Player Matchup

Medusa
Medusa
Masters
IPIR-REAPER
Medusa
Masters
Level 147
God Stats
14W - 13L
1,533 SR
Queue Stats
93W - 110L
1,317 MMR
Solo
Chang'e
Chang'e
Silver I
hellstomper
Chang'e
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,383 MMR
Party 2
Osiris
Osiris
Silver II
kunfushion
Osiris
Silver II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,307 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,511 SR
1,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,599 SR
1,319 MMR
Cu Chulainn
Cu Chulainn
Bronze III
HunnitGrandMan
Cu Chulainn
Bronze III
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
14W - 18L
1,410 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LAFU_152
Kukulkan
Bronze III
Level 144
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 3L
1,442 MMR
Party 1
Anhur
Anhur
Bronze IV
lautarotlopez199
Anhur
Bronze IV
Level 75
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 9L
1,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 3 / 3
11,703
731
13,058
16,080
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
hellstomper
Chang'e
15
1 / 2 / 6
10,478
655
13,963
13,988
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
kunfushion
Osiris
16
2 / 2 / 6
10,894
681
10,044
17,350
21,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabSurtrKuzenboCthulhu

VS

Bans
Zhong KuiAwilixArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HunnitGrandMan
Cu Chulainn
16
2 / 3 / 3
11,001
688
10,516
21,328
15,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
LAFU_152
Kukulkan
16
2 / 4 / 3
10,917
682
8,847
10,492
4,704
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
3 / 3 / 3
11,420
714
6,953
15,564
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HunnitGrandMan
Cu Chulainn
2
3
3
1.17
W
Medusa
7
3
3
2.83
L
Kukulkan
LAFU_152
Kukulkan
2
4
3
0.88
W
Chang'e
hellstomper
Chang'e
1
2
6
2
W
Osiris
kunfushion
Osiris
2
2
6
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
26,316
47,418
Taken
47,384
35,504
Mitigated
26,420
16,762
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HunnitGrandMan
Cu Chulainn
10,516
1,120
0
5,392
21,328
15,426
310
8,459
12,410
3,871
40,583
W
Medusa
13,058
3,226
0
2,763
16,080
7,145
2,820
2,125
13,946
0
62,592
L
Kukulkan
LAFU_152
Kukulkan
8,847
647
0
1,429
10,492
4,704
447
1,794
8,509
48,402
0
W
Chang'e
hellstomper
Chang'e
13,963
2,397
3,424
7,393
13,988
6,569
682
5,224
8,746
37,999
1,265
W
Osiris
kunfushion
Osiris
10,044
2,896
0
3,182
17,350
21,790
366
2,647
14,693
0
35,326
L
6,953
3,279
0
2,822
15,564
6,290
1,991
3,640
11,463
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
33,338
160
Minions Killed
194
0
Camps Cleared
0
831,659
Distance Traveled
864,028
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,001
688
43
3
0
271,283
0
W
Medusa
11,703
731
78
5
0
255,450
0
L
Kukulkan
10,917
682
86
5
0
303,588
8
W
Chang'e
10,478
655
42
3
0
279,356
0
W
Osiris
10,894
681
40
3
0
296,853
0
L
Anhur
11,420
714
65
4
0
289,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role