
2
L
Vamana
0
1
2
1
W
1
1
2
2
L
1
1
1
1.5
L
1
1
1
1.5
W
Horus
SheepBeep
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,560
Damage
23,866
28,724
Taken
19,653
14,621
Mitigated
11,135
7,496
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,116
666
0
1,376
6,051
4,156
303
1,098
4,953
35,753
876
L
Vamana
5,167
1,785
0
1,574
12,072
8,397
31
3,888
7,578
0
21,405
W
8,184
1,339
0
1,042
4,862
1,856
846
986
3,876
0
34,057
L
3,746
383
1,236
1,758
5,601
2,215
0
2,467
2,897
12,342
0
L
5,647
3,195
0
2,928
11,051
4,009
183
1,914
8,644
0
36,389
W
Horus
SheepBeep
Horus
6,566
1,583
807
2,976
8,740
5,123
373
1,714
7,026
0
10,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,799
Gold Earned
21,671
126
Minions Killed
143
0
Camps Cleared
0
553,373
Distance Traveled
625,592
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,472
747
77
8
0
220,725
3
L
Vamana
6,708
671
38
4
0
191,544
0
W
Neith
7,378
738
50
5
0
188,347
0
L
Ra
6,827
683
33
3
0
191,299
0
L
Anhur
7,264
726
55
6
0
170,530
0
W
Horus
6,821
682
16
2
0
216,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role