Player Matchup

Ares
Ares
GiveMeBussy
Ares
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Hel
Hel
KKdogg
Hel
Level 123
God Stats
2W - 2L
1,518 SR
Queue Stats
10W - 7L
1,346 Elo+
Party 2
Vamana
Vamana
LT2K
Vamana
Level 29
God Stats
1W - 1L
1,797 SR
Queue Stats
13W - 16L
1,442 Elo+
Party 3
Cupid
Cupid
SoFresh_Kev
Cupid
Level 22
God Stats
2W - 2L
1,602 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 2
Susano
Susano
Unholy Zeno
Susano
Level 88
God Stats
1W - 4L
1,379 SR
Queue Stats
74W - 77L
1,457 Elo+
Party 3
Team Averages
Level 56
1,519 SR
1,346 Elo+

VS

Team Averages
Level 45
1,531 SR
1,419 Elo+
Medusa
Medusa
BKRandy813
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PainandFire
Morgan Le Fay
Level 42
God Stats
6W - 2L
1,473 SR
Queue Stats
89W - 107L
1,411 Elo+
Party 1
Bacchus
Bacchus
THEBLACKGOD4769
Bacchus
Level 48
God Stats
38W - 21L
1,611 SR
Queue Stats
268W - 256L
1,492 Elo+
Solo
Susano
Susano
TSBGrimm
Susano
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 94L
1,429 Elo+
Party 1
Charon
Charon
zProst112
Charon
Level 46
God Stats
3W - 3L
1,573 SR
Queue Stats
94W - 114L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,817
482
1,329
6,937
5,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
KKdogg
Hel
10
2 / 3 / 2
5,474
547
4,578
5,976
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
LT2K
Vamana
8
0 / 1 / 0
4,812
481
1,278
8,268
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 1
4,814
481
3,858
4,669
1,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
2 / 2 / 1
5,307
531
2,909
10,281
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BKRandy813
Medusa
9
0 / 1 / 3
4,909
491
2,644
3,786
1,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
PainandFire
Morgan Le Fay
11
4 / 0 / 1
6,154
615
5,476
5,432
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 3
5,401
540
3,780
7,709
5,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
TSBGrimm
Susano
10
4 / 4 / 1
5,551
555
4,878
9,200
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
zProst112
Charon
11
1 / 0 / 0
6,114
611
5,510
4,448
2,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
BKRandy813
Medusa
0
1
3
1.5
L
0
2
1
0.25
L
Hel
KKdogg
Hel
2
3
2
1
L
Vamana
LT2K
Vamana
0
1
0
0
W
Morgan Le Fay
PainandFire
Morgan Le Fay
4
0
1
4.5
L
1
1
1
1.5
W
0
1
3
1.5
W
Susano
TSBGrimm
Susano
4
4
1
1.13
L
Susano
2
2
1
1.25
W
Charon
zProst112
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
22,288
36,131
Taken
30,575
18,208
Mitigated
14,358
10,276
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BKRandy813
Medusa
2,644
1,189
0
1,355
3,786
1,271
0
111
3,675
0
32,520
L
1,329
197
0
712
6,937
5,334
36
1,914
5,023
8,054
0
L
Hel
KKdogg
Hel
4,578
597
370
2,164
5,976
2,211
0
2,899
3,077
34,892
0
L
Vamana
LT2K
Vamana
1,278
51
0
330
8,268
4,974
0
4,436
2,987
0
20,409
W
Morgan Le Fay
PainandFire
Morgan Le Fay
5,476
440
0
1,498
5,432
2,025
0
2,267
3,165
37,869
1,393
L
3,858
2,411
29
1,325
4,669
1,895
264
1,681
2,988
0
36,010
W
3,780
565
0
2,614
7,709
5,673
270
1,122
6,587
18,955
3,400
W
Susano
TSBGrimm
Susano
4,878
1,814
0
3,298
9,200
3,068
0
2,407
6,793
0
28,202
L
Susano
2,909
575
0
5,346
10,281
3,794
0
2,658
7,582
0
32,506
W
Charon
zProst112
Charon
5,510
505
0
2,007
4,448
2,321
0
0
4,141
32,564
2,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
28,129
212
Minions Killed
250
0
Camps Cleared
0
928,504
Distance Traveled
991,092
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,909
491
45
5
0
176,131
0
L
Ares
4,817
482
12
1
0
180,460
0
L
Hel
5,474
547
50
5
0
184,069
0
L
Vamana
4,812
481
43
4
0
182,851
0
W
Morgan Le Fay
6,154
615
58
6
0
211,330
0
L
Cupid
4,814
481
52
5
0
167,629
2
W
Bacchus
5,401
540
29
3
0
216,328
4
W
Susano
5,551
555
51
5
0
224,186
0
L
Susano
5,307
531
55
6
0
213,495
0
W
Charon
6,114
611
67
7
0
163,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role