Player Matchup

Osiris
Osiris
DrizzIe42
Osiris
Level 40
God Stats
3W - 3L
1,573 SR
Queue Stats
284W - 283L
1,374 Elo+
Party 3
Ix Chel
Ix Chel
Faededdd
Ix Chel
Level 68
God Stats
0W - 2L
1,356 SR
Queue Stats
282W - 274L
1,510 Elo+
Party 2
Ymir
Ymir
FalconTrebor
Ymir
Level 25
God Stats
3W - 4L
1,478 SR
Queue Stats
41W - 43L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
Gammad
Ratatoskr
Level 47
God Stats
11W - 2L
1,908 SR
Queue Stats
138W - 138L
1,525 Elo+
Party 2
Martichoras
Martichoras
TTVShrimpShaker
Martichoras
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
219W - 256L
1,283 Elo+
Party 3
Team Averages
Level 43
1,563 SR
1,437 Elo+

VS

Team Averages
Level 65
1,492 SR
1,491 Elo+
Cerberus
Cerberus
Anzerous
Cerberus
Level 38
God Stats
3W - 3L
1,422 SR
Queue Stats
48W - 39L
1,524 Elo+
Party 1
Ullr
Ullr
ChokeOnMyDjick
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 4
Nemesis
Nemesis
HungW4lrus
Nemesis
Level 151
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 35L
1,538 Elo+
Party 1
Chaac
Chaac
mirrokel
Chaac
Level 45
God Stats
2W - 2L
1,216 SR
Queue Stats
50W - 52L
1,461 Elo+
Solo
Sol
Sol
thaneofwindhelm
Sol
Level 85
God Stats
11W - 8L
1,595 SR
Queue Stats
61W - 53L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrizzIe42
Osiris
11
1 / 4 / 1
6,701
479
8,883
16,540
15,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
Faededdd
Ix Chel
14
6 / 1 / 1
8,629
616
12,895
7,006
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 2
6,517
466
1,885
11,796
9,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Gammad
Ratatoskr
13
5 / 5 / 3
7,746
553
7,546
13,025
5,994
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
TTVShrimpShaker
Martichoras
5
0 / 2 / 0
4,878
348
2,948
5,077
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anzerous
Cerberus
11
0 / 3 / 1
7,014
501
2,533
12,079
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 0
8,534
610
8,987
8,805
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
HungW4lrus
Nemesis
15
8 / 4 / 1
8,942
639
9,308
14,683
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
mirrokel
Chaac
14
3 / 2 / 0
8,324
595
10,905
18,244
20,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
8,249
589
3,657
10,276
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
16
16
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anzerous
Cerberus
0
3
1
0.17
W
5
1
0
5
L
Osiris
DrizzIe42
Osiris
1
4
1
0.38
L
Ix Chel
Faededdd
Ix Chel
6
1
1
6.5
L
0
4
2
0.25
L
Ratatoskr
Gammad
Ratatoskr
5
5
3
1.3
W
Nemesis
HungW4lrus
Nemesis
8
4
1
2.13
L
Martichoras
TTVShrimpShaker
Martichoras
0
2
0
0
W
Chaac
mirrokel
Chaac
3
2
0
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
35,390
53,444
Taken
64,087
35,908
Mitigated
41,227
11,258
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anzerous
Cerberus
2,533
114
0
2,476
12,079
8,141
320
5,193
6,886
24,505
1,089
W
8,987
4,766
0
2,286
8,805
3,473
1,245
1,507
7,298
0
64,666
L
Osiris
DrizzIe42
Osiris
8,883
5,053
0
6,658
16,540
15,465
0
0
16,540
0
46,862
L
Ix Chel
Faededdd
Ix Chel
12,895
2,349
477
748
7,006
2,789
0
3,393
3,613
62,313
861
L
1,885
802
0
1,031
11,796
9,813
0
782
11,014
27,560
0
L
Ratatoskr
Gammad
Ratatoskr
7,546
2,659
0
1,024
13,025
5,994
0
1,161
11,864
0
52,822
W
Nemesis
HungW4lrus
Nemesis
9,308
4,563
0
7,661
14,683
5,813
0
1,516
13,167
0
71,782
L
Martichoras
TTVShrimpShaker
Martichoras
2,948
1,053
0
1,320
5,077
1,847
0
758
4,319
0
19,274
W
Chaac
mirrokel
Chaac
10,905
3,270
0
6,192
18,244
20,997
0
1,743
16,501
0
60,854
W
3,657
1,037
83
5,428
10,276
2,803
2,835
4,715
5,561
61,213
5,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
41,063
331
Minions Killed
520
0
Camps Cleared
0
1,171,090
Distance Traveled
1,343,383
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,014
501
71
5
0
266,942
0
W
Ullr
8,534
610
104
7
0
247,941
0
L
Osiris
6,701
479
77
6
0
210,461
2
L
Ix Chel
8,629
616
101
7
0
275,310
0
L
Ymir
6,517
466
50
4
0
246,170
0
L
Ratatoskr
7,746
553
75
5
0
310,320
0
W
Nemesis
8,942
639
116
8
0
319,926
0
L
Martichoras
4,878
348
28
2
0
128,829
0
W
Chaac
8,324
595
106
8
0
256,111
5
W
Sol
8,249
589
123
9
0
252,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role